ISPR Presence News

Monthly Archives: August 2010

Job: Lecturer in Virtual Environments and Computer Graphics at University College London

Lecturer in Virtual Environments and Computer Graphics

The Department of Computer Science at University College London

Full Time

The appointment will be on UCL Grade. The salary range will be Grade 7 £35,415 -£38,441 per annum /Grade 8 £39,510 to £46,635 per annum, inclusive of London Allowance.

Duties and Responsibilities:

The Department of Computer Science at University College London seeks applications for an academic faculty position in the Virtual Environments and Computer Graphics (VECG) group. The post will be associated with the Engineering Doctorate Centre in Virtual Environments, Imaging and Visualisation (EngD VEIV Centre). We are looking for someone with graphics, vision or HCI-related experience, but we would particularly encourage those in visualisation, animation, novel 3D interfaces, avatars and networked virtual environments to apply. In addition to carrying out research and teaching, the appointee will have an administrative role in the EngD VEIV Centre.… read more. “Job: Lecturer in Virtual Environments and Computer Graphics at University College London”

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Skullcandy headphones offer online AR dressing room

[From The Ski Channel Television Network]

Thursday, Aug 26, 2010 @ 16:35:48 PM

Skullcandy debuts virtual reality dressing room

Sure pro skier Tom Wallisch looks stylish in the new Skullcandy Roc Nation headphones, but will you? That’s the age old question that once faced consumers but not anymore.

Skullcandy has launched a first in the headphone space and something never before seen in the action sports world, debuting a virtual dressing room for their Roc Nation Aviator headphone.

By downloading a simple plugin, and accessing the user’s webcam, the Skullcandy Virtual Room tracks the users eyes and displays live footage wearing a 3-D virtual model of the headphones back on the screen.… read more. “Skullcandy headphones offer online AR dressing room”

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Can Hollywood redesign humanity?

[From Big Think’s Hybrid Reality blog]

Can Hollywood Redesign Humanity

Parag and Ayesha Khanna on August 29, 2010

Most people do not come to Hollywood for deep conversation, but as we explained with respect to “serious games,” the entertainment universe is producing an impressive array of products that can educate youth to think more constructively about real-world problems through experimenting with solutions in online environments. There is also a new breed of film-makers who are advancing the cause of techno-optimism in ways that contradict the dystopian visions of robots taking over the earth. When we convened a salon of film-makers, online game designers, branding executives, and media personalities to discuss this construction of ever more immersive realities, they provided not only deep conversation, but also a sophisticated and controversial view of how Hollywood has moved beyond vanity and celebrity worship towards “world-building” that can inspire progressive behavioral change.… read more. “Can Hollywood redesign humanity?”

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Call: International Conference on Intelligent Interactive Technologies and Multimedia (IITM 2010)

First International Conference on Intelligent Interactive Technologies and Multimedia (IITM 2010)
(Co-Sponsored by ACM IIIT Allahabad Professional Chapter & NI ACM SIGCHI)
Organized by Indian Institute of Information Technology Allahabad, India
December 28-30, 2010 Allahabad, India

Important Dates:

Submission of papers (all categories) : September 15, 2010
Notification of acceptance : October 10, 2010
Camera-ready manuscripts due : October 30, 2010
Conference Workshop : December 27, 2010

Early Bird Registration deadline : October 25, 2010

For any further information regarding conference visit
http://iitm.iiita.ac.in/ or email us at iitm@iiita.ac.in

ACM Conferences Calendar Link of IITM 2010:
http://campus.acm.org/public/chapters_conf_cal/index.cfm?ConfId=81788

Designing interactive systems is an interdisciplinary field in which computer scientists, engineers, neuro-scientists, radiologists, psychologists, social scientists, design professionals and others play important roles. The goal of this field is to solve real problems in the design and use of technology, making computer controlled and computer-based systems easier to use and more effective for people and organizations.… read more. “Call: International Conference on Intelligent Interactive Technologies and Multimedia (IITM 2010)”

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HP projection technology could take a page from Star Wars

[From InfoWorld]

August 19, 2010

HP projection technology could take a page from Star Wars

Businesspeople would be projected into meetings the same way R2D2 projected a hologram of Princess Leia

By Paul Krill | InfoWorld

In the future, business meetings might seem like a scene out of the movie “Star Wars,” if  technology envisioned at Hewlett-Packard comes to fruition.

Stars Wars-like 3-D projection technology is on the drawing board at the company, with the potential to project businesspersons at many locations into virtual reality-like meetings, reducing the need to hop on airplanes and spend significant time away from home.

“The whole concept behind how do you project somebody into the room is that you have people who are scattered around the country but you re-create them so that they feel like they’re part of the room,” said Phil McKinney, CTO for the Personal Systems Group at HP, at the Emerging Display Technologies Conference on Thursday in San Jose, Calif.… read more. “HP projection technology could take a page from Star Wars”

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Call: “Haptic Services in Vehicles” at IEEE Vehicular Technology Conference (VTC)

I would like to inform you that IEEE Vehicular Technology Conference (VTC) announced a new topic, “Haptic Services in Vehicles”.

You are invited to submit your papers to “Mobile Applications and Services” track by September 30. Potential haptics related topics are solicited in, but are not limited to the following categories:

  • In-vehicle haptic data communication networks
  • Wireless haptic data communication in vehicular networks
  • In-vehicle multimedia systems
  • In-car haptic user interfaces
  • Haptic-enabled mobile robots
  • Haptic-enabled unmanned vehicles: UGV, UAV, etc.
  • Haptic-enabled driving simulators
  • Haptic-enabled virtual vehicle design and assembly
  • In-vehicle human factors: human haptic perception & performance
  • Active safety through haptic feedback in cars
read more. “Call: “Haptic Services in Vehicles” at IEEE Vehicular Technology Conference (VTC)”
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Augmented (hyper)Reality: Augmented City 3D

[From BLDGBLOG]

Augmented Metropolis

Posted August 23, 2010 

Keiichi Matsuda, a recent graduate—with distinction—from the Bartlett School of Architecture, whose film Domestic Robocop was featured on BLDGBLOG several months ago, has a new project out: Augmented City. And it’s in 3D.

The [2:46 minute] film “focuses on the deprogramming of architecture and the spontaneous creation of customised, aggregated spaces,” Matsuda writes. We see its central protagonist surrounded by pop-up menus and projected touchscreens, able to switch urban backgrounds—graffiti to gardens—in an instant. … read more. “Augmented (hyper)Reality: Augmented City 3D”

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Call: Interactive Stories for Health Interventions at ICIDS 2010

Interactive Stories for Health Interventions

October 31st, 2010, Edinburgh UK

Half-day Workshop (9:30am -12:30pm) at ICIDS 2010 (the third International Conference on Interactive Digital Storytelling)

November 1st – 3rd 2010

Organizers: Mei Si, Stacy Marsella, Lynn Miller

Call for Participation

Increasingly interactive stories are used as tools in developing health promotion and disease prevention interventions. Interactive stories provide unique power to teach and change people’s behaviors as they allow the user to experience and learn in context. Further, the story, and intervention messages, can be tailored based on user profiles and the user’s patterns of interaction within the intervention.

Research in this field comes from a diverse community, e.g. game, digital art, AI, communication, and health practitioner. The goal of this workshop is to bring together researchers with different backgrounds, present the state-of-the-art work in the field, discuss the challenges they face, and recommend approaches that might most effectively enable them to address those challenges.… read more. “Call: Interactive Stories for Health Interventions at ICIDS 2010”

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Brazil’s KAIAK introduces world’s first scented online banner

[From BizBash Hive]

World’s First Scented Online Banner – Smell This!

by Community on August 17, 2010

Ever heard of smell-o-vision? Back in 1960 one film was made, ironically called “Scent of Mystery,” that brought-to-life a very cool idea – pumping smells into the theatre that corresponded with scenes happening in the movie.  So when the characters on screen were eating at a restaurant the audience would smell the food.

Fast forward 50 years later to Brazil and the world of KAIAK – a top selling men’s fragrance that is sold exclusively door-to-door.  The company wanted to let people know that the fragrance had changed but was obviously limited on how to get the word out with no retail presence.  The solution was a combination of pure genius, creativity and just plain fun.… read more. “Brazil’s KAIAK introduces world’s first scented online banner”

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Call: ACM SIGCHI Symposium on Engineering Interactive Computing Systems

First Call for Papers

ACM SIGCHI Symposium on Engineering Interactive Computing Systems

http://www.eics2011.org/

Pisa, Italy | June 13-16, 2011

EICS 2011 is the third international conference devoted to the engineering of interactive computing systems. EICS focuses on methods, techniques, and the tools that support them, for designing and developing interactive systems. It brings together people who study or practice the engineering of interactive systems, drawing from the HCI, Software Engineering, Requirements Engineering, CSCW, Ubiquitous Pervasive Systems and Game Development communities. Systems of interest include traditional as well as non-traditional interactive systems, development processes (e.g. agile software development), design tools (e.g. multi-device design), frameworks and APIs (e.g. for multi-display environments, tangible objects), new and emerging modalities (e.g. touch, gestures, tangible objects) and innovative applications (e.g. mobile and ubiquitous games, touch-based monitoring and control environments).

The EICS conference series encompasses the former EHCI (Engineering Human Computer Interaction, sponsored by IFIP 2.7/13.4), DSV-IS (International Workshop on the Design, Specification and Verification of Interactive Systems), CADUI (International Conference on Computer-Aided Design of User Interfaces) and TAMODIA (International Workshop on Task Models and Diagrams).… read more. “Call: ACM SIGCHI Symposium on Engineering Interactive Computing Systems”

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