ISPR Presence News

Monthly Archives: October 2011

OmniTouch turns body parts and nearby surfaces into touch interfaces

[From Ars Technica]

Microsoft researchers want to turn your hand into a touchscreen

By Jon Brodkin | Published October 19, 2011

Multitouch screens are so versatile and easy to use, why limit them to smartphones and tablets? Researchers have been working for several years to extend multitouch to arbitrary surfaces, but a project called OmniTouch from Microsoft Research and a PhD student at the Human-Computer Interaction Institute at Carnegie Mellon University may bring it closer to reality.

OmniTouch turns body parts and nearby surfaces into touch interfaces. Users can read and reply to an e-mail by touching their hands or a nearby wall, or even use multiple applications at once on multiple surfaces. The results from a user study “suggest our prototype system approaches the accuracy of conventional, physical touch screens, but on arbitrary, ad hoc surfaces,” the researchers say in a [3:24 minute] video. Read more on OmniTouch turns body parts and nearby surfaces into touch interfaces…

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Call: International Conference on Multimodal Interaction (ICMI) 2012 – Grand Challenges

International Conference on Multimodal Interaction (ICMI) 2012
Santa Monica, CA, Oct. 22-26, 2012
First Call for Multimodal Grand Challenges

The International Conference on Multimodal Interaction (ICMI) is the premier international forum for multidisciplinary research on multimodal human-human and human-computer interaction, interfaces, and system development. The conference focuses on theoretical and empirical foundations, component technologies, and combined multimodal processing techniques that define the field of multimodal interaction analysis, interface design, and system development.

Multimodal technologies are fundamentally changing the ways people interact with each other and with computers. Multimodal systems – recognizing language and gesture exchanged among people or as input to interfaces in physical environments or mobile devices – facilitate and enrich social interactions and allow people to naturally interact with computer systems with minimal training, for domains such as communications, education, entertainment, and robotics.

Developing systems that can robustly understand human-human communication or respond to human input requires identifying the best algorithms and their failure modes. In fields such as computer vision, speech recognition, and computational linguistics, the availability of datasets and common tasks have led to great progress. We invite the ICMI community to collectively define and tackle the scientific Grand Challenges in our domain for the next 5 years. Multimodal Grand Challenges are driven by ideas that are bold, innovative, and inclusive. They should inspire new ideas in the ICMI community and create momentum for future collaborative work. Analysis, synthesis, and interactive tasks are all possible.

We are seeking organizers to propose and run Grand Challenge events. Both academic and corporate organizers are welcome. Read more on Call: International Conference on Multimodal Interaction (ICMI) 2012 – Grand Challenges…

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A new generation of flight simulators gives fighter pilots a 360-degree view of the world

[From The Daily Mail, where the story features many additional images; more information including a 2:28 minute video is available at PhysOrg.com]

[Image: A new generation: Geert Matthys, research and development manager at Barco, demonstrates the 360 degree view of the simulator]

The ultimate in virtual reality: New simulator which gives fighter pilots a 360-degree view of the world

By Daily Mail Reporter
Last updated 17th October 2011

A Belgian company has unveiled the ultimate fighter jet training tool: a fully immersive 360-degree flight simulator designed to reproduce reality exactly as a pilot sees it.

The dome is the first flight simulator to give trainee pilots a full, unobstructed 360 degree view of the world as they conduct virtual missions.

‘It’s not an improvement, it’s a new generation of simulators,’ Geert Matthys, research and development manager at Barco, said. Read more on A new generation of flight simulators gives fighter pilots a 360-degree view of the world…

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Call: EuroITV2012 – “Bridging People, Places and Platforms”

EuroITV2012 – “Bridging People, Places and Platforms”

10th European Interactive TV Conference
4th – 6th July 2012 – Berlin, Germany
http://www.euroitv2012.org/

1st Call for Papers

EuroITV is the leading international conference for media and interaction related to video and television.  This year’s theme of “Bridging People, Places and Platforms” focuses on synergies to support current practice and to explore new perspectives – empowering users to interact with content and each other across localities and across various delivery platforms and media.

Read more on Call: EuroITV2012 – “Bridging People, Places and Platforms”…

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US Government opens telepresence centers

[From the FedLine blog of Federal Times; more information is available at the GSA’s telepresence web site here]

GSA virtual meeting centers open to agencies

October 14th, 2011 | Posted by Nicole Johnson

The General Services Administration’s 15 virtual meetings centers are finally open for business after months of delays.

In the face of shrinking travel budgets, GSA is encouraging agencies to reduce costs and greenhouse gas emissions by meeting virtually.

The telepresence centers, which opened earlier this month, cost $399 per hour per location, comparable to the price of public telepresence rooms. Public meeting rooms usually cost between $400 and $450 an hour, said Mark Barounos, CEO for Colorado-based Telepresence World. Read more on US Government opens telepresence centers…

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Call: Agent-Directed Simulation Symposium (ADS’12)

CALL FOR PAPERS and POSTERS
Agent-Directed Simulation Symposium (ADS’12)
Florida Hotel and Conference Center, Orlando, FL, USA
March 26-29, 2012

http://www.scs.org/springsim/2012?q=node/205
Manuscript Submission: November 30, 2011.

Sponsored by The Society for Modeling and Simulation International (SCS).
Co-located with the 2012 SISO Spring Simulation Interoperability Workshop (SIW)

As part of the 2012 Spring Simulation Multi-conference (SpringSim’12) (http://www.scs.org/springsim/2012) the 2012 Agent-Directed Simulation Symposium is a premier platform to explore all three aspects of the synergy of simulation and agent technologies. Hence, it has a special place within simulation and agent conferences, including agent-based (social) simulation conferences. Therefore the ADS symposium fills a gap in the agent community as well as the simulation community.

The purpose of the ADS symposium is to facilitate dissemination of the most recent advancements in the theory, methodology, application, and toolkits of agent-directed simulation. Agent-directed simulation is comprehensive in the integration of agent and simulation technologies, by including models that use agents to develop domain-specific simulations, i.e., agent simulation (this is often referred to as agent-based simulation -when other two important aspects are not considered), and by also including the use of agent technology to develop simulation techniques and toolkits that are subsequently applied, either with or without agents. Read more on Call: Agent-Directed Simulation Symposium (ADS’12)…

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Artist Ben Heine blends pencil, photography, imagination and reality

[From The Daily Mail, where the story includes many additional images]

Pencil vs reality… where do you draw the line? The incredible optical illusions created by artist

By Kerry Mcqueeney
Last updated 26th September 2011

You have often heard about art imitating life, but an artist has taken the saying to a whole new level with an incredible collection of drawings that reveal a masterful eye for illusion.

Reality meets fantasy in this amazing series of drawings which are to be exhibited at art shows in London next month.

Using expertly-drawn sketches, Belgian artist Ben Heine blends pencil, photography, imagination and reality – and the results are truly astonishing. Read more on Artist Ben Heine blends pencil, photography, imagination and reality…

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Job: University of Baltimore faculty position in game and interaction design

Hi all,

The University of Baltimore in Maryland is seeking a faculty member for our Science, Information Arts + Technologies division to teach in our undergraduate game design program and graduate interaction design programs to begin in January or August 2012. You can learn more about our programs at: http://iat.ubalt.edu/. The successful candidate will have a strong commitment to teaching, demonstrated success in research, creative professional practices, and publications and the ability to teach a range of courses in our two undergraduate and two graduate degree programs. We are especially interested in innovative leaders whose vision and energy can help take already successful programs to new levels of excellence. Read more on Job: University of Baltimore faculty position in game and interaction design…

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Study: Body language of both speaker and listener affects success in VR communication

[From ScienceDaily; the article in PLoS ONE is here]

Talk to the Virtual Hands: Body Language of Both Speaker and Listener Affects Success in Virtual Reality Communication Game

ScienceDaily (Oct. 13, 2011) — Modern technology allows us to communicate in more ways than ever before, but this virtual communication usually lacks the body gestures so common in face-to-face interactions.

New research, published Oct. 12 in the online journal PLoS ONE, finds that the lack of gestural information from both speaker and listener limits successful communication in virtual environments. Read more on Study: Body language of both speaker and listener affects success in VR communication…

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Job: Assistant Professor, Department of Architecture, Design and Media Technology, Aalborg University Copenhagen

Assistant Professor in Computer Graphics
Aalborg University Copenhagen
Position No.201148

At the Faculty of Engineering and Science, Department of Architecture, Design and Media Technology, Aalborg University Copenhagen one or more positions as Assistant Professor in Computer Graphics is open for appointment from February 15st, 2012 or soon hereafter.

The Department of Architecture and Media Technology, section for Media Technology, carries out research and education in a broad area of media technology covered areas as human computer interaction, multimodal interaction, perception and cognition, sound and music computing, virtual and augmented reality, cultural aspects of media technology. Read more on Job: Assistant Professor, Department of Architecture, Design and Media Technology, Aalborg University Copenhagen…

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