Month: June 2015
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Call: The 11th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016)
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Read more: Call: The 11th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016)CALL FOR PAPERS The 11th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications – VISIGRAPP 2016 February 27 – 29, 2016 Rome, Italy WEBSITE: http://www.visigrapp.org/ REGULAR PAPERS Paper Submission: September 17, 2015 Authors Notification: November 12, 2015 Camera Ready and Registration: November 27, 2015 POSITION PAPERS Paper Submission: October 29, 2015 Authors Notification: December 4, 2015 Camera Ready and Registration: December 18, 2015 WORKSHOPS Workshop Proposal: September 7, 2015 SPECIAL SESSIONS Special Session Proposal: September 17, 2015 TUTORIALS, DEMOS AND PANELS PROPOSALS October 12, 2015 SPONSORED BY: INSTICC – Institute for Systems and Technologies of…
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Industrial Light & Magic wants to bring virtual reality to the movies
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Read more: Industrial Light & Magic wants to bring virtual reality to the movies[It continues to be an exciting time to be studying presence! This story from USA Today includes more pictures and a 2:12 minute video about ILM’s presence-evoking special effects. –Matthew] [Image: ILMxLAB’s creative director John Gaeta tests a prototype immersive experience. The experience combines live performance capture with sound and interactive real-time 3D rendering, immersing the viewer in the scene. (Photo: Greg Grusby)] Industrial Light & Magic wants to bring virtual reality to the movies Marco della Cava, USA TODAY June 12, 2015 SAN FRANCISCO — Industrial Light & Magic is taking the notion of DVD-extras to a whole other…
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Call: AutomotiveUI 2015 Workshop on Practical Experiences in Measuring and Modeling Drivers and Driver-Vehicle Interactions
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Read more: Call: AutomotiveUI 2015 Workshop on Practical Experiences in Measuring and Modeling Drivers and Driver-Vehicle InteractionsAutomotiveUI 2015 Workshop on PRACTICAL EXPERIENCES in Measuring and Modeling Drivers and Driver-Vehicle Interactions Nottingham, UK; September 1st, 2015 Colocated with the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2015) (http://www.auto-ui.org/15) Workshop website: http://www.pervasive.jku.at/AutoUI15WS/ Submission deadline: July 13th, 2015 OBJECTIVES: MODELING AND MEASURING INTERACTIONS The goal of the workshop is to bring together both young and experienced researchers in the field of automotive UI research and discuss settings, experiences, best practices, etc. for conducting lab or field experiments. This includes discussions about how to improve user studies (setting), what types of sensors and recording platforms…
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Gloveone smart gloves will let you feel virtual reality
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Read more: Gloveone smart gloves will let you feel virtual reality[This sounds like an impressive presence-enhancing tool; the story is from Tech Times and includes a 0:36 minute video, and much more information (including images and videos and links to a developer site) is available from Kickstarter. –Matthew] [Image: Smart gloves dubbed Gloveone will enable users to feel sensations when interacting with virtual objects. The brainchild of Spain-based NeuroDigital Technologies, Gloveone aims to give VR users a more immersive experience and will enable them to “feel” what they see. (Photo : NeuroDigital Technologies | Kickstarter)] Gloveone Smart Gloves Will Let You Feel Virtual Reality By Anu Passary, Tech Times |…
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PSFK launches The Virtual Reality Report
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Read more: PSFK launches The Virtual Reality Report[This item from PSFK may be of interest: Follow one of the links to download the new PSFK Virtual Reality Report (some but not all parts are free). –Matthew] PSFK Launches The Virtual Reality Report The PSFK Labs team explores the potential virtual reality holds as a medium for better storytelling and story-making PSFK Labs 8 june 2015 For decades we have been on the edge of our seats, patiently awaiting the arrival of the holy grail of entertainment and storytelling: virtual reality. We have been teased by VR in movies, serving as inspiration for a plethora of science fiction…
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Tennessee Aquarium to use new VR gear to promote virtual river conservation
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Read more: Tennessee Aquarium to use new VR gear to promote virtual river conservation[Aside from the use of presence to teach people about, and hopefully help prevent, environmental damage to rivers, this story in the Chattanooga Times Free Press contains links and detailed timelines and illustrations related to the evolution of VR. –Matthew] [Image: Andree Herbert tries out the Oculus Rift virtual reality device on March 20, 2015, in a classroom at the Tennessee Aquarium IMAX Theatre in Chattanooga. The Oculus Rift is a virtual reality device, and the aquarium is using a development kit version to build VR programming which teaches students about stream ecology conservation. Photo by Doug Strickland/Times Free Press.]…
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Call: Big Personal Data in Interactive Intelligent Systems (TiiS special issue)
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Read more: Call: Big Personal Data in Interactive Intelligent Systems (TiiS special issue)Call for Submissions Special Issue of the ACM Transactions on Interactive Intelligent Systems on BIG PERSONAL DATA IN INTERACTIVE INTELLIGENT SYSTEMS Main submission deadline: July 14th, 2015 http://tiis.acm.org/special-issues.html AIMS AND SCOPE Increasingly vast amounts of data about people’s interaction with the social and physical world are generated when people use social media, personal tracking devices, and the internet of things. How can big personal data be collected, analyzed, and exploited so as to provide new or improved forms of interaction with intelligent systems; and what new issues have to be taken into account? The question of how to process big…
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Virtual reality rape: Transhumanists highlight ethical issues arising from new technology
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Read more: Virtual reality rape: Transhumanists highlight ethical issues arising from new technology[This is a fascinating and important discussion about the darker potential of presence technology; the first story is from International Business Times and the second piece is a post from Anders Sandberg’s blog Andart II (the image is from the Vertigo story). –Matthew] Virtual reality rape: Transhumanists highlight ethical issues arising from new technology By Anthony Cuthbertson June 8, 2015 The convergence of technologies such as virtual reality, haptic feedback and wireless connectivity raises the prospect of virtual sexual assault, two noted futurologists have warned. These new forms of violation could arise by combining emerging devices, such as suits that…
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Call: 7th IEEE Consumer Electronics Society Games, Entertainment, Media Conference (IEEE GEM 2015)
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Read more: Call: 7th IEEE Consumer Electronics Society Games, Entertainment, Media Conference (IEEE GEM 2015)Call for Papers – IEEE GEM 2015 7th IEEE Consumer Electronics Society Games, Entertainment, Media Conference 14 – 16 October 2015, Toronto http://www.ieee-gem.org/ The IEEE Consumer Electronics Society is pleased to announce the 2015 IEEE Games, Entertainment, and Media (GEM) Conference, the seventh conference in a series of successful IEEE Game Innovation Conferences. The venue will provide an opportunity for the demonstration and study of the ways in which games and game technologies are transforming the educational and cultural landscape. The exhibition area will allow researchers, developers, industry professionals, and artists to demonstrate how they are using these technologies in…
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Deceased greats to perform at Hologram Comedy Club
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Read more: Deceased greats to perform at Hologram Comedy Club[Replicating the performances of stand-up comedians in a nightclub setting (reminiscent of a Star Trek: The Next Generation episode) sounds much more difficult than replicating musical stage performances, but it’ll happen at the Hologram Comedy Club at the (U.S.) National Comedy Center; this post is from the Washington Post Innovations blog, and an article in New Zealand’s Independent quotes the “programme manager” describing the (presence) experience: “You are immersed in the atmosphere. The reality of it being a hologram quickly fades into the background, because of how realistic it is. Your brain just kind of accepts it as a real…
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Call: 4th Workshop on Games and Natural Language Processing (NLP) and Games (at AIIDE 2015)
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Read more: Call: 4th Workshop on Games and Natural Language Processing (NLP) and Games (at AIIDE 2015)Call For Papers 4th Workshop on Games and NLP Located at AIIDE 2015 in Santa Cruz, California, USA November 14, 2015 http://gamnlp15.soe.ucsc.edu/ DEADLINES Deadline for submissions: July 3, 2015 (Fri) Notification of acceptance: July 24, 2015 (Fri) AIIDE early registration: August 7 Camera-ready versions: August 12, 2015 (Wed) Workshop date: November 14, 2015 (Sat) OVERVIEW This workshop aims at promoting and exploring the possibilities for research and practical applications involving Natural Language Processing (NLP) and Games. The main objective is to provide a forum for researchers and practitioners to discuss and share ideas regarding how the NLP research community can…
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RYOT’s VR film takes you to the aftermath of Nepal’s devastating quake
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Read more: RYOT’s VR film takes you to the aftermath of Nepal’s devastating quake[Here are two stories about the activist news agency RYOT’s use of VR to provide people the experience of being in the aftermath of the recent earthquake in Nepal and thereby increase their willingness to contribute to relief efforts. The first story, from Mic, provides an overview (and includes more pictures and the interactive video); the second, from RYOT is a poetic analysis of the power of VR and presence in this context and more generally (it also includes the video and more images). For more information, see Re/code’s Q&A with the filmmakers. –Matthew] Using Virtual Reality, You Can Go…
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