Month: June 2014
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Call: 2nd International Workshop on ICT for the Preservation and Transmission of Intangible Cultural Heritage
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Read more: Call: 2nd International Workshop on ICT for the Preservation and Transmission of Intangible Cultural HeritageThe 2nd International Workshop on ICT for the Preservation and Transmission of Intangible Cultural Heritage “How to exchange Cultural Heritage 3D objects and knowledge in Digital Libraries?” 3rd 8th Nov. 2014, Conference Venue: Lemessos, Cyprus http://www.culturalheritage2014.eu/index.php/workshops/ Full paper (max. 10 pages), Project paper (max. 8 pages) or Short paper (max. 6 pages) submission: June 30th, 2014 Submission system: http://www.culturalheritage2014.eu/index.php/paper-submission/ The Workshop takes place as part of the International Conference on Cultural Heritage (CH), which brings together researchers, policy makers, professionals and practitioners to explore some of the more pressing issues concerning cultural heritage today. In particular, the main goal…
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Presence in popular culture: The Tonight Show, Conan and Murder in the First
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Read more: Presence in popular culture: The Tonight Show, Conan and Murder in the First[Here are three examples of presence, not by name of course, in popular culture: First, a demonstration of Sony’s Project Morpheus on The Tonight Show with Jimmy Fallon from Road to VR, where you can watch the 4:34 minute video.] News Bits: Sony’s Project Morpheus Goes Prime Time with Jimmy Fallon and the Tonight Show June 8, 2014 by Paul James The mainstream media are slowly warning up to the advent of virtual reality, or at the very least that demonstrating new and exciting ways to play games pulls viewers of the demographics they’re interested in. Now Sony’s Project Morpheus,…
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Call: ARTECH 2015 – 7th International Conference on Digital Arts – Creating Digital e-Motions
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Read more: Call: ARTECH 2015 – 7th International Conference on Digital Arts – Creating Digital e-MotionsARTECH 2015 7th International Conference on Digital Arts – Creating Digital e-Motions. Óbidos, Portugal, March 18-20, 2015 Call for Papers ARTECH 2015 is the Seventh International Conference on Digital Arts, this time hosted by Universidade Aberta in the ancient village of Óbidos, Portugal. The goal of the conference is to promote the interest in the current digital culture and its intersection with art and technology as an important research field, but also as a common space for discussion and exchange of new experiences. Seeking to foster greater understanding about digital arts and culture across a wide spectrum of cultural, disciplinary,…
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Is “digital cloning” actors the future of movie making?
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Read more: Is “digital cloning” actors the future of movie making?[From CBS News; a 4:13 minute video report is available here] Is “digital cloning” the future of movie making? CBS News – June 2, 2014 “Maleficent,” the story of a winged fairy turning into a wicked sorceress, brought in $70 million this weekend. The film’s special effects are state of the art. When the tiny fairies fly, you see “pixie-perfect” human faces on them. What was once filmed on a sound stage, is now shot on a “light stage,” reports CBS News’ Carter Evans. The surreal laboratory is the brainchild of Paul Debevec who heads up the University of Southern…
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Call: Academic MindTrek Conference 2014
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Read more: Call: Academic MindTrek Conference 2014ACADEMIC MINDTREK CONFERENCE 2014 Call for Papers, Extended Abstracts, Posters, Demonstration, Workshops, Tutorials 4th to 7th November 2014 Tampere, Finland http://www.academicmindtrek.org, http://www.mindtrek.org Long and short papers, posters, demonstrations, and extended abstracts due on — DEADLINE 30th June 2014 Workshops due on — DEADLINE 30th June 2014 (extended) Tutorials due on — DEADLINE 30th Sept 2014 THEMES: Social Media Ambient/Ubiquitous Media & Open Source Business & Media Human-Computer Interaction Hybrid Media (new track!) Digital Games ICT & E-Government Information Systems & Management in Creativity Industry (new track!) In cooperation with ACM, ACM SIGMM, and ACM SIGCHI Contributions will be published in…
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Control VR gloves warp your fingers into virtual worlds
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Read more: Control VR gloves warp your fingers into virtual worlds[From The Verge, where the story includes two images and a 9:17 minute video] Control VR gloves warp your fingers into virtual worlds $350 device tracks your arms and hands with military-designed sensors By Rich McCormick on June 5, 2014 New technologies such as Google Glass and Oculus’ Rift headset are making it easier than ever for us to get our heads into augmented and virtual realities. But while we get our heads into these alternate worlds and use our eyes to check our emails, surf the internet, even destroy enemy starfighters with a spiral of missiles, our hands are…
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Call: 6th International Conference on Intelligent Human-Computer Interaction (IHCI 2014)
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Read more: Call: 6th International Conference on Intelligent Human-Computer Interaction (IHCI 2014)CALL FOR PAPERS 6th International Conference on Intelligent Human-Computer Interaction IHCI 2014 Evry, France, December 8-10, 2014 http://ihci2014.telecom-sudparis.eu Important dates: Papers submission before June 30, 2014 (extended) Notification by September 10, 2014 Final version due September 30, 2014 Venue: December 8-10, 2014 (in Evry, France) The international conference on Intelligent Human-Computer Interaction (IHCI) is a forum for the presentation of technological advances and research results at the crossroads of human-computer interaction, artificial intelligence, signal processing and computer vision. It brings together engineers and scientists from various application fields and from around the world. The 6th edition in the series, IHCI…
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Enter an alternate sensory reality with Max Cooper’s 4D sound show
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Read more: Enter an alternate sensory reality with Max Cooper’s 4D sound show[From The Creators Project, where the post includes several more pictures and two videos] Enter An Alternate Sensory Reality With Max Cooper’s 4D Sound Show By DJ Pangburn — Jun 5 2014 When people talk about alternate reality, the typically describes a psychedelic experience or a science fictional world—an experience that produces something outside normal reality. The conceptualization is usually visual, perhaps because humans process visual cues much more quickly and accurately than sounds. But, a new 4D sound system is letting electronic music producer Max Cooper bring the concept of alternate reality to the world of audio, which for…
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SoftBank’s personal, emotional robot Pepper debuts, soon available to consumers
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Read more: SoftBank’s personal, emotional robot Pepper debuts, soon available to consumers[From PC World, where the story includes other pictures; much more information is available from SoftBank; a 0:46 minute video is available on YouTube] Meet Pepper, the ‘love-powered’ humanoid robot that knows how you’re feeling Tim Hornyak Jun 5, 2014 If the thought of a humanoid robot in your home makes your skin crawl, meet the friendly Pepper. Pepper is a cute, wisecracking personal robot designed to bring joy to everyone, and Japanese mobile carrier SoftBank wants people to start buying it next year for the price of a high-end PC. The phone giant unveiled the autonomous, sophisticated machine on…
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ISPR News: New informal discussion venue for ISPR members
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Read more: ISPR News: New informal discussion venue for ISPR membersISPR has established a new benefit for our members, a forum for informal posts and discussion about all things related to (tele)presence. The closed Facebook group is called “ISPR Members” and we hope it will replace the more interactive functions of the old Presence-L listserv (the predecessor of ISPR Presence News). We’re opening the group to both past and current members of ISPR, including anyone who has attended one of the 15 ISPR (and pre-ISPR) Presence conferences. Of course unfortunately there’s no perfect or universal venue for this, but if you use (or have been thinking of using) Facebook and…
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Job: Senior Lecturer in Interaction Design at Malmo University (Sweden)
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Read more: Job: Senior Lecturer in Interaction Design at Malmo University (Sweden)Senior Lecturer in Interaction Design with a focus on physical computing General information about Malmö University Since its inception in 1998, Malmö University has grown into the country’s ninth largest institution of higher education with 25 000 students. Its education and research programmes are distinguished by their multidisciplinary, problem-oriented approach and social relevance. The university offers students a range of educations in five faculties: Culture and Society, Education and Society, Health and Society, Odontology, and Technology and Society. The Faculty of Culture and Society The Faculty of Culture and Society is a multidisciplinary faculty that includes the School of Arts…
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Microsoft’s “3-D Audio” gives virtual objects a voice
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Read more: Microsoft’s “3-D Audio” gives virtual objects a voice[From MIT Technology Review, where the story includes two images; see also Tape Op’s March 2014 article “The Future of Audio Engineering”] [Image: Tape Op] Microsoft’s “3-D Audio” Gives Virtual Objects a Voice Headphones that make sounds seem to come from specific points in space could be the perfect counterpoint to virtual reality goggles. By Tom Simonite on June 4, 2014 Just as a new generation of virtual reality goggles for video games are about to hit the market, researchers at Microsoft have come up with what could be the perfect accompaniment—a way for ordinary headphones to create a realistic illusion…
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