Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Review of Communication Research: Visual Communication – CGI and Visualization Influences
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Read more: Call: Review of Communication Research: Visual Communication – CGI and Visualization InfluencesCall for Papers or Proposals: Review of Communication Research: Visual Communication COMPUTER-GENERATED IMAGERY (CGI) PRODUCTION AND VISUALIZATION TECHNIQUES AND THEIR INFLUENCE ON COMMUNICATION Submission deadline: November 7, 2021 Review of Communication Research invites the submission of systematic reviews and meta-analyses that explore the influence of CGI Production and Visualization Techniques on Communication. CGI production and visualization techniques have influenced the traditional media, making communication processes evolve towards new realities. We welcome papers that include, but are not limited to, the following areas: Virtual and augmented reality experiences CGI and social media Storytelling techniques, transmedia, crossmedia, videogames, etc. CGI visual effects…
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Call: ECA 2022 -Eastern Communication Association Communication and Technology Interest Group
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Read more: Call: ECA 2022 -Eastern Communication Association Communication and Technology Interest GroupCall for Papers Eastern Communication Association: Communication and Technology Interest Group ECA 2022, 113th Annual Convention Theme: (Re)union April 27 – May 1, 2022 Buffalo, New York http://www.ecacomm.org Submission deadline: October 15, 2021 The Communication and Technology Interest Group is requesting paper and panel submissions for the 113th Annual ECA Convention in (TBA). The convention theme, (Re)union, emphasizes the importance of conference like ECA, in which we meet to confer regarding our individual interests, problems, and challenges. Our division sits between the tension our desire to meet, while also providing the very tools that make meeting seem unnecessary. Communication technology…
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Call: ICIDS 2021 Art Exhibition – [Re|Dis]Connection
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Read more: Call: ICIDS 2021 Art Exhibition – [Re|Dis]ConnectionCall for Creative Works Art Exhibition – Curatorial theme: [Re|Dis]Connection ICIDS 2021, the 14th International Conference on Interactive Digital Storytelling Tallinn, Estonia 7-10 of December, 2021 Art Exhibition: https://ardin.online/conferences/icids-interactive-storytelling/icids-2021-tallinn/icids-2021-calls/#callforcreativeworks ICIDS 2021: https://ardin.online/conferences/icids-interactive-storytelling/icids-2021-tallinn/ Artwork proposal submission deadline: August 31, 2021 The ICIDS 2021 Art Exhibition provides a platform for artists, makers and creators to explore interactive storytelling from the perspective of a particular curatorial theme: [RE|DIS]CONNECTION Please note that the curatorial theme is intended to inspire, not constrain, and will be developed further to accommodate the accepted works. As the world attempts to recover from a global pandemic, issues of disconnection…
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Call: DiGRA 2021: Digital Games Research Association Conference
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Read more: Call: DiGRA 2021: Digital Games Research Association ConferenceCall for Papers DiGRA 2021: Digital Games Research Association Conference BRINGING WORLDS TOGETHER Guadalajara, Mexico April 25th – 29th 2022 https://digra2022.org/ Full papers, abstracts and panels submission deadline: 15 October 2021 Workshop proposals submission deadline: 15 November 2021 DiGRA 2022 will take place in Guadalajara, Mexico from April 25th – 29th 2022. A pre-conference will be held one day prior to the official beginning of the conference. The theme of the upcoming DiGRA 2022 is “Bringing Worlds Together”, exploring games as spaces of speculative possibility, ambiguity and liminality. Game studies have always considered games – especially digital ones – hybrid…
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Call: Participants needed for remote study in VR
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Read more: Call: Participants needed for remote study in VRParticipants needed (a remote study in VR) Researchers at the University of Manchester, the BBC R&D, and the University of Glasgow are recruiting participants to partake in a study that aims to understand how viewers engage with novel media content. The study will take less than 60 minutes. No face-to-face contact is required. The study will take place over Zoom video conferencing software (https://zoom.us). To participate, you will need to have an HTC Vive VR head-mounted display (HMD), a Vive controller and a second device (e.g. another laptop, or a smartphone) to run Zoom. A researcher will guide you throughout…
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Call: “Advances in Tangible and Embodied Interaction for VR and AR” issue of Electronics
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Read more: Call: “Advances in Tangible and Embodied Interaction for VR and AR” issue of Electronics[Important note: I usually avoid posting Calls for Papers that involve the requirement that authors pay a fee for submission and/or publication but do so when the topic is particularly relevant to the presence community. In these cases, as with the Call below, I add an explicit note near the top of the post specifying the fee. For more information about these fees, see AJE Scholar’s “Understanding Submission and Publication Fees” and Wikipedia’s entry on Article Processing Charges. –Matthew] Call for Papers Special Issue “Advances in Tangible and Embodied Interaction for Virtual and Augmented Reality” A special issue of Electronics…
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Call: Memory: 1st Global Inclusive Interdisciplinary Conference
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Read more: Call: Memory: 1st Global Inclusive Interdisciplinary ConferenceCall for Papers Memory 1st Global Inclusive Interdisciplinary Conference Saturday 23rd October – Sunday 24th October 2021 Online: ShockLogic Platform https://www.progressiveconnexions.net/interdisciplinary-projects/making-sense-of/memory/conferences/ Submission deadline: 3rd September 2021 Our memories shape us: our beliefs, our actions, our selves. A memory that we share with others can be a call to action or a way of formulating our identities. But memories are fallible, and the more people who are involved in a memory, the more room there is for debate about its meaning. The fallibility of memory is important in court cases, memoir-writing, and other situations involving testimony. And the extreme memory-loss caused…
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Call: Third Workshop on Knowledge-aware and Conversational Recommender Systems (KaRS 2021)
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Read more: Call: Third Workshop on Knowledge-aware and Conversational Recommender Systems (KaRS 2021)Call for Papers Third Workshop on Knowledge-aware and Conversational Recommender Systems (KaRS 2021) September 27th – October 1st, 2021 Amsterdam, the Netherlands https://kars-workshop.github.io/2021/ http://sisinflab.poliba.it/kars/2021/ Extended Submission deadline: August 12, 2021 SCOPE We are pleased to invite you to contribute to the Third Workshop on Knowledge-aware and Conversational Recommender Systems held in conjunction with the ACM International Conference on Recommender Systems (RecSys 2021) Amsterdam, the Netherlands, from September the 27th to October the 1st, 2021. In the last few years, a renewed interest of the research community on conversational recommender systems (CRSs) is emerging. This is probably due to the great…
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Call: EvoMUSART 2022 – 11th International Conference on AI in Music, Sound, Art and Design
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Read more: Call: EvoMUSART 2022 – 11th International Conference on AI in Music, Sound, Art and DesignCall for Papers EvoMUSART 2022 – 11th International Conference on Artificial Intelligence in Music, Sound, Art and Design Part of the evo* event 20-22 April 2022 Venue: Somewhere On Earth! [according to WikiCFP] www.evostar.org/2022/evomusart/ Submission deadline: 1 November 2021 The 11th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART) 2022 is a multidisciplinary conference that brings together researchers who are working on the application of Artificial Intelligence techniques in creative and artist fields. There is a growing interest in the application of Artificial Neural Networks, Evolutionary Computation, Swarm Intelligence, Cellular Automata, Alife, and other Artificial Intelligence…
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Call: 2021 Australasian Simulation Congress (ASC)
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Read more: Call: 2021 Australasian Simulation Congress (ASC)Call for Abstracts Australasian Simulation Congress (ASC) 2021 November 9th – 11th, 2021 University of Technology Sydney and Online http://www.simulationcongress.com/about/ Abstract submission deadline: July 30, 2021 (extended) The Simulation Australasia Board and 2021 Australasian Simulation Congress Organising Committee warmly invite you to join us at the 2021 Australasian Simulation Congress (ASC 2021). This year’s event will be hybrid, hosted both online and at the University of Technology Sydney from November 9th to 11th, 2021. ASC will be on line from 9th to 10th November with a live event hosted at UTS, Sydney on 11th November. We will be exploring the…
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Call: ANIMATAS Symposium on “Human-Machine Interaction. Perception, Social Learning, Personalised Adaptation in Educational Settings”
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Read more: Call: ANIMATAS Symposium on “Human-Machine Interaction. Perception, Social Learning, Personalised Adaptation in Educational Settings”Call for Papers ANIMATAS Symposium on ‘Human-Machine Interaction. Perception, Social Learning, Personalised Adaptation in Educational Settings’ October 12-14, 2021 Virtual event Symposium Website: https://sites.google.com/view/animatas-symposium ANIMATAS Website: https://www.animatas.eu Submission Deadline: 16th of August 2021 OVERVIEW: As emerging technologies continue to grow in complexity and availability, the question of how to successfully integrate such technologies into our society is attracting growing research interest. Social robots, virtual agents, and (explainable) artificial intelligence models are increasingly being implemented in healthcare systems, in entertainment or retail, or in educational settings as a means to reduce burden on human workers and maximise user experience. Education is…
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Call: “Life and Death Moral Dilemmas in VR” Study
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Read more: Call: “Life and Death Moral Dilemmas in VR” StudyCall for Participants “Life and Death Moral Dilemmas in VR” Study The Virginia Philosophy Reality Lab (VPRL) at Old Dominion University is asking for participants in a research study on moral decision-making in virtual reality settings. Prospective participants must be 18+ years of age and have access to an Oculus headset. Participants will fill out a brief informed consent form and questionnaire before downloading the virtual reality experience that tests responses to virtual life-and-death scenarios. To participate in the study, please visit our website and follow the instructions: http://www.vprl.org/VPRL_Life_Death_Dilemmas.html Please consider sharing this link with non-philosopher students and colleagues, as…
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Recent Posts
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- Call: VR-HEd:SETS – Virtual Reality in Higher Education: Sharing Educational Tips and Stories, a free webinar series