The provisional programme for the upcoming ISPR 2011 conference in Edinburgh, Scotland has been announced and can be found below and on the conference web site here). Full details about the conference are here. Please join us!
– Wednesday October 26 –
0830 Registration
0945 Welcome
1000 Keynote I: Professor Steve Benford, Nottingham University, England
1130 coffee
SESSION I: That’s Entertainment
1200-1230
The Influence of 3D Screenings on Presence and Perceived Entertainment
S. Sobieraj and Nicole C. Krämer
1230-1300
The Pleasure of Being (There?). An Explorative Study into the Effects of Presence and Identification on the Enjoyment of an Interactive Theatrical Performance using Omni-Directional Video
J. Decock, J. Van Looy, Lizzy Bleumers and P. Bekaert
1300 – 1400 Lunch
SESSION II: In Practice
1400-1430
Teaching Presence – Reflections from ten years teaching on presence design and production
L. Handberg, C. Gullström and A. Jonsson
1430-1450
Understanding Social Presence
Daniel Gooch and Leon Watts
1450-1510
Why Telepresence Matters: A Personal Answer to the “So What?” Question
Matthew Lombard
1510-1530
Developing a Study-Site on Witnessed Presence
Caroline Nevejan
1530-1600 Tea
SESSION III: Being with Others
1600-1630
Contested Staring: Issues and the use of mutual gaze as an on-line measure of social presence
S. Dalzel-Job, Jon Oberlander and T.J. Smith
1630-1650
Social Psychological Effects of Eye Contact in Mediated Communication: A Literature Review
A. Bober and W. Ijsselsteijn
1650-1720
Choosing Buddy Icons that Look Like me or Represent My Personality
K. Nowak and S. Gomes
1730 Close
1930 Ghost / literary walk round the Old Town (numbers permitting)
– Thursday October 27 –
SESSION IV: Psychological Perspectives
0900-0930
Telepresence and Attention: Secondary Task Reaction Time and Media Form
C. Campanella Bracken, G. Pettey and M. Wu
0930-1000
Influence of shifting attention and absorption on spatial presence formation
M. Lukowska
1000-1020
From Sensory Dream to Television Format: Gathering User Feedback on the Use and Experience of Omnidirectional Video-based Solutions
Lizzy Bleumers, B. Lievens and J. Pierson
1020-1040
Historical Provocations: Postal Presence, Intimate Absence and Public Privacy
E. Milne
1040-1100 coffee
SESSION V: Games
1100-1130
Let’s do the Time Warp again – Subjective and Behavioral Presence Measurement in the Augmented Reality Game TimeWarp
J. Klatt, S. Ten Broeke, A. Von Der Pütten, A.-C. Schütz, Jens Vervoort, Roderick Mccall, Nicole Krämer, Richard Wetzel, Lisa Blum and Leif Oppermann
1130-1200
Measuring Telepresence: The Validity of The Temple Presence Inventory (TPI) in a Gaming Context
Matthew Lombard, Lisa Weinstein and Theresa Ditton
1200-1230
Watching vs. Playing: Effects of Violent Media on Presence, Physiological Arousal and Aggressive Cognitions
Y. Jung, M. Skoric, J. Huem Kwon and B. Detenber
1230-1330 lunch
SESSION VI: Theoretical Perspectives
1330-1400
The Cyborg Habitus: Presence, Posthumanism, and Mobile Technology
J. Czaja
1400-1430
A Qualitative Investigation into the Dissociation of Source From Content under Narrative Conditions
W. Weaver, C. Campanella Bracken, G. Pettey and E. Babin
1430-1500
The Book Problem Is All In The Mind
P. Turner and S. Turner
1500-1530 Tea
1530 Keynote II: Professor Guiseppe Riva, University of Milan, Italy
1700 close
2000 dinner
– Friday October 28 –
PANEL I: Digital Tourism
0930-1030
Chair: David Benyon, Edinburgh Napier University
Panelists:
Prof. Aaron Quigley, St Andrews University
Other panelist tbc
Digital Tourism — by which we mean tourist activities augmented with, or facilitated by, digital technologies — is a growing area for research and commercial organisations. A key feature of a high quality experience for digital tourism is the sense of presence that tourists feel for both the place they are visiting and for the people who are connected with the place. In this panel experts in the field will discuss how to provide tourists with a real sense of presence to enhance their experiences.
1030-1100 coffee
SESSION VII: Being There
1100-1130
Self-Presence in Online Gamers: Differences in Gender and Genre
Rabindra Ratan
1130-1200
“Being (t)here”: the Presence of Place during sessions in Second Life
Maeva Veerapen
1200-1230
Time.deltaTime: The Vicissitudes of Presence in Visualizing Roman Houses with Game Engine Technology
David Fredrick
1230-1250
Do you Feel As If You Are There? Measuring Presence in Cybertherapy
Anna Spagnolli and Cheryl Campanella Bracken
1250 lunch
PANEL II: A Project for the Presence Community: The Telepresence Timeline
(to be run concurrently with lunch)
1315-1430
Chair: Matthew Lombard
Panelists:
Wijnand Ijsselsteijn
Frank Biocca
The chair and panelists will present a timeline for telepresence-related events of different types and then lead a discussion regarding which events and categories the community believes should be added or removed from the timeline. The final interactive, multi-media, searchable product will be published on the ISPR web site as a resource for the presence community.
1500 close
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