Whole Body Interaction in Games and Entertainment
The 4th International Workshop on Whole Body Interaction
8th November 2011, Lisbon Portugal, ACM Advances in Computer Entertainment Technology conference
Web site: http://lister.cms.livjm.ac.uk/homepage/staff/cmsdengl/WBI2011/
Deadline Extended to 14th August
Whole Body Interaction has evolved over recent international workshops to investigate richer forms of interaction involving movement, physiology, cognition, emotion and social context. Whole Body Interaction provides a framework for the design, engineering and research of theories and approaches to involving the whole person in interaction. In this workshop we concentrate on Whole Body Interaction in Games and Entertainment. We call for position papers in the following (non-exclusive) topics
- Design approaches bridging motion and other user Capabilities
- Engineering models of Whole Body Interaction
- Multiple sensor and device engineering
- Future consoles for Whole Body Interaction
- Case Studies in Advanced Games and Entertainment Interaction
- Integrating Emotion in Games and Entertainment
- Natural User Interfaces