Call: 1st International Conference on Game, Game Art and Gamification (ICGGAG 2016)

CALL FOR PAPER

1st International Conference on Game, Game Art and Gamification (ICGGAG 2016)
19 – 21 December 2016
fX Sudirman Campus Binus University International
Jakarta, Indonesia
Sponsored by IEEE Indonesian Section
http://gamelab.university-id.net/conference/icggag/

Full Paper Submission:  Wed 31 Aug 2016

OVERVIEW

The International Conference on Game, Game Art and Gamification (ICGGAG 2016) brings together scientists, researchers, programmers, designers, computer users, and students to exchange and share their experiences, new ideas, and research results about all aspects of game, game art and gamification.

This International Conference will be casual and intimate Conference. The objective is to provide a friendly and informal atmosphere in which ongoing research in game development in many aspect can be presented and discussed.

TOPICS

  • AI applications for serious games
  • Alternate reality games
  • Animation for serious games & virtual worlds
  • Artifacts and art with purpose
  • Augmented reality
  • Case studies in gamification
  • Case studies in serious games & virtual worlds
  • Experimental serious games design
  • Game AI and artificial life
  • Game art
  • Game-based learning, edutainment & training
  • Game design
  • Games for business
  • Games for education
  • Games for health, well-being & exercise
  • Games for leadership
  • Games for promoting health behavior
  • Games for social innovation & change
  • Games for social wellness & campaign
  • Gamification
  • Human-computer interaction
  • Impact of games for human being
  • Impact of games for business
  • Mobile games
  • Multimedia gaming
  • Non digital games
  • Pervasive gaming
  • Serious game analytics, assessment & evaluation
  • Serious game methodologies, design & development
  • Serious game playtesting
  • User-modelling in serious games
  • Virtual characters and environments

The accepted publications will be published in IEEE Xplore and considered to be indexed in SCOPUS.

Any accepted paper is expected to have at least one author to attend and present orally the paper at the conference. Failure to do so shall lead to exclusion of the paper for the current year proceedings.

SCHEDULE

Full Paper Submission:  Wed 31 Aug 2016
Registration September:  Fri 30 Sep 2016 – Fri 21 Oct 2016
Notification of Review Result:  Fri 30 Sep 2016
Camera Ready Submission:  21 Oct 2016
ICGGAG – Conference Dates:  Mon 19 Dec 2016 – Wed 21 Dec 2016

MORE INFORMATION

http://gamelab.university-id.net/conference/icggag/

This entry was posted in Calls. Bookmark the permalink. Trackbacks are closed, but you can post a comment.

Post a Comment

Your email is never published nor shared. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

*
*

  • Find Researchers

    Use the links below to find researchers listed alphabetically by the first letter of their last name.

    A | B | C | D | E | F| G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z