Month: October 2015
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Call: 12th International Conference on Intelligent Environments – IE’16
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Read more: Call: 12th International Conference on Intelligent Environments – IE’16The 12th International Conference on Intelligent Environments – IE’16 Workshops 12-12 September Conference 14-16 London, UK http://www.intenv.org/ The concept of Intelligent Environment (IE) has matured into a vision of a technological ecosystem adaptive to human needs and active along human intentions. Every year research endeavor advances towards this vision. The IE’16 provides an open platform for interactive discussion, sharing expertise and scientific socialization. Keynote speakers To be announced. Publication All the papers accepted in the main conference will be electronically available through IEEE Xplore. The Intelligent Environments conference is currently indexed by both EI Compendex and Thomson’s Web of Science…
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Hands-on with Google Street View with Google Cardboard VR
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Read more: Hands-on with Google Street View with Google Cardboard VR[Here’s a nice first-person description of already-available presence experiences (even if the term isn’t used), and technology tweaks that would enhance them; it’s from VentureBeat, where it includes lots more pictures. Get the Street View app for IOS or Android here. –Matthew] Hands-on with Google Street View on Cardboard: Goodbye, productivity Jordan Novet October 12, 2015 I just went to Fiji. No, not literally. I took a mini vacation in Google Street View. I was able to look around 360 degrees in a bunch of places using the OnePlus Cardboard virtual reality (VR) headset, based on the Google Cardboard VR system.…
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Sensorama’s VIX: World-hopping VR simulator ride opens in Brazil
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Read more: Sensorama’s VIX: World-hopping VR simulator ride opens in Brazil[This high-end simulator attraction sounds like it creates a compelling sense of presence. The story is from designboom, where you’ll find many more images and two videos: ‘Making Of’ and a trailer for the attraction. –Matthew] Sensorama opens an immersive virtual reality ride in Brazil September 21, 2015 Sensorama has announced the launch of ‘VIX’, Brazil’s advanced immersive attraction. It’s a 24 person ride that straps passengers on a sensory experience of an underwater voyage. As the ride accelerates through a narrow passage of land, guests will feel their hair blowing in the wind, simulating the sensation of levitating through…
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ISPR News: ISPR 2016 Conference Event: ICA Preconference in Kyoto, Japan
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Read more: ISPR News: ISPR 2016 Conference Event: ICA Preconference in Kyoto, Japan[Lots of people are working hard to create a rich and rewarding conference experience for us in Kyoto, Japan next June! Please join us! More details coming here soon. Note the Kyoto Travel Guide tag line: “The Experience Here Will Change You”! -Matthew] ISPR is very pleased to announce… The Power of Presence: Using Telepresence Theory, Research and Applications to Enhance Mediated Communication Experiences in the 21st Century An ICA preconference co-sponsored by the International Society for Presence Research (ISPR) June 8, 2016 (with demonstrations and guided sightseeing events June 7) Join us in Kyoto, Japan for an ISPR conference…
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Call: Chapters for Game Design Research collected edition
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Read more: Call: Chapters for Game Design Research collected editionCall for chapters: Game design research collected edition Edited by Petri Lankoski and Jussi Holopainen The aim of this collection is to provide an introductory book to all who wants to study game design—with the focus on games, components, systems, game development, etc.—as part of research or development. Design has been a study topic in various fields where design methods has been in focus of enquiry (e.g., Jones, 1970). In game design, an early look at the design if Crawford’s (1984) book The art of game design. The three more specific aims are to 1) situate the game design research…
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Google Expeditions VR system aims to enliven education
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Read more: Google Expeditions VR system aims to enliven education[There’s a lot to figure out about how best to use presence for education (at all ages), but there are encouraging developments; the story is from The New York Times, where it features a 1:34 minute video from Google. –Matthew] [Image: Students using Google Expeditions, via a cardboard viewer and a smartphone, at Bronx Latin High School in New York. Credit: Andrew Federman/Bronx Latin High School.] Google Virtual-Reality System Aims to Enliven Education By Natasha Singer September 28, 2015 As part of a class last year on “Romeo and Juliet,” Jennie Choi, an English teacher at Mariano Azuela Elementary School…
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Job: Assistant Professor of New Media Studies at Alma College (Michigan, USA)
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Read more: Job: Assistant Professor of New Media Studies at Alma College (Michigan, USA)Assistant Professor of New Media Studies The Department of Communication and New Media Studies at Alma College invites applications for a tenure track Assistant Professor position in New Media Studies. Applicants should have expertise in interactive media with specialization in one or more of the following areas: game studies, mobile technologies, 3D design, or user experience design. Ideal candidates will bridge theory and practice both in their scholarship and teaching, able to pose important questions with creative hands-on applications. Research and pedagogical styles that complement immersive learning experiences and travel courses are especially welcome. New Media Studies (NMS) is an…
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Beyond motion capture: FX wizards may have solved VR films’ biggest problem
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Read more: Beyond motion capture: FX wizards may have solved VR films’ biggest problem[Apparently the little-known company Uncorporeal has figured out how to jump across the ‘uncanny valley’ in VR to produce more effective presence experiences. This story is from Wired, where it includes another image and two videos. There’s not much there at this writing, but the company’s website is uncorporeal.com –Matthew] [Image: The geometric data gathered by Uncorporeal’s cameras and processing hardware results in a data mesh that can be placed in any game environment built in Unity 3D.] These FX Wizards May Have Solved VR Films’ Biggest Problem Peter Rubin October 7, 2015 Sebastian Marino already has an Academy Award…
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Call: “Envisioning the dialogic museum through digital interventions” at Association of Critical Heritage Studies conference
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Read more: Call: “Envisioning the dialogic museum through digital interventions” at Association of Critical Heritage Studies conferenceCall for papers for a session at: Association of Critical Heritage Studies Third Biennial Conference Montreal, Canada, 6-10th June 2016 Title: Envisioning the dialogic museum through digital interventions (http://achs2016.uqam.ca/en/submissions/open-sessions.html#os065-envisioning-the-dialogic-museum-through-digital-interventions) Organisers: Dr Areti Galani and Dr Rhiannon Mason (Media, Culture, Heritage, Newcastle University, UK) Submission deadline: 1st November, 2015 Session abstract: Digital installations and interventions have been seen as a promising ways to support and foster dialogue in museum exhibitions. How does this potential translate into practice and does it enable reflexive and critical approaches towards heritage-making? This session aims to explore how digital installations and interventions in the context of…
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Disney Research uses augmented reality to turn coloring books into 3-D experience
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Read more: Disney Research uses augmented reality to turn coloring books into 3-D experience[The ‘magic’ of Disney technology; this story is from Business Standard; a 1:59 minute video is available on YouTube, the original press release is available via EurekAlert!, and the conference paper is available from Disney Research. –Matthew] New Disney app turns coloured drawings into 3D characters Press Trust of India | Washington October 4, 2015 A colouring book app devised by researchers at Disney can cause characters from drawings to leap from the page in 3-D with the help of augmented reality. A child colours a character, such as an elephant, on the book page normally, while a tablet or…
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Job: PhD Studentships in Health & HCI at The Open University
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Read more: Job: PhD Studentships in Health & HCI at The Open UniversityPhD Studentships in Health & HCI at The Open University, Milton Keynes, UK Application deadline: 29th October 2015 The Faculty of Health & Social Care of The Open University is offering four fully funded, full-time, three-year cross-disciplinary PhD studentships to start in February 2016. Applications and enquiries are welcome in any of the following areas, or in any area related to Health, Well-being and HCI. Applicants are very welcome to devise their own topics. Topic of interest include, but are not limited to: Wearable and mobile systems for rehabilitation Home based health and wellness measurement, monitoring and therapy Self help…
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Incident of drunk man kicking humanoid robot raises legal questions
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Read more: Incident of drunk man kicking humanoid robot raises legal questions[Fascinating debates are ahead as technologies increasingly mimic human social actors; this is from Phys.org. –Matthew] [Image: Pepper is described as an “engaging, friendly companion that can communicate with people through the most intuitive interface we know: voice, touch and emotions.” Credit: Aldebaran, SoftBank, Corp.] Incident of drunk man kicking humanoid robot raises legal questions October 2, 2015 by Lisa Zyga A few weeks ago, a drunk man in Japan was arrested for kicking a humanoid robot that was stationed as a greeter at a SoftBank, Corp., store, which develops the robots. According to the police report, the man said…
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