Month: May 2017
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Call: Participatory Design Conference (PDC) – ‘Participatory Design, Democracy and Politics’
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Read more: Call: Participatory Design Conference (PDC) – ‘Participatory Design, Democracy and Politics’Call for Papers and Participation The 16th biennial Participatory Design Conference (PDC) “Participatory Design, Democracy and Politics” 201-24 August 2018 Hasselt & Genk, Belgium http://www.pdc2018.org Full papers deadline: 10 November 2017 The Participatory Design Conference (PDC) is a conference with a long history in bringing together scholars who present research on the direct involvement of people in design, development, implementation, and appropriation activities of information and communication technologies, spaces, artefacts, and services. PDC brings together a multidisciplinary and international group of researchers and practitioners encompassing a wide range of issues that emerge around participatory design, encountered and discussed in multiple…
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Marketers take a trip to 2020 in News Corp.’s Home of the Future
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Read more: Marketers take a trip to 2020 in News Corp.’s Home of the Future[There are lots of examples of technologies designed to evoke presence in the ‘Home of the Future’ described in this story from Advertising Age. The original story includes a large photo gallery, there’s a 3:24 minute 360 video tour on Vimeo, you can explore the Home in interactive 360 images or VR at the Home of the Future website, and the press release is available from Unruly. –Matthew] Marketers Take a Trip to 2020 in News Corp.’s Home of the Future By Emma Hall. Published on May 11, 2017. A wardrobe that matches your outfit to the weather forecast.…
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Job: Professor of Digital Living (with tenure) at Northumbria University, UK
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Read more: Job: Professor of Digital Living (with tenure) at Northumbria University, UKNorthumbria University, UK Position: Professor of Digital Living (with tenure) Faculty: Engineering and Environment https://www.northumbria.ac.uk/work-for-us/details/?roleId=92 Deadline: 7th June 2016 Northumbria University, UK, is currently recruiting for a Professor of Digital Living. To further strengthen our world-leading research we are investing to develop exciting opportunities in multi-disciplinary research areas. The Digital Living multidisciplinary research theme draws together expertise from the Faculty of Engineering & Environment, Faculty of Health & Life Sciences, Faculty of Business & Law and Faculty of Art, Design and Social Sciences. We are particularly keen to encourage applications from those with research interests in the areas of: Urban…
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This dystopian wearable detects AIs pretending to be humans
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Read more: This dystopian wearable detects AIs pretending to be humans[The tool described in this story from Motherboard addresses, and hopefully will raise awareness about, a key ethical challenge of evolving presence-evoking technologies: the obligation to make presence experiences voluntary. It reminds me of the tools, such as ad skipping features in DVRs, developed in the conflicting efforts of advertisers to reach consumers and consumers to avoid forced exposure to advertising messages, but with potentially much more far-reaching consequences. –Matthew] [Image: Flickr/Abode of Chaos] This Dystopian Wearable Detects AIs Pretending to Be Humans The ‘Anti-AI AI’ will literally send a chill down your spine. Jordan Pearson May 26, 2017 As…
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Call: Perceiving Video Games – Young Academics Workshop at Clash of Realities 2017
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Read more: Call: Perceiving Video Games – Young Academics Workshop at Clash of Realities 2017Call for Papers Perceiving Video Games Young Academics Workshop – Pre-conference event at the Clash of Realities 2017 Monday, November 6, 2017 Location: Cologne Game Lab (Cologne, Germany), www.colognegamelab.de http://clashofrealities.com/2017/perceiving-video-games/ Organized by the Cologne Game Lab, TH Köln – University of Applied Sciences (Germany) in cooperation with IT University of Copenhagen (Denmark) Workshop committee: Federico Alvarez (CGL), Curtis Maughan (CGL), Michael S. Debus (ITU) Submission deadline for abstracts: July 28 Whenever we interact with video games we engage in different modes of perception. Video games are complex artifacts that bombard players with myriad stimuli, prompting them to act in particular…
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Montreal schizophrenia patients face their demons through virtual reality
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Read more: Montreal schizophrenia patients face their demons through virtual reality[A treatment that uses presence to treat schizophrenia is yielding promising results, as reported in this story from CBC News (where it includes four more images and related links). –Matthew] [Image: The Philippe-Pinel Institute’s pilot project has patients such as Richard Breton designing and facing their inner demons with the help of virtual reality technology. (Radio-Canada)] Montreal schizophrenia patients face their demons through virtual reality New experimental treatment has patients interact with avatars they design to reflect what they see and hear CBC News May 23, 2017 A pilot project at Montreal’s Philippe-Pinel Institute has patients with schizophrenia confronting voices…
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Job: Postdoctoral position on design of museum experiences at IT University of Copenhagen
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Read more: Job: Postdoctoral position on design of museum experiences at IT University of CopenhagenPostdoctoral position in the GIFT project on design of museum experiences The IT University of Copenhagen Application Deadline: 6 June 2017 The IT University of Copenhagen invites highly motivated individuals to apply for a postdoc position starting on 1 September 2017 or soon thereafter for a duration of one year, with a possibility for extension. The position will form part of a Horizon 2020 project entitled “Meaningful Personalization of Hybrid Virtual Museum Experiences Through Gifting and Appropriation (The GIFT project)”, at the Center for Computer Games Research. The GIFT project aims to develop a framework with tools, theory, and best…
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‘North Korea VR’ is an extraordinary glimpse of the world’s most oppressive country
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Read more: ‘North Korea VR’ is an extraordinary glimpse of the world’s most oppressive country[Presence via virtual reality lets us explore places most of us can never visit but that we need to better understand. This story is from Mashable, where it includes more images and a 4:37 minute video. See also coverage in Wired, and a closely related December 2015 post in ISPR Presence News. –Matthew] ‘North Korea VR’ is an extraordinary glimpse of the world’s most oppressive country By Gianluca Mezzofiore May 04, 2017 U.S. President Donald Trump has really upped the war of words with North Korea in the past few months, prompting an endless flow of news reports about the…
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Call: AIC 2017 – 5th Edition of the International Workshop on Artificial Intelligence and Cognition
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Read more: Call: AIC 2017 – 5th Edition of the International Workshop on Artificial Intelligence and CognitionCALL FOR PAPERS AIC 2017 5th Edition of the International Workshop on Artificial Intelligence and Cognition Larnaca, Cyprus, November 1-3 2017 Workshop website: http://di.unito.it/AIC2017/ Follow us on Twitter: https://twitter.com/AIC_Workshop hashtag: #aic2017ws Paper submission deadline: July 15, 2017 MOTIVATION The research in Artificial Intelligence (AI) has been based, from an historical standpoint, on a strong collaboration with Cognitive Science. This collaboration, has produced – along the years – mutual benefits. In AI this partnership has driven to the realization of intelligent systems based on plausible models of human cognition. In turn, in cognitive science, this partnership allowed the development of cognitive…
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Newcastle U study explores prospects and ethics of VR porn
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Read more: Newcastle U study explores prospects and ethics of VR porn[This news release from Newcastle University describes a new study that raises important questions about the ethics of presence in the context of sexuality; see also researcher Matt Bloom’s opinion piece in The Conversation. –Matthew] The ‘reality’ of virtual reality pornography How the latest digital technology could blur the line between reality and fantasy, pushing the dangers of porn to a whole new level. Published on: 19 May 2017 Experts at Newcastle University, UK, are investigating how virtual reality is changing the experience of pornography. Through headsets such as the Facebook owned Oculus Rift and Playstation VR, the technology allows…
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Call: 10th Workshop on Intelligent Narrative Technologies (INT10, with AIIDE 2017)
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Read more: Call: 10th Workshop on Intelligent Narrative Technologies (INT10, with AIIDE 2017)Call for Papers The 10th Workshop on Intelligent Narrative Technologies (INT10) Co-located with the 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE) October 5-9, 2017, Snowbird, UT, USA Workshop website: http://www.di.unito.it/~rossana/INT10/index.html IMPORTANT DATES: Submission deadline: July 5, 2017 Notification of acceptance: August 1, 2017 Camera ready: August 21, 2017 INT10 workshop: October 5-6, 2017 The Intelligent Narrative Technologies (INT) workshop represents the tenth iteration of a series of gatherings dedicated to advancing research in artificial intelligence for the computational understanding and expression of narrative. Our goal is to contribute to this forward momentum by congregating a multidisciplinary…
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Audi installation lets you create racetrack in sandbox, then test-drive it in VR
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Read more: Audi installation lets you create racetrack in sandbox, then test-drive it in VR[The creative marketing tool described in this story from Medium raises interesting questions about the roles of scale, personalization and nostalgia in presence experiences. The original story includes other images and both mentioned videos; an interactive 360 degree demonstration video is available from Audi Norway and on YouTube. The project is a logical extension of the AR Sandbox created at UC Davis. –Matthew] A VR Sandbox for Your Inner Child Alice Bonasio Feb 27, 2017 This sandbox 2.0 VR installation promises to make test-driving a whole lot more fun. The experience was created as a partnership between Audi Norway, MediaMonks…
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