Month: April 2010
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Call: Worldwide Forum on Education and Culture
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Read more: Call: Worldwide Forum on Education and CultureWorldwide Forum on Education and Culture Dedicated to Teaching and Learning in Today’s Global Classroom THE 2010 CONGRESS Join teachers, scholars and professionals from around the world to discuss this year’s theme: Uniting Cultures Through Education: Case Studies and Classroom Curriculum. Individual and session proposals are currently being reviewed for the IX Annual Worldwide Forum on Education and Culture in Rome, Italy, 1-3 December 2010.…
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Manual Deskterity computer interface goes beyond just touch
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Read more: Manual Deskterity computer interface goes beyond just touch[From MIT’s Technology Review Editors blog; a 4:17 minute video is here] Monday, April 12, 2010 New Computer Interface Goes Beyond Just Touch Manual Deskterity combines a touch with the trusty pen. By Erica Naone Touch screen interfaces may be trendy in gadget design, but that doesn’t mean they do everything elegantly. The finger is simply too blunt for many tasks. A new interface, called Manual Deskterity, attempts to combine the strengths of touch interaction with the precision of a pen.…
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Call: Playability and player experience of casual games
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Read more: Call: Playability and player experience of casual gamesCALL FOR PAPERS Playability and player experience of casual games K.U.Leuven, 15 September 2010 Workshop in conjunction with the Fun and Games Conference 2010 This workshop focuses on the development and use of all kinds of playability and player experience measures, like quantitative metrics and data harvesting, to evaluate digital games. Playtesting metrics are very much in demand and yet not much often used within the casual gaming industry, although already standard practice in the larger game development studios. Therefore all game genres are addressed, but casual games are considered the preferred focus. Introducing a system for player experience evaluation…
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New MIT system would let TV programs spill off the screen and into the living room
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Read more: New MIT system would let TV programs spill off the screen and into the living room[From MIT Media Relations; a 1:42 minute video is here] MIT Media Lab unveils ‘Surround Vision’ New system would let TV programs spill off the screen and into the living room for immediate release: April 9, 2010 contact: Jen Hirsch – MIT News Office email: jfhirsch@mit.edu call: 617-253-1682 written by: Larry Hardesty, MIT News Office CAMBRIDGE, Mass. — Surround sound technology uses multiple speakers to extend the world of a TV show or movie beyond the edges of the screen: the audience can, in effect, hear what’s happening just off-camera. Researchers at MIT’s Media Lab have developed a system…
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Call: Expanded Play Sessions
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Read more: Call: Expanded Play SessionsExpanded Play Sessions http://www.expandedplay.com/about.html Zaragoza, Spain. 13-15 April 2010 Expanded Play is a practice based lab for creative entrepreneurs, artists, designers, engineers and academics focusing on Play as Experience at the intersection of creativity, technology, research, social change and development. Based in London, UK, and Zaragoza, Spain, Expanded Play is actively supported by the Milla Digital project, an initiative of the Zaragoza City Council.…
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The future of mine safety training
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Read more: The future of mine safety training[From WSAZ-TV in West Virginia; the story features a 3 minute video] Apr 7, 2010 The Future of Mine Safety Training Days after one of the worst mining disasters in U.S. history, one group is hoping to change the way coal miners get their safety training. Brad Myers HUNTINGTON, W.Va. (WSAZ-TV) — Just days after 25 miners died in an apparent mine explosion in West Virginia, the push is already on to take safety training for miners to the next level. “One of the tragedies of having a disaster of this sort is to see the human suffering,” West Virginia…
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Call: Symposium for Applied Perception in Graphics and Visualization (APGV) 2010
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Read more: Call: Symposium for Applied Perception in Graphics and Visualization (APGV) 2010CALL FOR PARTICIPATION SYMPOSIUM ON APPLIED PERCEPTION IN GRAPHICS AND VISUALIZATION (APGV) 2010 Sponsored by ACM Siggraph July 23 – July 24 2010 Los Angeles, USA Important Dates: Papers and Posters 12 April 2010 – Deadline for paper submission (long and short) 14 May 2010 – Notification of paper acceptance 28 May 2010 – Final Papers Due 28 May 2010 – Poster Submission Deadline The Symposium for Applied Perception in Graphics and Visualization APGV unites researchers in the fields of perception, graphics, and visualization. These fields can benefit from the exchange of ideas — in particular research in computer graphics…
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In 3-D, Masters does have extra dimension
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Read more: In 3-D, Masters does have extra dimension[From the New York Times] TV Sports In 3-D, Masters Does Have Extra Dimension By RICHARD SANDOMIR Published: March 31, 2010 If the test footage shot recently at the Augusta National Golf Club is an authentic gauge, the Masters in 3-D will look terrific. Only a few thousand early adopters with 3-D television sets will be able to see the tournament in this manner, but they will be fortunate: one look at Augusta in 3-D will make high-definition seem obsolete.…
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Job: Research Assistant to manage Stanford’s Virtual Human Interaction Lab (VHIL)
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Read more: Job: Research Assistant to manage Stanford’s Virtual Human Interaction Lab (VHIL)The Communication Department at Stanford University is looking for a full-time Research Assistant to manage the Virtual Human Interaction Lab (VHIL). This is a one-year fixed term position with possibility of renewal. The lab manager will be responsible for overseeing software and hardware issues surrounding the VHIL lab, organizing lab meetings and work schedules of other lab members, and running frequent lab tours for visiting guests. The lab manager will report to the Director of the VHIL Lab (see http://vhil.stanford.edu/).…
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Looking to the future with advanced prototype of Australian bionic eye
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Read more: Looking to the future with advanced prototype of Australian bionic eye[From Gizmag] First advanced prototype revealed for the Australian bionic eye By Loz Blain March 31, 2010 Researchers at Bionic Vision Australia (BVA) have produced a prototype version of a bionic eye implant that could be ready to start restoring rudimentary vision to blind people as soon as 2013. The system consists of a pair of glasses with a camera built in, a processor that fits in your pocket, and an ocular implant that sits against the retina at the back of the eye and electronically stimulates the retinal neurons that send visual information to the brain. The resulting visual…
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Call: Virtual Worlds in the Workplace minitrack at Hawaii International Conference on System Sciences (HICSS)
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Read more: Call: Virtual Worlds in the Workplace minitrack at Hawaii International Conference on System Sciences (HICSS)We would like to invite you to submit a paper to the minitrack we are organizing for HICSS 44 [the 44th annual Hawaii International Conference on System Sciences]. HICSS will be held January 4-7 on the island of Kauai at the Grand Hyatt Kauai Resort and Spa. Below is the description of the minitrack. The full paper is due June 15. We welcome abstracts on which we will give feedback at any time. Please let us know if you have questions. Thanks. MINITRACK PROPOSAL FOR HICSS 44 Virtual Worlds in the Workplace…
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Geminoid F: Remote-control female android
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Read more: Geminoid F: Remote-control female android[From the Pink Tentacle blog; watch a :42 minute video here] [Pictured: Geminoid F and her human counterpart, wearing outfits by fashion designer Junko Koshino] Geminoid F: Remote-control female android 05 Apr 2010 Researchers from the Intelligent Robotics Laboratory at Osaka University have teamed up with robot maker Kokoro Co., Ltd. to create a realistic-looking remote-control female android that mimics the facial expressions and speech of a human operator. Modeled after a woman in her twenties, the android — called Geminoid F (the “F” stands for female) — has long black hair, soft silicone skin, and a set of lifelike teeth that…
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