ISPR Presence News

Monthly Archives: July 2013

Presence Picture #2: Giant statue in Hyde Park

Colin Firth statue in Hyde Park

More information, and a video, about this statue of actor Colin Firth that recreates a scene in Pride and Prejudice is available in an article in the Independent.

If you have information or comments about this or future Presence Pictures, please share them with our community by using the appropriate ‘comments’ link (note: WordPress spam filters are said to be overly aggressive, so if you don’t receive confirmation of receipt after you post, please notify us at ispr@ispr.info).

–Matthew Lombard… read more. “Presence Picture #2: Giant statue in Hyde Park”

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3Dfit app lets you virtually try on eye glasses

[From Shelley Palmer’s blog, where there are several more images]

Glasses.com virtual try-on app

glasses.com — A New Online Shopping Experience You Need to See

By: Shelly Palmer on 7.14.13

While shopping online is commonplace, the experiences people have while online shopping vary greatly. Forgive me for oversimplifying, but companies that offer goods and services for purchase via connection to the public Internet tend to favor the web or mobile (wap or app). And, they tend to be hardcore commerce or hardcore experiential, but not both and, to be honest… I have rarely seen any electronic shopping environment that literally “turned my head” until now.

It is my absolute pleasure to wax poetic about www.glasses.com and its new app, which is available for iPad at the Apple App Store.

I think 3Dfit, the proprietary technology used in the app, is groundbreaking, and the glasses.com… read more. “3Dfit app lets you virtually try on eye glasses”

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Call: Mediating Justice: The Changing Nature of Presence in the Era of Ubiquitous Technology (special issue of AI & Society)

Special issue AI & Society, Journal for Knowledge, Culture and Communication

Mediating Justice: the changing nature of presence in the era of ubiquitous technology

Editors: Dr. Caroline Nevejan, Professor Inge van der Vlies, Dr. Satinder Gill

Papers are presented at EIT Conference Mediating Presence, 2-4 December 2013 Delft University of Technology.

Dates: abstracts: August 30th, acceptance September 15th, paper submission November 15th, Conference 2- 4 December 2013 Delft University of Technology, final papers March 15th, publication AI & Society 2014.

Background

The ubiquitous use of media and networks has fundamentally changed social and organizational processes in today’s societies. The speed and scale of information and communication is challenging the process of Justice. The mediated courtroom, in on- and offline contexts, with new types of evidence, and new ways of presenting evidence are emerging in many different Courts of Law.… read more. “Call: Mediating Justice: The Changing Nature of Presence in the Era of Ubiquitous Technology (special issue of AI & Society)”

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Bruce Lee resurrected to sell Johnnie Walker whiskey in China

[From The Mill; watch the 90 second ad on Vimeo; for more on the making of the ad see a 2:43 minute ‘Behind the Scenes’ video on YouTube; for information about the controversy surrounding the ad see the Wall Street Journal’s Scene Asia blog and a 4:50 minute video from The Run List]

Bruce Lee in Johnnie Walker ad

Johnnie Walker
Change the Game (Bruce Lee)

Enter the CGI: The Mill helps Johnnie Walker, BBH China and director Joseph Kahn bring martial arts master Bruce Lee back to the screen

Johnnie Walker’s latest spot “Change the Game” features a fully CG facial performance from legendary Bruce Lee. Whether you watched his fast moves and daring fights as a child, or your big brother did, Bruce Lee holds an iconic place in cinematic history.

Working again with BBH China’s executive creative director, Johnny Tan, The Mill delivered “Change the Game” for Johnnie Walker.… read more. “Bruce Lee resurrected to sell Johnnie Walker whiskey in China”

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Call: 4th Global Conference – Experiential Learning in Virtual Worlds

4th Global Conference – Experiential Learning in Virtual Worlds

Saturday 22nd March – Monday 24th March 2014
Prague, Czech Republic

Call for Presentations:

Interest in 3D virtual worlds and their application to learning have increased significantly in recent years. They play an increasingly important role for people in both social and work-based contexts, and they challenge many of our assumptions about how we work, teach, learn, and relate to each other. There are many different types of virtual worlds and they are used for a multiplicity of purposes including gaming, play, social networking, learning and development, work, and also business. The experiences gained in virtual worlds can influence who we are in the physical world, and vice versa. What are we learning through those experiences and how transferable is that learning from one domain to another?

The main aims of this conference are to increase our understanding of experiential learning in virtual worlds, both formal and informal, to share experience and best practice, and to debate future possibilities for learning in virtual worlds.… read more. “Call: 4th Global Conference – Experiential Learning in Virtual Worlds”

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‘Lolita’ chatbot catches online predators

[From TechNewsDaily]

Negobot functional flow

‘Lolita’ chatbot catches online predators

Jillian Scharr TechNewsDaily
July 13, 2013

Be wary of your online “friends”: Your anonymous chat buddy might be a sexual predator — or an artificially intelligent chatbot designed to trap pedophiles.

A new chatbot does just that. Its name is Negobot, but some are calling it “virtual Lolita” after the novel by Vladimir Nabokov because it poses as an emotionally vulnerable teenage girl and tries to trick online predators into giving away information that would help the authorities track down pedophiles.… read more. “‘Lolita’ chatbot catches online predators”

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Call: AIC 2013 – International Workshop on Artificial Intelligence and Cognition

CALL FOR PAPERS

AIC 2013
International Workshop on Artificial Intelligence and Cognition
Turin, Italy, December 3rd, 2013

Workshop website: http://di.unito.it/aic2013
Submission deadline: September 21st, 2013

Workshop of AI*IA 2013, 25th Year Anniversary, Turin, Italy
XIII Conference of the Italian Association for Artificial Intelligence

Follow us on Twitter:
http://twitter.com/workshopAIC2013 hashtag: #aic2013ws

Join our event on Facebook:
http://www.facebook.com/events/482000415212921/

MOTIVATION

The collaboration between Cognitive Science and Artificial Intelligence had a strong impact for both the disciplines. In AI this partnership has driven to the realization of intelligent systems based on plausible models of human cognition. In turn, in cognitive science, the partnership allowed the development of cognitive models and architectures (based on information processing, on representations and their manipulation etc.) providing greater understanding on human thinking.

The AI and Cognition workshop 2013 (AIC 2013) aims at putting together researchers coming from different domains (e.g.,… read more. “Call: AIC 2013 – International Workshop on Artificial Intelligence and Cognition”

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People prefer robots that care for you, not those that need caring for

[From RedOrbit]

Nao by Aldebaran Robotics

People Prefer Robots That Care For You, Not Those That Need Caring For

July 9, 2013
Brett Smith for redOrbit.com – Your Universe Online

As the prospect of robots entering our everyday life becomes more and more of a reality, scientists have become more interested in the relationship between man and machine.

A new study published in Computers in Human Behavior looks at the issue from a human’s perspective and asks how a robot’s presentation affects how it is perceived.

“For robot designers, this means greater emphasis on role assignments to robots,” said S. Shyam Sundar, co-director of Penn State University’s Media Effects Research Laboratory. “How the robot is presented to users can send important signals to users about its helpfulness and intelligence, which can have consequences for how it is received by end users.”… read more. “People prefer robots that care for you, not those that need caring for”

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Call: Collaboration meets Interactive Surfaces: Walls, Tables, Tablets and Phones (ITS 2013 Workshop)

CALL FOR PARTICIPATION

ITS 2013 Workshop – Collaboration meets Interactive Surfaces: Walls, Tables, Tablets and Phones

http://sites.google.com/site/collaborationsurfaces/

  • Submission of workshop papers:  August 9, 2013
  • Notification of acceptance:  August 23, 2013

The vast screen real estate, which is provided in large-scale interaction environments presents novel ways to visualize and interact with data-rich models. In parallel to this technological revolution, interactive surfaces have also become widespread in different sizes and devices, from large-scale walls to small tablets. Indeed, the tabletop community witnessed, in recent years, an increased usage of interactive tables, tablet-sized surfaces and mobile phones. The opportunities for innovation exist, but the large scale environments and tabletop communities have not yet thoroughly addressed the problem of bringing effective collaboration activities using multiple interactive surfaces, especially in complex work domains. Of particular interest is the potential synergy that one can obtain by effectively combining different-sized surfaces.… read more. “Call: Collaboration meets Interactive Surfaces: Walls, Tables, Tablets and Phones (ITS 2013 Workshop)”

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Presence Picture #1: Mediated fire

This is the first of an intermittent series of ISPR Presence News posts featuring what I hope are interesting and thought-provoking images (‘Presence Pictures’).

If you have information or comments about this or future Presence Pictures, please share them with our community by using the appropriate ‘comments’ link (note: WordPress spam filters are said to be overly aggressive, so if you don’t receive confirmation of receipt after you post, please notify us at ispr@ispr.info).

–Matthew Lombard

Mediated Fireread more. “Presence Picture #1: Mediated fire”

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