Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: UMAP 2022 – 30th ACM Conference on User Modeling, Adaptation and Personalization
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Read more: Call: UMAP 2022 – 30th ACM Conference on User Modeling, Adaptation and PersonalizationCall for Papers 30th ACM Conference on User Modeling, Adaptation and Personalization (UMAP ’22) Barcelona, Spain and online (see NOTE below) July 4-7, 2022 https://www.um.org/umap2022/ NOTE: Due to the ongoing COVID-19 pandemic, we are planning for a hybrid conference and will accommodate online presentations where needed. Submission deadlines: Abstracts due: February 10, 2022 (mandatory) Full paper due: February 17, 2022 BACKGROUND AND SCOPE ACM UMAP- User Modeling, Adaptation and Personalization – is the premier international conference for researchers and practitioners working on systems that adapt to individual users or to groups of users, and that collect, represent, and model user…
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Call: Emerging Topics on Development and Learning (natural and artificial systems) issue of TCDS
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Read more: Call: Emerging Topics on Development and Learning (natural and artificial systems) issue of TCDSCall for Papers Special Issue in IEEE Transactions on Cognitive and Developmental Systems (TCDS) Second Edition of the Special Issue on Emerging Topics on Development and Learning Journal: https://cis.ieee.org/publications/t-cognitive-and-developmental-systems Special Issue: https://wanweiwei07.github.io/files/ICDL2021_Special_Issue_Proposal_IEEE_Format.pdf Tentative timeline: Submission deadline (extended): 15 January 2022 First Reviews Completed: 15 March 2022 Final Decision: 30 June 2022 OVERVIEW This special issue aims to track the state-of-the-art progress on development and learning in natural and artificial systems. It concentrates on development and learning from a multidisciplinary perspective — Researchers from computer science, robotics, psychology, and developmental studies are solicited to share their knowledge and research on how…
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Call: iLRN 2022 – 8th International Conference of the Immersive Learning Research Network
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Read more: Call: iLRN 2022 – 8th International Conference of the Immersive Learning Research NetworkCALL FOR PAPERS AND PROPOSALS iLRN 2022: 8th International Conference of the Immersive Learning Research Network Technically co-sponsored by IEEE Advancing Technology for Humanity May 30-31, 2022 iLRN Virtual Campus via Virbela June 01-04, 2022 Vienna, Austria, Fachhochschule des BFI Wien Conference theme: “DISRUPTION, INNOVATION & RESILIENCY: becoming an inclusive & creative robust global community for immersive learning” Conference website: https://immersivelrn.org/ilrn2022/ Main round submission deadline – all submission types welcome: 2022-01-15 Late round submission deadline – Work-in-progress papers, Doctoral colloquium, posters, Workshop proposal, Special session proposal, Panel session proposal and practitioner contributions only: 2022-03-15 The 8th International Conference of the…
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Call: SMARTCOMP 2022: 8th IEEE International Conference on Smart Computing
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Read more: Call: SMARTCOMP 2022: 8th IEEE International Conference on Smart ComputingCall for Papers SMARTCOMP 2022 8th IEEE International Conference on Smart Computing 20-24 June 2022 Helsinki, Finland https://smartcomp.aalto.fi/ Deadlines: Paper registration: February 17, 2022 Paper submission: February 24, 2022 SMARTCOMP 2022, the 8th edition of the premier conference on smart computing, will be held in Helsinki, Finland. Smart computing is a multidisciplinary domain based on the synergistic influence of advances in sensor-based technologies, Internet of Things, cyber-physical systems, edge computing, big data analytics, machine learning, cognitive computing, and artificial intelligence. Applications of smart computing can be found in different societal domains including, but not limited to, transportation, energy, environmental protection,…
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Call: XR Research Awards 2021
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Read more: Call: XR Research Awards 2021Call for Applications XR Research Awards 2021 https://xrra.net/ Submission deadline: December 10, 2021 We offer €40,000 in equipment and support for researchers or content creators to study the impact of virtual reality on behaviour. Sign up now for a chance to win! ABOUT THE XR RESEARCH AWARDS Whilst numerous studies have demonstrated the benefits of virtual reality for training, understanding behaviour, and mental health, more research is needed to into XR and to ensure the rapid yet safe adoption of immersive technologies. Key issues to address are: Demonstrating that VR simulations create responses that match real life responses. Demonstrating that…
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Call: Late Breaking Reports, videos and demos for HRI 2022, International Conference on Human-Robot Interaction
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Read more: Call: Late Breaking Reports, videos and demos for HRI 2022, International Conference on Human-Robot InteractionCall for Late Breaking Reports, videos and demonstrations 17th Annual ACM/IEEE International Conference on Human-Robot Interaction (HRI 2022) March 7-10, 2022 Sapporo, Japan and online https://humanrobotinteraction.org/2022 IMPORTANT DATES December 3, 2021 (23:59 Anywhere on Earth): Submission Deadline for LBRs/Videos January 07, 2022: Notification of acceptance January 18, 2022: Final camera-ready deadline LATE-BREAKING REPORTS The Late-Breaking Reports (LBR) venue at HRI provides authors with the opportunity to present early-stage results and new ideas over exciting cutting-edge and experimental research. LBRs are an excellent opportunity for researchers new to the field to participate in the conference. All LBR submissions will undergo blind…
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Call: CHI PLAY 2022 – 9th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
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Read more: Call: CHI PLAY 2022 – 9th ACM SIGCHI Annual Symposium on Computer-Human Interaction in PlayCALL FOR PAPERS AND PARTICIPATION CHI PLAY 2022 9th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play Bremen, Germany and anywhere on earth November 2 – 5, 2022 https://chiplay.acm.org/2022/ @acmchiplay #chiplay2022 Submission deadline for full papers: February 23, 2022 CHI PLAY is the international and interdisciplinary conference, sponsored by ACM SIGCHI, for researchers and professionals across all areas of play, games, and human-computer interaction (HCI). We call this area ‘player-computer interaction’. The goal of the CHI PLAY conference is to highlight and foster discussion on high-quality research in games and HCI as a foundation for the future of digital…
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Call: “Business Ethics in the Virtual Work Environment: Challenges to Educators and Practitioners” issue of AJBE
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Read more: Call: “Business Ethics in the Virtual Work Environment: Challenges to Educators and Practitioners” issue of AJBECall for Papers Asian Journal of Business Ethics Special Issue: Business Ethics in the Virtual Work Environment: Challenges to Educators and Practitioners https://www.springer.com/journal/13520/updates/19277588 Submission deadline for manuscripts: January 31, 2022 NEED OF STUDY The recent COVID-19 pandemic has forced business organizations to operate more fully in the virtual world. This necessitates, amongst other things, a thorough re-look into business ethics and in particular business ethics education. With the majority of the workforce (in some cases all) operating virtually now and possibly continually into the future, a paradigm shift seems imminent as far as business ethics and values in practice are…
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Call: The Future of Filmmaking: AI for Volumetric Capture and Reconstruction (Online; free)
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Read more: Call: The Future of Filmmaking: AI for Volumetric Capture and Reconstruction (Online; free)Call for Participation The Future of Filmmaking: AI for Volumetric Capture and Reconstruction Presented by Silicon Valley ACM SIGGRAPH Monday, December 6, 2021 7:00 PM to 9:00 PM PST Online – Join Zoom Meeting: https://us02web.zoom.us/j/87278482517?pwd=MlYzbHBGVEtpZjlQREtmZFVQYzUvdz09 TALK DESCRIPTION: One picture is worth a thousand words, so what have been told with videos? What about 100 simultaneous videos to reconstruct every frame of life in a 10.000 sq. ft dome? Is it enough to reconstruct and digitize us realistically? Similar to other industries, the entertainment industry is also being reshaped by AI, especially towards AR/VR consumption. Before the democratization of AI and…
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Call: Persuasive 2022: The 17th International Conference on Persuasive Technology
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Read more: Call: Persuasive 2022: The 17th International Conference on Persuasive TechnologyCALL FOR PAPERS Persuasive 2022: The 17th International Conference on Persuasive Technology 2022 Including Special Session on Socially Interactive Agents Hamad Bin Khalifa University [and online; see COVID-19 NOTE below] Doha, Qatar 29-31 March 2022 https://persuasivetech.org/ Abstract Submission deadline: 25 November 2021 Paper Submission deadline: 30 November 2021 [Strict] Please register your abstract and submit your paper here: https://easychair.org/conferences/?conf=persuasive2022 COVID-19 NOTE: PT2022 is currently planned to be held as a hybrid conference. We will monitor the COVID-19 situation carefully. If traveling is not possible, it will change to a virtual conference. The proceedings will be published by Springer LNCS regardless.…
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Call: 18th International Conference on Intelligent Environments (IE2022)
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Read more: Call: 18th International Conference on Intelligent Environments (IE2022)Call for Papers 18th International Conference on Intelligent Environments (IE2022) 20-23 June 2022 Biarritz, France http://ie2022.iutbayonne.univ-pau.fr/ More detailed information is available on the conference website. You can also download the pdf version of this CFP and share it with your contacts and colleagues. IMPORTANT DATES: Conference paper submission: 1 December 2021 Communication of results: 15 February 2022 Camera ready: 28 March 2022 The 18th International Conference on Intelligent Environments (IE2022) will be held in 2022 in Biarritz, France, from June 20th to June 23rd. The IE Conference is recognized as a major annual venue in the area. It has been…
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Call: European Commission study of eXtended Reality (XR) in Europe
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Read more: Call: European Commission study of eXtended Reality (XR) in EuropeCall for Participation European Commission study of eXtended Reality (XR) in Europe Survey link: https://survey.alchemer.com/s3/6596008/9cda4cc6472e Deadline: 14 December 2021 Dear expert of the European extended reality industry, Private research institute Visionary Analytics is conducting a survey for a study about the eXtended Reality (XR) in Europe commissioned by the European Commission (more information about the study is available here). The study aims to assess the European XR research situation and market potential as well as to identify good practices and practical proposals for engaging vulnerable groups of users in XR. By participating in this survey, you will provide us with…
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