ISPR Presence News

Monthly Archives: September 2017

Call: Chapters for “Emerging Identities in the Future of Places: Neo-cultures, Place Multi-mediation and Intersubjectivities”

Call for Chapter Proposals

Emerging Identities in the Future of Places:
Neo-cultures, Place Multi-mediation and Intersubjectivities

Abstract submission deadline: 1 Nov 2017

How is the development of future places in cities shaping new place-based identities, defined by the intertwined and entangled nature of socio-cultural, technical and spatial practices of people? Comprehending the resultant complexities of place-related identity demands the need to identify new directions that evolve progressively by embracing a renewed understanding of identity. The proposed book aims to facilitate an interdisciplinary approach towards unravelling emerging place- related identities that are caught in a labyrinth created by contemporary urban spatialities. By keeping place as the main frame of enquiry, we seek to comprehend the ephemeral nature of ongoing spatial negotiations within the ecology of urban and media practices. We are interested in examining the intertwined and interrelated concepts of culture, place and identity amidst the technology pervaded urban living that is enabling new forms of place-related identities to emerge.… read more. “Call: Chapters for “Emerging Identities in the Future of Places: Neo-cultures, Place Multi-mediation and Intersubjectivities””

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Facebook AI bot learns to mimic human reactions by watching Skype conversations

[There is intriguing, and possibly disturbing, potential for enhancing presence experiences in this research by Facebook; the story is from New Scientist. –Matthew]

[Image: Source: Mashable]

Facebook AI learns human reactions after watching hours of Skype

By Matt Reynolds
5 September 2017

There’s something not quite right about humanoid robots. They are cute up to a point, but once they become a bit too realistic, they often start to creep us out – a foible called the uncanny valley. Now Facebook wants robots to climb their way out of it.

Researchers at Facebook’s AI lab have developed an expressive bot, an animation controlled by an artificially intelligent algorithm. The algorithm was trained on hundreds of videos of Skype conversations, so that it could learn and then mimic how humans adjust their expressions in response to each other. In tests, it successfully passed as human-like.… read more. “Facebook AI bot learns to mimic human reactions by watching Skype conversations”

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Call: When HCI Meets Data Analytics issue of Advances in Human-Computer Interaction

Call for Papers:
When HCI Meets Data Analytics
Special issue of
Advances in Human-Computer Interaction
https://www.hindawi.com/journals/ahci/si/706320/cfp/?

Submission Deadline: Friday, 26 January 2018

Human computer interaction (HCI), with the focus on improving the interaction between humans and machines, is one of the fastest growing fields in nowadays’ computing era. It is an interdisciplinary field situated at the intersection of computer science, human factors, psychology, sociology, behavioural sciences, cognitive science, visualisation, design, and arts. In the recent years, the rapid development of digital technologies has generated huge amounts of data which could be used to enable and recognise human values. Data analytics (DA) hence becomes essential to understand users, to improve the HCI accuracy, efficiency, and effectiveness, and to consolidate the link between HCI and the fast-evolving technologies. On the other hand, a good HCI solution can not only generate trustable data for analytics but also present the analytic results more visually and user-friendly.… read more. “Call: When HCI Meets Data Analytics issue of Advances in Human-Computer Interaction”

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Using VR and presence to study and diagnose dementia

[Despite the unfortunately-worded quote that begins “The great thing about dementia is it really fits our brand…,” this story from Quartz describes an important application of presence. The original version includes more images. –Matthew]

Dementia is difficult to spot early. Researchers think VR can help.

By Karen Hao
September 03, 2017

In 2014, German mobile carrier Deutsche Telekom initiated a search for something it could do to benefit the world.

Employees met with experts in health, education, and cybersecurity, seeking out something that, according to Hans-Christian Schwingen, chief brand officer at Deutsche Telekom, would show “how mobile products and services have the power to transform people’s lives for the better.” When Michael Hornberger, professor of applied dementia research at the University of East Anglia, suggested using mobile technology to develop a diagnostic tool for dementia, Deutsche Telekom knew they found their project.… read more. “Using VR and presence to study and diagnose dementia”

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Call: Socially Interactive Agents Track at AAMAS 2018

Call for Papers

Socially Interactive Agents Track (formerly Virtual Agents)
AAMAS 2018, the International Conference on Autonomous Agents and Multiagent Systems
July 10-15, 2018 in Stockholm (http://aamas18.ifaamas.org)
http://celweb.vuse.vanderbilt.edu/aamas18/sociallyInteractiveAgentsTrack/

Submissions of abstracts: November 10 2017
Submissions of full papers: November 17, 2017

Dear all,

Stacy Marsella and I are co-chairing the Socially Interactive Agents Track (formerly Virtual Agents) at AAMAS 2018 that will be held in Stockholm, July 10-15 co-located with IJCAI and ICML.

Our goal in taking on this task is to strengthen and significantly broaden the participation at AAMAS of researchers working on social agents. To that end, we are interested in submissions that span, for example, the various technologies used in both embodied and non-embodied social agents, studies in human-agent interaction and the use of virtual agents in applications and research.

A more complete description of the track is [at the url above and reproduced below].… read more. “Call: Socially Interactive Agents Track at AAMAS 2018”

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Conde Nast and Facebook debut a virtual-reality dating show

[According to this story from Adweek, VR dating has “started to breach pop culture,” including a new dating program set in virtual reality. You can watch the 1:04 minute trailer on YouTube and the 7:56 minute first episode on Facebook. The reviews (e.g., in The Verge and New York Post) have been negative, but it’s interesting to imagine ways in which both actual VR dating and the program could be made more interesting and useful. –Matthew]

 

[Image: Source: VRScout]

Condé Nast and Facebook Are Debuting a Virtual-Reality Dating Show

Will VR blind dates lead to real love?

By Marty Swant
August 30, 2017

While reality dating shows like The Bachelorette seem to consistently make for an easy hit, Condé Nast and Facebook are betting on a new kind of dating show—in virtual reality.

On Wednesday, Condé Nast Entertainment is releasing the first episode of a VR dating show called Virtually Dating, a series that pairs up real people on blind dates in VR to see if their VR personalities make for a real-life match.… read more. “Conde Nast and Facebook debut a virtual-reality dating show”

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