Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
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VR, AR and sexuality: A more realistic and psychologically intimate illusion?
Read more: VR, AR and sexuality: A more realistic and psychologically intimate illusion?[In addition to the quote in the first section about how sexuality is the best context for illustrating the promise of VR, I think the section in this story from GeekWire titled “The girlfriend experience” is particularly interesting – it argues that VR and AR have the potential to offer a new level of psychologically intimate sexual experience. The original story includes more images. –Matthew] Virtual reality porn is just foreplay: Why augmented reality is the future of adult entertainment By Monica Nickelsburg on November 16, 2016 The adult industry has been propelling — and in some cases initiating —…
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I was a robot and this is what I learned
Read more: I was a robot and this is what I learned[This story from The Register is an interesting first-person account of the experience of using a Beam telepresence robot (‘unit’) to attend an IT conference. –Matthew] I was a robot and this is what I learned The internet of me 7 Dec 2016, Trevor Pott Sysadmin blog For one brief instant, Microsoft was the good guy. Deep within the often customer-hostile behemoth, left after the arrogance and straight on past the victim blaming is the office of Brian First, with the Microsoft Experience Design Group. Alongside a company called Event Presence, Brian made me feel like a real person, actual…
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New Global Virtual Reality Association (GVRA) to promote industry best practices
Read more: New Global Virtual Reality Association (GVRA) to promote industry best practices[The new Global Virtual Reality Association (GVRA) seems likely to play an important role in the development of a key presence-related industry; this story is from Engadget, where it includes a different image; the official press release is available from PR Newswire. –Matthew] Biggest names in VR band together to create industry standards GVRA isn’t exactly the catchiest name Cherlynn Low December 7, 2016 The world’s most popular virtual reality headset makers have assembled. Google, Oculus, Sony, HTC, Samsung and Acer have come together to create a non-profit organization called the Global Virtual Reality Association (or the far snappier GVRA,…
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‘Disfellowshipped’ pushes forward the possibilities of immersive storytelling in journalism
Read more: ‘Disfellowshipped’ pushes forward the possibilities of immersive storytelling in journalism[Journalism continues to explore how best to use presence-evoking technologies to engage and inform; this is from Reveal’s website, where you can access various versions of the Disfellowshipped production. –Matthew] Disfellowshipped: A virtual reality experience By Trey Bundy / November 29, 2016 Our first virtual reality production, Disfellowshipped, is an attempt to help push forward the possibilities of immersive storytelling in journalism – to tell a narrative, character-rich, investigative story in VR. Media outlets around the world are getting their feet wet in the VR world, and some astonishing work has been done. But so far, VR largely has…
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How virtual reality is about to take you to Pearl Harbor and the Berlin Wall
Read more: How virtual reality is about to take you to Pearl Harbor and the Berlin Wall[I think one of the most interesting uses of presence is the recreation of historical places and events, which comes with an obligation to do it accurately and sensitively; this story is from The Washington Post and more information is available from the Newseum’s website. –Matthew] [Image: Maria Bryk/Newseum] How virtual reality is about to take you to Pearl Harbor and the Berlin Wall By Brian Fung December 1, 2016 If you’re like most Americans, you probably learned about Pearl Harbor from a textbook or by watching a film about the surprise attack in 1941 against U.S. naval forces. But…
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Riken’s Substitutional Reality (SR) raises new prospects for presence
Read more: Riken’s Substitutional Reality (SR) raises new prospects for presence[To virtual and augmented reality we have to add substitutional reality, and as in this story from The Japan Times, consider its far-reaching implications. –Matthew] [Image: Riken researcher Naotaka Fujii (right) tests a ‘substitutional reality’ system that lets people experience how a prerecorded 360-degree video can be mixed into real-life surroundings. | Courtesy of RIKEN] Riken mind bender stays one step ahead of virtual reality By Ayako Mie, Staff Writer December 4, 2016 Imagine you are standing on the Grand Canyon Skywalk, a horseshoe-shaped bridge suspended 1,200 meters above the Colorado River. You are likely to get dizzy and freeze…
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Phantom movements in augmented reality helps patients with intractable phantom limb pain
Read more: Phantom movements in augmented reality helps patients with intractable phantom limb pain[The illusions provided by presence can apparently be the basis of effective treatment for phantom limb pain; this story is from Medical Xpress, where the original includes an additional image and a 2:16 minute video; a press release from The Lancet is available via EurekAlert! –Matthew] [Image: In the augmented reality environment, the patients can see themselves on a screen with a superimposed virtual arm, which is controlled by muscle signals from their arm stump. Credit: Ortiz-Catalan et al., The Lancet, 2016.] Phantom movements in augmented reality helps patients with intractable phantom limb pain December 1, 2016 Dr Max Ortiz…
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Square Off: World’s smartest chess board evokes presence
Read more: Square Off: World’s smartest chess board evokes presence[As this story from ChessBase says, playing chess against an online opponent on a 2D screen just isn’t the same as using a physical (“real”) chess set, and the creators of Square Off have developed an innovative presence-evoking alternative. The original story includes lots of pictures as well as the 3:06 minute Kickstarter video. –Matthew] World’s smartest chess board is here! by Sagar Shah October 13, 2016 How about sitting in the comfort of your living room and challenging a player anywhere in the world to play a game with you, on a “real chess set”? Sound’s impossible right! With the world’s…
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Discovery’s American Heroes Channel plans virtual reality Civil War experience
Read more: Discovery’s American Heroes Channel plans virtual reality Civil War experience[This story about a new production designed to evoke a greater sense of presence in historical events is from The Hollywood Reporter; the experiences are available at DiscoverVR.com and a press release is available via Broadway World. –Matthew] [Image: Chris Gordaneer/Courtesy of AHC Discovery’s American Heroes Channel Plans Virtual Reality Civil War Experience (Exclusive) The immersive segment takes an 1865 Confederate cadet dodging enemy fire in muddy trenches from 2D to 360 degrees. November 28, 2016 by Etan Vlessing The Discovery-owned American Heroes Channel is bringing the Civil War from 2D to 360 degrees with a virtual reality experience.…
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City VR will give you the perspective of a giant roaming the world’s biggest cities
Read more: City VR will give you the perspective of a giant roaming the world’s biggest cities[Perspective is key to effective presence illusions; this story is from Digital Trends, where it includes a 0:32 minute video and four more images. –Matthew] City VR Will Give You a Giant’s Perspective of the World’s Biggest Cities By Luke Dormehl September 30, 2016 Ever dreamed of getting your Godzilla or Stay Puft Marshmallow Man on and stalking through a city, towering high above its buildings? The founder of cutting-edge Silicon Valley virtual reality studio Amber Garage certainly did. As a kid, Botao Hu, aka Amber, fantasized about this scenario. Well, jump forward a decade and successful stints as a…
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What will it mean when millions of people play – and kill – in virtual reality?
Read more: What will it mean when millions of people play – and kill – in virtual reality?[This story from Psychology Today highlights some of the promise and especially the controversial perils of technologies that produce increasingly higher levels of presence. –Matthew] [Image: Debradacija/Shutterstock] Warped Reality What will it mean when millions of people play—and kill—in virtual reality? By Andrew Rosenblum, published on September 5, 2016 – last reviewed on November 25, 2016 It’s 1944. You’re an American G.I. on the Pacific island of Peleliu and a Japanese tank is creeping your way. You aim your bazooka and pull the trigger, sending the tank flying in a cloud of fire and molten steel. Somebody yells, “One down,…
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Robot Drone Man combines a flying drone with a telepresence robot
Read more: Robot Drone Man combines a flying drone with a telepresence robot[Drones with cameras can provide the user with a sense of spatial presence, but Robot Drone Man can also provide both the user and people who encounter the device with a sense of social presence. This story is from IEEE Spectrum, where it includes an additional image and a 0:55 minute video. –Matthew] [Image: Ilhan Bae/KAIST] Behind the Music: How “Robot Drone Man” Built His Flying Avatar By Evan Ackerman Posted 7 Nov 2016 The most entertaining video we posted on Video Friday a couple weeks ago was almost certainly Robot Drone Man, a parody of this PPAP (Pen Pineapple…
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