Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
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No-glasses 3D tech makes you blink really fast
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Read more: No-glasses 3D tech makes you blink really fast[From PCWorld’s Geek Tech blog; the 1:55 minute video is here] No-Glasses 3D Tech Makes You Blink Really Fast By James Mulroy, PCWorld Jan 15, 2011 No-glasses 3D isn’t really new, but it has plenty of limitations, like the fact that you either have to be within a certain viewing angle to see it, or it may not be entirely safe for kids. If only there was a way to get glasses-free 3D without forcing you to wear glasses. Hmm… Enter this video, created by Jonathan Post, which shows an, um, entirely new way to do 3D without glasses.…
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IBM predicts we’ll interact via 3-D holograms in 5 years
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Read more: IBM predicts we’ll interact via 3-D holograms in 5 years[A press release from IBM; a 3:27 minute video is available here] IBM Reveals Five Innovations That Will Change Our Lives in the Next Five Years ARMONK, NY – 27 Dec 2010: Today IBM (NYSE: IBM) formally unveiled the fifth annual “Next Five in Five” – a list of innovations that have the potential to change the way people work, live and play over the next five years: You’ll beam up your friends in 3-D Batteries will breathe air to power our devices You won’t need to be a scientist to save the planet Your commute will be personalized Computers…
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Game-changing narratives, or: How social media is changing reality
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Read more: Game-changing narratives, or: How social media is changing reality[From OpEdNews.com] January 27, 2011 Game-Changing Narratives, Or: How Social Media is Changing Reality By Bud Goodall (about the author) Lately there has been a convergence of news narratives that coalesce into a series of otherwise disparate nouns: reality, gaming, social media, Tunisia, avatar envy, emotion, college-students-aren’t-learning-anything, the Internet, and revolution. For academics studying communication, the merger of these nouns spells good times, fascinating times, times that promise cool science and thought-provoking essays. For entrepreneurs, they provide investment opportunities. For the world beyond the academy and entrepreneurs, however, this new series of nouns creates life possibilities that are at once…
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3 universities and Singapore’s MDA partner for telepresence R&D at new BeingThere Centre
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Read more: 3 universities and Singapore’s MDA partner for telepresence R&D at new BeingThere Centre[A press release from The Media Development Authority of Singapore] New S$23 million research centre by NTU, ETH Zurich and University of North Carolina-Chapel Hill will make virtual communication a reality This Singapore-Swiss-American partnership that spans three continents will revolutionise human communication in the 21st century Singapore, 26 January 2010 – Need to have a conference with others thousands of kilometres away? A glass-walled room lets all parties interact as if you were all together at one location. Can’t be physically present for a meeting? Send your avatar which will take on your appearance as well as gestures and even give…
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Living on the edge of virtual reality
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Read more: Living on the edge of virtual reality[From The Nevada Appeal; a detailed article about Brock Enright’s “Videogames Adventure Services” is available in The New York Times here] [Larger image available here] Opinion Wednesday, January 26, 2011 Living on the edge of virtual reality By Ursula Carlson For the Nevada Appeal I like the words “virtual reality” because they suggest an alternate world, one that is not real, but that seems almost real. To me it’s like the world we encounter whenever we read a novel, watch a movie, recall scenes from the past or imagine scenes that might occur in the future. But this is not the way…
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Inside Lockheed Martin’s out-of-this-world virtual reality lab
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Read more: Inside Lockheed Martin’s out-of-this-world virtual reality lab[From The Denver Business Journal; more information including a 3:09 minute video is available here] [Image: A demonstration of what an engineer sees inside Lockheed Martin’s Collaborative Human Immersive Laboratory] Inside Lockheed Martin’s out-of-this-world virtual-reality lab Denver Business Journal – by Greg Avery Date: Monday, January 24, 2011 – Last Modified: Tuesday, January 25, 2011 The newest advance at Colorado’s Lockheed Martin Space Systems Co. campus isn’t as out-of-this-world as some of what’s made there, but it’s not exactly of this world, either. The Littleton-based division of Lockheed Martin Corp., the Bethesda, Md.-based defense and aerospace giant, this week publicly…
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Disabled virtual athletes experience reality of playing baseball
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Read more: Disabled virtual athletes experience reality of playing baseball[From ESPN’s The Gamer blog] [Image: Hans Smith’s Association for Disabled Virtual Athletes will be featured in “MLB 11: The Show.”] Association for Disabled Virtual Athletes debuts in ‘The Show’ By Jon Robinson Jan 24, 2011 Hans Smith pitched his way through an up-and-down rookie year for the Cardinals last season. Don’t recognize the name? That’s because Smith is a virtual athlete who spent an entire season playing as himself in “MLB 10: The Show.” But Smith is anything but your average gamer. The 25-year-old baseball fanatic suffers from cerebral palsy, making it impossible for him to play the game…
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Augmented reality iPhone app lets people take a picture with Esquire’s sexiest woman alive
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Read more: Augmented reality iPhone app lets people take a picture with Esquire’s sexiest woman alive[From The New York Times; more information and a 1:13 video are available here] Appearing Virtually at a Store Near You … By ANDREW ADAM NEWMAN Published: January 18, 2011 Sexy may not be the first word that comes to mind to describe Barnes & Noble, but the sex appeal of the bookseller rose considerably this week among some readers of Esquire magazine. Beginning Tuesday, Brooklyn Decker, who was voted the sexiest woman alive by Esquire readers recently and is featured on the cover of its February issue, began appearing at the stores to pose for photographs with fans.…
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Kinect hack makes robot mimic its master
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Read more: Kinect hack makes robot mimic its master[From PC World] Kinect Hack Makes Robot Mimic Its Master By Elizabeth Fish, PCWorld Jan 17, 2011 Here at GeekTech, there have been a lot of great hacks for Microsoft’s Kinect, but this robot one has to be the best. This humanoid robot has been programmed to copy your every move via the Kinect. It does this by using the Kinect (connected to a PC) to map the human body; it then sends that data to Japanese robot Website V-Sido. Thanks to the Kinect and V-Sido, the robot-to-human coordination is pretty flawless.…
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“Chasm in Images” exhibition shows us spaces real and virtual
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Read more: “Chasm in Images” exhibition shows us spaces real and virtual[From Korea JoongAng Daily; information about the exhibition from the Museum is available here] [Image: Kang Young-min’s “Hillerova’s Faces” (2008) is part of the “Chasm in Images“ show at the Seoul Museum of Art.] Exhibition shows us spaces real and virtual January 5, 2011 In a small black box on the first floor of the Seoul Museum of Art, which is holding an exhibition called “Chasm in Images,” viewers may feel like they are in a horror movie. White screens installed here and there seem to bulge with vague human shapes, as if someone were hiding behind each of them.…
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Tomorrow’s gadgets will have emotional intelligence
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Read more: Tomorrow’s gadgets will have emotional intelligence[From Computer World] Elgan: When the iPhone feels your pain Smartphones are smart, but tomorrow’s gadgets will have emotional intelligence By Mike Elgan January 17, 2011 Computerworld – We love our gadgets. But they treat us with an indifference that sometimes feels like contempt. They’re like cats. But soon, they’ll act more like dogs — perceptive of how we feel, and reacting to our moods by joining in on our elation or treading lightly when we’re angry. Such capabilities are nearly inevitable, either sooner or later, because the trajectory of interface design is always toward making machines increasingly “human-compatible,” which…
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Cisco program uses telepresence to connect cities to the world
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Read more: Cisco program uses telepresence to connect cities to the world[From BusinessWest, “The Western Massachusetts Business Journal”; the web site for the Smart+Connected Communities Institute is here] ‘Smart+Connected’ Cisco Program Is Bringing the Future to Holyoke — Now Posted on 04 January 2011. Along several different social and economic fronts, Holyoke is transforming itself from an industrial center — it’s still called the Paper City — to a technology-driven hub with a major emphasis on all matters ‘green.’ One of the key drivers in this transformation is a series of pilot programs that are part of Cisco’s Smart+Connected Communities initiative, which is building a framework for modern, network-driven city services.…
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