ISPR News: Provisional programme for ISPR 2011 announced

The provisional programme for the upcoming ISPR 2011 conference in Edinburgh, Scotland has been announced and can be found below and on the conference web site here). Full details about the conference are here. Please join us!


– Wednesday October 26 –

0830   Registration

0945   Welcome

1000   Keynote I: Professor Steve Benford, Nottingham University, England

1130   coffee

SESSION I: That’s Entertainment

The Influence of 3D Screenings on Presence and Perceived Entertainment
S. Sobieraj and Nicole C. Krämer

The Pleasure of Being (There?). An Explorative Study into the Effects of Presence and Identification on the Enjoyment of an Interactive Theatrical Performance using Omni-Directional Video
J. Decock, J. Van Looy, Lizzy Bleumers and P. Bekaert


1300 – 1400    Lunch


SESSION II: In Practice

Teaching Presence – Reflections from ten years teaching on presence design and production
L. Handberg, C. Gullström and A. Jonsson

Understanding Social Presence
Daniel Gooch and Leon Watts

Why Telepresence Matters: A Personal Answer to the “So What?” Question
Matthew Lombard

Developing a Study-Site on Witnessed Presence
Caroline Nevejan


1530-1600   Tea


SESSION III:  Being with Others

Contested Staring: Issues and the use of mutual gaze as an on-line measure of social presence
S. Dalzel-Job, Jon Oberlander and  T.J. Smith

Social Psychological Effects of Eye Contact in Mediated Communication: A Literature Review
A. Bober and W. Ijsselsteijn

Choosing Buddy Icons that Look Like me or Represent My Personality
K. Nowak and S. Gomes


1730   Close

1930   Ghost / literary walk round the Old Town (numbers permitting)


– Thursday October 27 –


SESSION IV: Psychological Perspectives

Telepresence and Attention: Secondary Task Reaction Time and Media Form
C. Campanella Bracken, G. Pettey and M. Wu

Influence of shifting attention and absorption on spatial presence formation
M. Lukowska

From Sensory Dream to Television Format: Gathering User Feedback on the Use and Experience of Omnidirectional Video-based Solutions
Lizzy Bleumers, B. Lievens and J. Pierson

Historical Provocations: Postal Presence, Intimate Absence and Public Privacy
E. Milne


1040-1100   coffee



Let’s do the Time Warp again – Subjective and Behavioral Presence Measurement in the Augmented Reality Game TimeWarp
J. Klatt, S. Ten Broeke, A. Von Der Pütten, A.-C. Schütz, Jens Vervoort, Roderick Mccall, Nicole Krämer, Richard Wetzel, Lisa Blum and Leif Oppermann

Measuring Telepresence: The Validity of The Temple Presence Inventory (TPI) in a Gaming Context
Matthew Lombard, Lisa Weinstein and Theresa Ditton

Watching vs. Playing: Effects of Violent Media on Presence, Physiological Arousal and Aggressive Cognitions
Y. Jung, M. Skoric, J. Huem Kwon and B. Detenber


1230-1330   lunch


SESSION VI: Theoretical Perspectives

The Cyborg Habitus: Presence, Posthumanism, and Mobile Technology
J. Czaja

A Qualitative Investigation into the Dissociation of Source From Content under Narrative Conditions
W. Weaver, C. Campanella Bracken, G. Pettey and E. Babin

The Book Problem Is All In The Mind
P. Turner and S. Turner


1500-1530   Tea


1530   Keynote II: Professor Guiseppe Riva, University of Milan, Italy

1700   close

2000   dinner


– Friday October 28 –


PANEL I: Digital Tourism

Chair: David Benyon, Edinburgh Napier University

Prof. Aaron Quigley, St Andrews University
Other panelist tbc

Digital Tourism — by which we mean tourist activities augmented with, or facilitated by, digital technologies — is a growing area for research and commercial organisations. A key feature of a high quality experience for digital tourism is the sense of presence that tourists feel for both the place they are visiting and for the people who are connected with the place. In this panel experts in the field will discuss how to provide tourists with a real sense of presence to enhance their experiences.


1030-1100   coffee


SESSION VII:  Being There

Self-Presence in Online Gamers: Differences in Gender and Genre
Rabindra Ratan

“Being (t)here”: the Presence of Place during sessions in Second Life
Maeva Veerapen

Time.deltaTime: The Vicissitudes of Presence in Visualizing Roman Houses with Game Engine Technology
David Fredrick

Do you Feel As If You Are There? Measuring Presence in Cybertherapy
Anna Spagnolli and Cheryl Campanella Bracken


1250   lunch


PANEL II: A Project for the Presence Community: The Telepresence Timeline
(to be run concurrently with lunch)

Chair: Matthew Lombard

Wijnand Ijsselsteijn
Frank Biocca

The chair and panelists will present a timeline for telepresence-related events of different types and then lead a discussion regarding which events and categories the community believes should be added or removed from the timeline. The final interactive, multi-media, searchable product will be published on the ISPR web site as a resource for the presence community.


1500   close


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