Month: July 2017
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Call: Artificial Intelligence for Human-Robot Interaction (AAAI Fall 2017 Symposium)
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Read more: Call: Artificial Intelligence for Human-Robot Interaction (AAAI Fall 2017 Symposium)AAAI Fall Symposium: AI for Human-Robot Interaction (AI-HRI) November 9-11, 2017 — Arlington, Virginia, USA https://ai-hri.github.io/ Submission Deadline (Extended): July 27, 2017 AI-HRI (The AAAI Fall Symposium on Artificial Intelligence (AI) for Human-Robot Interaction (HRI)) seeks to bring together the subset of the HRI community focused on the application of AI solutions to HRI problems. Building on the success of the three previous years’ symposia, the central purpose of this year’s symposium is to address the statements “HRI is an AI problem” and “AI is an HRI problem”. The symposium will include current research talks and discussions both to share…
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Love Matters India launches 360 VR film to generate awareness on Intimate Partner Violence
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Read more: Love Matters India launches 360 VR film to generate awareness on Intimate Partner Violence[This story from India’s MiD DAY (where it includes other pictures) describes an effort to use presence for education and social change on a vital topic. The goal and power of the approach is described in coverage from The Pioneer: “By integrating technology creatively in the work [the creators] do, they aim to connect more with the young target audience by enabling them to get a realistic immersive experience of what is intimate partner violence.” And coverage in DNA: “You might have figured out where Manoj’s initial transgressions lead, without us elaborating—but it is only the immediacy of the 360 degree experience that…
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Call: Artificial Ethics: Moral and Practical Challenges Symposium
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Read more: Call: Artificial Ethics: Moral and Practical Challenges SymposiumCall for Abstracts Artificial Ethics: moral and practical challenges University of Southampton | Department of Philosophy 18th and 19th December 2017 In association with the Southampton Ethics Centre and the University of Southampton Research Group in Autonomous Systems Deadline: October 23, 2017 We invite extended abstracts on the theme of machine ethics. Autonomous systems are set to become ever more integrated into human society. We have self-driving cars, pilotless aircraft. There are systems approving mortgages and offering financial advice. This symposium will explore the ethical challenges – both theoretical and practical – which surround the development and implementation of such…
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Giant virtual reality arcade VR World opens in New York City
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Read more: Giant virtual reality arcade VR World opens in New York City[I look forward to multiple field trips to the new presence-experience attraction VR World described in this story from Metro US; the original story includes a 16-image photo gallery and two videos. –Matthew] Giant virtual reality arcade VR World opens in Midtown With 50 stations and all the latest equipment, VR World finally gets the future of virtual reality gaming and movies in your hands. By Eva Kis Published: July 15, 2017 | Updated: July 17, 2017 Hold onto your controllers, NYC — a huge new virtual reality arcade called VR World just landed in Manhattan. “You can walk in…
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Jobs: PhD positions on Multi-Party Virtual Coaching in European Horizon-2020 project
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Read more: Jobs: PhD positions on Multi-Party Virtual Coaching in European Horizon-2020 projectThree PhD positions on Virtual Coaches European Horizon-2020 project Council of Coaches http://council-of-coaches.eu/3-phd-positions-on-multi-party-virtual-coaching/ Do you want to put your talents at work to develop a new coaching concept? Do you want to work on an innovative project in an international environment? Are you excellent in what you do and do you have strong social skills? Come and apply for one of three PhD positions available on Multi-Party Virtual Coaching! In the context of the European Horizon-2020 project Council of Coaches, the University of Twente and Roessingh Research and Development are looking for three highly motivated PhD candidates to help shape…
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VR and presence help reinvent law enforcement training
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Read more: VR and presence help reinvent law enforcement training[This story from CBS News details the ongoing evolution of simulator technologies used to train members of law enforcement; in addition to 360 degree immersive virtual environments, the simulators can create a more realistic “fear response” via “an electronic impulse device which can be used to deliver a mild shock to the trainee.” The original story includes a second image and a video. –Matthew] [Image: Monmouth County’s VirTra V-300 simulator in action. The simulator gives officers a 300-degree view using five different screens. Courtesy Monmouth County Sheriff’s Office.] Virtual reality helps reinvent law enforcement training By Tyler Lewis, CBS NEWS…
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Call: Cognitive Aspects of Interactive Technology Use: From Computers to Smart Objects and Autonomous Agents – Frontiers in Psychology Journal issue)
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Read more: Call: Cognitive Aspects of Interactive Technology Use: From Computers to Smart Objects and Autonomous Agents – Frontiers in Psychology Journal issue)Special Issue (Research Topic) on “Cognitive Aspects of Interactive Technology Use: From Computers to Smart Objects and Autonomous Agents” at Frontiers in Psychology Journal http://www.frontiersin.org/Cognitive_Science/researchtopics/Cognitive_Aspects_of_Interactive_Technology_Use_From_Computers_to_Smart_Objects_and_Autonomous_Agents/5739 Submission deadline: Nov 15, 2017 MOTIVATION Although several researchers have questioned the idea that human technology use is rooted in unique “superior” cognitive skills, it still appears that only humans are capable of producing and interacting with complex technologies. Different paradigms and cognitive models of “human-computer interaction” have been proposed in recent years to ground the development of novel devices and account for how humans integrate them in their daily life. Psychology has been involved…
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A luxury Star Wars-themed hotel is Disney’s latest investment in immersive entertainment
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Read more: A luxury Star Wars-themed hotel is Disney’s latest investment in immersive entertainment[As this story from The Verge notes (in the second-to-last paragraph), “The goal of immersive entertainment is to bring people into fictional worlds and situations; to give them agency and presence in a way that blurs the line between fiction and reality,” and “Disney is all-in on the concept, no matter the medium.” The company’s latest project is a vivid example. See the original story for two more pictures. –Matthew] Disney wants to build a Westworld for Star Wars fans A luxury space hotel in a galaxy far, far away by Bryan Bishop Jul 16, 2017 This weekend at its…
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Call: Synthetic Method and Robotic Design Workshop: A Focus on Morphology and Body Dynamics Facilitating Social Interaction (at ICDL-Epirob 2017)
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Read more: Call: Synthetic Method and Robotic Design Workshop: A Focus on Morphology and Body Dynamics Facilitating Social Interaction (at ICDL-Epirob 2017)CALL FOR ABSTRACTS Synthetic Method and Robotic Design Workshop A Focus on Morphology and Body Dynamics Facilitating Social Interaction @ICDL-Epirob 2017, Lisbon, Portugal (http://www.icdl-epirob.org) September, 18, 2017 Co-organizers: L. Damiano (University of Messina, Messina, Italy) I. Ocnarescu (Strate Design School, Paris, France) Website: http://smrd2017.weebly.com/ Deadline: August, 7, 2017 Notification of Acceptance: August, 17, 2017 Contact: ldamiano@unime.it; i.ocnarescu@stratecollege.fr SMRD 2017 is a frontier cross-disciplinary workshop dedicated to discuss ways, goals, possibilities and limits of the application of the Synthetic Method to the design of body parts and dynamics for social robots that can facilitate their social interactions with humans.…
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The many ways Alexa is creating medium-as-social-actor presence experiences
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Read more: The many ways Alexa is creating medium-as-social-actor presence experiences[Even without the startling prediction that “by the year 2021, there will be more Alexa-like digital assistants on the planet than humans” the responses to and uses of Amazon’s product described in this story from The New York Times are fascinating examples of medium-as-social-actor presence. It also contains interesting analyses of the reasons for these responses. The original version of the story includes more images. –Matthew] [Image: By Sergio Baradat] ‘Alexa, Where Have You Been All My Life?’ Siri is so five years ago: How a sleek, smooth-talking cylinder from Amazon stole our hearts, bamboozled our spouses and enchanted our…
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Call: Robots in Contexts: Human-Robot Interaction as Physically and Socially Embedded – ECCE 2017 Workshop
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Read more: Call: Robots in Contexts: Human-Robot Interaction as Physically and Socially Embedded – ECCE 2017 WorkshopCall for Papers ECCE 2017 Workshop on Robots in Contexts: Human-Robot Interaction as Physically and Socially Embedded September 19, 2017, Umeå, Sweden http://ecce2017.eace.net Submission deadline: July 31, 2017 This one-day workshop will be held as part of ECCE 2017 (the European Conference on Cognitive Ergonomics, Umeå, Sweden, September 20-22, 2017, ecce2017.eace.net) The authors of the accepted papers will be invited to submit extended papers to the Special Issue on Robots in Context (www.degruyter.com/page/1540) THEME AND AIMS OF THE WORKSHOP Robotic technologies are being increasingly integrated into real life settings. The adoption of robots by the society is transcending the initial…
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Director Christopher Nolan says Dunkirk in IMAX is like ‘virtual reality without the goggles’
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Read more: Director Christopher Nolan says Dunkirk in IMAX is like ‘virtual reality without the goggles’[The new film Dunkirk in full IMAX format promises to create compelling presence experiences. This short story from The Verge includes the 4 minute “Behind the Frame” featurette. A detailed story in the Los Angeles Times includes this: “[A]s Nolan sees it, ‘Dunkirk’ is not a war movie per se but rather a kind of Hitchcockian suspense thriller, and his goal for the picture, which he filmed almost entirely in IMAX, is to create an immersive white-knuckle ride that puts the viewer in the shoes of soldiers fighting for survival. ‘We’re trying to create an experience that I talk about…
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