Jobs: 2 faculty positions in Game Development program at DePaul University in Chicago

DePaul University, School of Design – Game Design Job Openings

The Game Development program in the School of Design within the College of Computing and Digital Media at DePaul University invites applications to apply for one of two full-time positions, a tenure-track position at the assistant or associate rank and a non-tenure track one-year position (renewable), both to begin in September 2016.

Our innovative, well-established Game Development program features concentrations in design and programming, working closely with our programs in Graphic Design, Animation, Digital Cinema, Computer Science, Software Engineering, and Computer Graphics. Our students and faculty strive to advance the medium by cultivating games with novel aesthetic, emotional, or social impact. Located in the heart of Chicago’s vibrant Loop the School of Design offers a learning environment that nurtures the development of future-proof designers that are visionary, adaptive, and interdisciplinary. You can learn more about the Game Development program at

Ideal candidates for both positions will have teaching and creative development experience in several of the following areas: art and experimental games; games for change; narrative design; prototyping; scripting; iterative design; level design; systems design. For the tenured/tenure-track position a terminal degree such as an MFA or PhD is required.

For priority consideration, application materials must be received by March 1, 2016.


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