Call: 5th IEEE International Conference on Serious Games and Applications for Health (SEGAH 2017)

Call for Papers

SEGAH 2017
5TH IEEE INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH
April 2 – 4, 2017
Perth, Western Australia
co-located with 26th International World Wide Web Conference, 2017 (http://www.www2017.com.au/)

View this call online at: http://www.segah.org/2017/

Supported by:
Polytechnic Institute of Cavado and Ave, IPCA, Barcelos, Portugal
Murdoch University, Perth, Western Australia

SUBMISSION DEADLINE: OCTOBER 30th, 2016

Dear Colleagues,

The 5th IEEE International Conference on Serious Games and Applications for Health, SEGAH 2017, will be held in Perth, Western Australia, from 2-4 April, 2017.

The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to state-of-the-art solutions and technologies on serious games and applications for health and healthcare, as well as the demonstration of advanced products and technologies. The 5th edition of SEGAH also features a special-topic workshop on Augmented Reality, Virtual Reality and Wearable Technologies.

We particularly welcome research on topics in the following areas:

CONFERENCE TOPICS:

  • Virtual and Augmented Reality
  • Patient education
  • Game-based learning
  • Exercising and active living
  • Natural user interface
  • Human-computer interface
  • Assistive technologies
  • Accessibility
  • Diagnosis
  • Algorithms
  • Game design and development
  • Artificial intelligence
  • Signal processing
  • E-learning and Education
  • Public Health Informatics
  • Telemedicine and real-time monitoring
  • Clinical training
  • Healthcare professionals training
  • Rehabilitation
  • Public health education
  • Medical imaging processing, Analysis and Visualization
  • Augmented reality for Minimally-invasive surgery
  • Techniques and tools for Minimally-invasive surgery
  • Robotic surgical Procedures
  • Robotic instruments for surgery

WORKSHOP TOPICS:

  • Augmented Reality / Virtual Reality
    • Tracking and sensing
    • Interaction devices
    • Immersive projection and display technology
    • Haptic technologies
    • Audio technologies
    • Modelling and simulation
    • Computer graphics techniques
    • Hardware graphics acceleration
    • Avatars
    • Presence, immersion and interaction
    • Virtual Environments and Intelligent Agents
    • Locomotion and navigation in virtual environments
    • Multi‐user and distributed computing
    • VR systems and toolkits
    • Perception and cognition
    • Teleoperation and telepresence
    • Artificial Intelligence
    • Applications
  • Wearable technologies
    • Smart devices
    • Displays
    • Power management
    • UX/UI design
    • Sensors and actuators
    • Sensor and Body networks
    • Data Collection and Privacy
    • Smart textiles
    • Wearable development: biocompatibility; functionality, quality and reliability
    • Applications
    • Artificial Intelligence
    • Big Data and Internet-of-Things

IMPORTANT DATES:

Full Paper Submission: October 30, 2016
Short Paper Submission (extended abstract): October 30, 2016
Tutorial Submission: October 30, 2016
Demo Submission: October 30, 2016
Special-Topic Workshop Submission: October 30, 2016
Authors Notification: December 7, 2016
Final Paper Submission and Registration: January 13, 2017
Early Registration: January 13, 2017

GENERAL CO-CHAIRS:

Nuno Dias, Polytechnic Institute of Cávado and Ave, Portugal
Sara de Freitas, Murdoch University, Perth, Western Australia

PROGRAM CO-CHAIRS:

João Vilaça, Polytechnic Institute of Cávado and Ave, Portugal
Kevin Wong, Murdoch University, Perth, Western Australia

PROGRAM COMMITTEE:

Please check the program committee members at
http://www.segah.org/2017/committees.html

CONTACT:

Questions about the conference should be directed to the organisers through the email secretariat@segah.org

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