Month: January 2014
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Call: Bodies in Between: Corporeality and Visuality from Historical Avant-garde to Social Media Conference
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Read more: Call: Bodies in Between: Corporeality and Visuality from Historical Avant-garde to Social Media ConferenceCall for papers Bodies in Between: Corporeality and Visuality from Historical Avant-garde to Social Media Conference 29-31 May 2014 Department of Cinematography and Media, Faculty of Theatre and Television, “Babes-Bolyai” University, Cluj-Napoca, Romania Deadline: February 15, 2014 The conference is an inter-disciplinary forum for academics and practitioners working in the fields or at the intersection of cinema, performing arts, visual arts and media. The conference aims to explore the role of the body in articulating and reflecting the changes in contemporary arts and media practices as well as the theoretical discourses they generate. In this sense, the body is seen…
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Coming: Brainlike computers, learning from experience
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Read more: Coming: Brainlike computers, learning from experience[Computers that don’t crash and can more effectively do things people do should be better able to evoke presence. From The New York Times] [Image: Kwabena Boahen holding a biologically inspired processor attached to a robotic arm in a laboratory at Stanford University. Erin Lubin/The New York Times] Brainlike Computers, Learning From Experience By John Markoff Published: December 28, 2013 PALO ALTO, Calif. — Computers have entered the age when they are able to learn from their own mistakes, a development that is about to turn the digital world on its head. The first commercial version of the new kind…
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Call: Society for the Philosophic Study of the Contemporary Visual Arts (SPSCVA) at APA 2014
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Read more: Call: Society for the Philosophic Study of the Contemporary Visual Arts (SPSCVA) at APA 2014CALL FOR PAPERS: Society for the Philosophic Study of the Contemporary Visual Arts (SPSCVA) at the American Philosophical Association (APA) Eastern Division Meeting December 27-30, 2014, Philadelphia, PA, USA The Society for the Philosophic Study of the Contemporary Visual Arts (SPSCVA) invites papers to be presented at its divisional meeting held in conjunction with the Eastern divisional meeting of the American Philosophical Association. Papers may address any topic that involves the connection between philosophy and the visual arts: film, photography, video, or other aesthetic media. Presentations should be 20-25 minutes (10-12 pages in length; 2500-3000 words). Presenters must be currently…
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Presence Picture #8: Tim Hunkin’s Rent-a-Dog
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Read more: Presence Picture #8: Tim Hunkin’s Rent-a-DogThis is a drawing and photo of Rent-a-Dog, an arcade simulator attraction by artist, engineer and The Secret Life of Machines star Tim Hunkin for Under the Pier, his “mad arcade of home-made machines & simulator rides on Southwold Pier, Suffolk, UK.” You can read a detailed description of the origins and creation of Rent-a-Dog on his web site here. If you have information or comments about this or future Presence Pictures, please share them with our community by using the appropriate ‘comments’ link (note: WordPress spam filters are said to be overly aggressive, so if you don’t receive confirmation…
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Call: International Association for Computing and Philosophy conference (IACAP 2014)
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Read more: Call: International Association for Computing and Philosophy conference (IACAP 2014)Call for Papers: IACAP 2014 The Annual Meeting of the International Association for Computing and Philosophy Anatolia College/ACT Thessaloniki, Greece July 2-4, 2014 http://www.pt-ai.org/iacap/2014/ This year’s meeting of the International Association for Computing and Philosophy will be held at Anatolia College/ACT in Thessaloniki, Greece. Computing technologies both raise philosophical questions and elucidate traditional philosophical problems. IACAP meetings emphasise this two-way relationship, providing an opportunity for researchers in multiple fields to share new work in an interdisciplinary setting. We invite both abstract submissions and symposium proposals in areas at the intersection of computing and philosophy. This year’s meeting will have a…
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The robot that doesn’t roam: KUBI ditches the wheels for stronger interaction
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Read more: The robot that doesn’t roam: KUBI ditches the wheels for stronger interaction[A press release from Revolve Robotics; more information, including stories about uses of KUBI, are on the company’s web site] Now Shipping! The robot that doesn’t roam; KUBI ditches the wheels for stronger interaction Revolve Robotics Press Release – December 17, 2013 Revolve Robotics Co-founders Marcus Rosenthal and Ilya Polyakov believe that their KUBI video conferencing robot is part of a new generation of devices that will change the way we interact remotely. KUBI is now shipping to Indiegogo Backers and available to the public through Revolve’s website (www.revolverobotics.com/get-kubi/). It is a simple device compared to the growing number of…
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Call: Adaptive and Learning Agents (ALA) Workshop at AAMAS 2014
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Read more: Call: Adaptive and Learning Agents (ALA) Workshop at AAMAS 2014Call For Papers: Adaptive and Learning Agents Workshop 2014 (Paris, France) http://swarmlab.unimaas.nl/ala2014/ Paper deadline: JANUARY 22, 2014 Adaptive Learning Agents (ALA) encompasses diverse fields such as Computer Science, Software Engineering, Biology, as well as Cognitive and Social Sciences. The ALA workshop will focus on agents and multiagent systems which employ learning or adaptation. This workshop is a continuation of the long running AAMAS series of workshops on adaptive agents, now in its fourteenth year. The goal of this workshop is to increase awareness and interest in adaptive agent research, encourage collaboration and give a representative overview of current research in…
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Exploring “technobiophilia”: Virtual nature makes us feel good even if it’s Farmville
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Read more: Exploring “technobiophilia”: Virtual nature makes us feel good even if it’s Farmville[From The Conversation, where the post includes additional images] [Image: Out and about on the digital farm. Sabrina Dent] Virtual nature makes us feel good even if it’s Farmville Sue Thomas, Visiting Fellow at the Media School at University of Bournemouth 16 December 2013 Environmental psychologists have long known that encounters with the natural world are good for us. But nature can now also be found in our virtual lives – in the photos we share online, the games we play, even the words we use. And it seems to help soothe our connected minds. Cyberspace is full of the…
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Call: Intelligent Environments in Education and Culture – Special issue of Transactions on Future Intelligent Educational Environments
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Read more: Call: Intelligent Environments in Education and Culture – Special issue of Transactions on Future Intelligent Educational EnvironmentsSpecial Issue on Intelligent Environments in Education and Culture of the journal Transactions on Future Intelligent Educational Environments Deadline for indication to submit (abstract): January 16th As the world moves steadily to become a knowledge-based economy, education and learning have never been more important. Technology is playing an increasingly crucial role in the delivery of education, which in turn is driving research into the search for ever better technological solutions. The age of intelligent environments is bringing such pedagogical advances as smart classrooms, intelligent campuses, immersive reality, affective learning, mobile learning, intelligent learning clouds and personalized intelligent avatar-like tutors to…
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FaceCakes’s Virtual Try-On system lets you try on virtual clothes before you buy
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Read more: FaceCakes’s Virtual Try-On system lets you try on virtual clothes before you buy[A transcript of a 2:05 minute video story from ABC News; more information, including multiple demonstration videos, is available on the FaceCake web site; see also this press release] New Technology Lets You Try on Virtual Clothes Before You Buy FaceCakes’s Virtual Try-On system promises to free users from dressing rooms forever. 12/11/2013 [It was] the closet made famous in “Clueless.” It was the closet of the future, now everyone can use it with a new technology that lets you try on clothing just by standing in front of a web cam. It’s the FaceCake Virtual Try-On system, and it…
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Call: HCI Research in Healthcare: Evidence to Practice – A CHI 2014 Workshop
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Read more: Call: HCI Research in Healthcare: Evidence to Practice – A CHI 2014 WorkshopCFP: HCI Research in Healthcare: Evidence to Practice Workshop at CHI 2014 in Toronto, Ontario, Canada Healthcare presents a challenging domain for Human-Computer Interaction (HCI) research. The complexity of work, variability of work practices, richness of, and reliance on information, and continuous collaborative activity, provide opportunities to explore new forms of interaction and to advance theory. Theory has an important place in HCI research in healthcare. However, resources are spread far and wide in different multidisciplinary journals. It is timely for the community to reflect on the classic, modern and contemporary theories they use, to map where strengths and weaknesses…
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MIT’s 3D touch display brings the virtual world into real life
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Read more: MIT’s 3D touch display brings the virtual world into real life[Pretty amazing… this is from Motherboard, where you can watch the 3:41 minute video; in addition to the link in the post, more images, including animated gifs, are available at Colossal] MIT’s 3D Touch Display Brings the Virtual World into Real Life By DJ Pangburn January 5, 2013 It didn’t take long for 2014 to produce some rad videos of technology in action. MIT’s Tangible Media Group just released a video of its remote “touch” display, inFORM, allowing a user to manipulate the real, 3D world through some nifty digital wizardry. Led by profession Hiroshi Ishii, the Tangible Media Group…
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