Call for Papers
SEGAH 2017
5TH IEEE INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH
April 2 – 4, 2017
Perth, Western Australia
co-located with 26th International World Wide Web Conference, 2017 (http://www.www2017.com.au/)
View this call online at: http://www.segah.org/2017/
Supported by:
Polytechnic Institute of Cavado and Ave, IPCA, Barcelos, Portugal
Murdoch University, Perth, Western Australia
SUBMISSION DEADLINE: OCTOBER 30th, 2016
Dear Colleagues,
The 5th IEEE International Conference on Serious Games and Applications for Health, SEGAH 2017, will be held in Perth, Western Australia, from 2-4 April, 2017.
The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to state-of-the-art solutions and technologies on serious games and applications for health and healthcare, as well as the demonstration of advanced products and technologies. The 5th edition of SEGAH also features a special-topic workshop on Augmented Reality, Virtual Reality and Wearable Technologies.
We particularly welcome research on topics in the following areas:
CONFERENCE TOPICS:
- Virtual and Augmented Reality
- Patient education
- Game-based learning
- Exercising and active living
- Natural user interface
- Human-computer interface
- Assistive technologies
- Accessibility
- Diagnosis
- Algorithms
- Game design and development
- Artificial intelligence
- Signal processing
- E-learning and Education
- Public Health Informatics
- Telemedicine and real-time monitoring
- Clinical training
- Healthcare professionals training
- Rehabilitation
- Public health education
- Medical imaging processing, Analysis and Visualization
- Augmented reality for Minimally-invasive surgery
- Techniques and tools for Minimally-invasive surgery
- Robotic surgical Procedures
- Robotic instruments for surgery
WORKSHOP TOPICS:
- Augmented Reality / Virtual Reality
- Tracking and sensing
- Interaction devices
- Immersive projection and display technology
- Haptic technologies
- Audio technologies
- Modelling and simulation
- Computer graphics techniques
- Hardware graphics acceleration
- Avatars
- Presence, immersion and interaction
- Virtual Environments and Intelligent Agents
- Locomotion and navigation in virtual environments
- Multi‐user and distributed computing
- VR systems and toolkits
- Perception and cognition
- Teleoperation and telepresence
- Artificial Intelligence
- Applications
- Wearable technologies
- Smart devices
- Displays
- Power management
- UX/UI design
- Sensors and actuators
- Sensor and Body networks
- Data Collection and Privacy
- Smart textiles
- Wearable development: biocompatibility; functionality, quality and reliability
- Applications
- Artificial Intelligence
- Big Data and Internet-of-Things
IMPORTANT DATES:
Full Paper Submission: October 30, 2016
Short Paper Submission (extended abstract): October 30, 2016
Tutorial Submission: October 30, 2016
Demo Submission: October 30, 2016
Special-Topic Workshop Submission: October 30, 2016
Authors Notification: December 7, 2016
Final Paper Submission and Registration: January 13, 2017
Early Registration: January 13, 2017
GENERAL CO-CHAIRS:
Nuno Dias, Polytechnic Institute of Cávado and Ave, Portugal
Sara de Freitas, Murdoch University, Perth, Western Australia
PROGRAM CO-CHAIRS:
João Vilaça, Polytechnic Institute of Cávado and Ave, Portugal
Kevin Wong, Murdoch University, Perth, Western Australia
PROGRAM COMMITTEE:
Please check the program committee members at
http://www.segah.org/2017/committees.html
CONTACT:
Questions about the conference should be directed to the organisers through the email secretariat@segah.org
Leave a Reply