Call: Virtual Worlds in the Workplace minitrack at Hawaii International Conference on System Sciences (HICSS)

We would like to invite you to submit a paper to the minitrack we are organizing for HICSS 44 [the 44th annual Hawaii International Conference on System Sciences]. HICSS will be held January 4-7 on the island of Kauai at the Grand Hyatt Kauai Resort and Spa.

Below is the description of the minitrack.

The full paper is due June 15. We welcome abstracts on which we will give feedback at any time.

Please let us know if you have questions.

Thanks.

MINITRACK PROPOSAL FOR HICSS 44

Virtual Worlds in the Workplace

The adoption of innovative collaborative technologies in organizations is a complex process. Not only are organizations´ size and hierarchy influential factors to the process, but equally important are the ways in which visions of technology inspire and motivate people. Virtual worlds (VWs) are persistent, computer-simulated environments where users interact synchronously through avatars, moving in a 3D geography, manipulating digital objects. Virtual worlds are potentially important platforms for computer-supported cooperative work because of their capacity to provide a strong sense of co-presence and to create virtual geographies populated with virtual objects. In this mini-track, we will investigate how, at the organizational level, virtual worlds can be used as a viable and legitimate innovative collaborative technology that can persist beyond the initial cool-factor. Will it take a “killer app” to give legitimacy and viability to virtual worlds in the workplace?

Wendy Ark
Shaowen Bardzell (selu@indiana.edu)
Bonnie Nardi

HICSS 44 Mini-Track Co-Chairs

[About HICSS: The Hawaii International Conference on System Sciences (HICSS) is devoted to the most relevant advances in the information, computer, and system sciences, and encompass developments in both theory and practice. Accepted papers may be theoretical, conceptual, tutorial or descriptive in nature. Those selected for presentation will be included in the Conference Proceedings published by the IEEE Computer Society, and carried by Explore, the IEEE Digital Library.]

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