Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: ‘AI, Augmentation and Art’ issue of Journal of Pervasive Media
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Read more: Call: ‘AI, Augmentation and Art’ issue of Journal of Pervasive MediaCall for Papers Journal of Pervasive Media Special Issue: ‘AI, Augmentation and Art’ Full call: https://www.intellectbooks.com/asset/65641/1/JPM_CfP_AI_Augmentation_and_Art.pdf Abstract submission deadline: 1 July 2022 Integration of art and technology has proven to be both a help and a hindrance to both artists/creatives and consumers alike. For example, the internet has permitted an increase in collaborative artistic practice, opportunities to share works of art with fans and friends, and has sometimes offset the financial burden of having to operate in a marketplace where it is ‘unknown’ how creativity will be received before its consumption. Some technological interventions have produced backlash and questions about…
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Call: CHIRA 2022 – 6th International Conference on Computer-Human Interaction Research and Applications
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Read more: Call: CHIRA 2022 – 6th International Conference on Computer-Human Interaction Research and ApplicationsCall for Papers CHIRA 2022 – 6th International Conference on Computer-Human Interaction Research and Applications October 27 – 28, 2022 Valletta, Malta https://chira.scitevents.org Submission Deadline: May 19, 2022 CHIRA is sponsored by INSTICC – Institute for Systems and Technologies of Information, Control and Communication SCOPE The purpose of the International Conference on Computer-Human Interaction Research and Applications (CHIRA) is to bring together professionals, academics and students who are interested in the advancement of research and practical applications of interaction design & human-computer interaction. Five parallel tracks will be held, covering different aspects of Computer-Human Interaction, including Interaction Design, Human Factors,…
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Call: EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – AVI 2022 Workshop
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Read more: Call: EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – AVI 2022 WorkshopCall for Papers EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems – 3rd Edition Workshop co-located with AVI 2022, the International Conference on Advanced Visual Interfaces June 6th, 2022 Rome, Italy Workshop: https://empathy-ws.github.io/2022/ AVI 2022: https://sites.google.com/di.uniroma1.it/avi2022/home Submission deadline (extended): April 16th, 2022 OVERVIEW In the last decade, the spreading of low-cost technologies integrating sensors and actuators has favored the development of the so-called smart objects. This trend has been further fostered by the Internet of Things (IoT), which connects the physical world with Internet via ubiquitous sensors and actuators. The opportunities offered by the IoT are amplified by…
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Call: Virtual Emotions: Understanding Affective Experiences in the Metaverse – Cyberpsychology, Behavior, and Social Networking
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Read more: Call: Virtual Emotions: Understanding Affective Experiences in the Metaverse – Cyberpsychology, Behavior, and Social NetworkingCALL FOR PAPERS Virtual Emotions: Understanding Affective Experiences in the Metaverse An issue of the journal Cyberpsychology, Behavior, and Social Networking https://home.liebertpub.com/cfp/virtual-emotions-understanding-affective-experiences-in-the-/383/ Guest Editors: Andrea Gaggioli, MSc.(Psych.), Ph.D and Alice Chirico, MSc.(Psych.), Ph.D ExperienceLab, Università Cattolica del Sacro Cuore, Milan, Italy Submission deadline: July 31, 2022 Emotions are our internal compass: not only do they influence a wide range of cognitive processes, including perception, attention, learning and reasoning; they also play a fundamental role in shaping people’s mental health and wellbeing. Thanks to recent advances in software and hardware platforms, virtual and augmented reality systems (hereinafter VR/AR), provide emotion researchers…
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Call: Enhancing Cross-Reality Applications and User Experiences Workshop at AVI 2022
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Read more: Call: Enhancing Cross-Reality Applications and User Experiences Workshop at AVI 2022[Note that the deadline has just passed. –Matthew] CALL FOR PARTICIPATION Enhancing Cross-Reality Applications and User Experiences Workshop International Conference On Advanced Visual Interfaces (Avi) 6 June 2022 More information: https://cr-workshop.github.io ; Frank Maurer (University of Calgary, Canada), fmaurer@ucalgary.ca Position paper deadline is April 3, 2022 (extended) We are running a workshop on Enhancing Cross-Reality Applications and User Experiences at the AVI Conference @ the AVI Conference. We invite all researchers to join this workshop and learn from late-breaking work in applications focused on different points on the reality-virtuality continuum. We also invite submissions on technical and systems papers that describe…
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Call: Thinking Sonic Environments: Soundscapes of Nature, Communities, and Artworks (Conference)
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Read more: Call: Thinking Sonic Environments: Soundscapes of Nature, Communities, and Artworks (Conference)CALL FOR ABSTRACTS: Thinking Sonic Environments: Soundscapes of Nature, Communities, and Artworks. (International on-site conference) Dates: September 21 – 22, 2022 Venue: Prague, Institute of Philosophy, Czech Academy of Sciences Language: English https://sonicphilosophy.net/gigs/thinking-sonic-environments-conference/ Confirmed keynote speaker: Professor Barry Truax (Simon Fraser University, Canada) Main organizer: Martin Nitsche (CAS Institute of Philosophy, Prague, CZ) Submission deadline: May 25, 2022 The main goal of our conference is to provide a space for transdisciplinary discussions of various approaches to description and exploration of sonic environments. Such discussions have already been started decades ago in the area of acoustic ecology and sound studies and…
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Call: Virtual Creativity (Journal)
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Read more: Call: Virtual Creativity (Journal)Call for Papers Virtual Creativity (Journal) ISSN 23979704 , ONLINE ISSN 23979712 https://www.intellectbooks.com/virtual-creativity First published in 2010 2 issues per volume Current issue: Volume 11. Issue 2 Virtual Creativity (VCR) is an academic peer-reviewed journal focusing on creativity in online virtual worlds and other related platforms where the virtual is examined as a central theme in contemporary media art practices and applied contexts. Pieces exploring the subject of digital creativity are sought from the broad perspective of Art, Science and Technology, in what is a widespread field of discourse. One focus of the journal is an examination of creative activity…
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Call: “The Role of Embodiment in the Perception of Human and Artificial Creativity” at ICCC’22
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Read more: Call: “The Role of Embodiment in the Perception of Human and Artificial Creativity” at ICCC’22Call for Papers “The Role of Embodiment in the Perception of Human & Artificial Creativity” A Workshop at the 13th International Conference on Computational Creativity (ICCC 2022) June 27-28, 2022 Bozen-Bolzano, Italy Workshop: https://lauramariahherman.wixsite.com/workshopiccc22 ICCC’22 workshops: https://computationalcreativity.net/iccc22/workshops-2/ Submission deadline: May 2, 2022 The role of embodiment in creativity has not been addressed in depth in the literature, and has been considered even less so in connection with AI, with a few exceptions. Still, the perception of the embodiment of the creator is generally deemed a key aspect of the observer’s response to an artwork. If true, this poses interesting challenges…
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Call: Human-Building Interactions – Scientific Reports Guest Edited Collection
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Read more: Call: Human-Building Interactions – Scientific Reports Guest Edited CollectionCall for Papers Human-Building Interactions Nature Scientific Reports Guest Edited Collection https://www.nature.com/srep/guestedited#human-building-interactions Guest Editors: Burçin Becerik-Gerber – University of Southern California, USA Gale M. Lucas – University of Southern California’s Institute for Creative Technologies, USA Hae Young Noh – Stanford University, USA John E. Taylor, Georgia Tech, USA Submissions welcome until the end of September 2022 Advancements in sensing, actuation, and communication are converging to bring about new modes of interaction, experience, and entertainment. This convergence will lead towards different kinds of engagements with the spaces in which we live, work, play, and learn. The built environment is becoming an…
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Call: DRHA 2022: 26th Annual Conference for Digital Research in the Humanities and Arts
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Read more: Call: DRHA 2022: 26th Annual Conference for Digital Research in the Humanities and ArtsCALL FOR PAPERS, PANELS, WORKSHOPS, ARTWORKS AND PERFORMANCES DRHA –the 26th Annual Conference for Digital Research in the Humanities and Arts September 4-7, 2022 Kingston School of Art, London, UK https://www.drha.uk/2022/ Deadline extended until April 30th, 2022 DRHA –the 26th Annual Conference for Digital Research in the Humanities and Arts –will bring together artists, scholars, educators, curators, digital researchers, and entrepreneurs interested in the ways digital technology intersects with the arts and humanities. The 2022 conference theme is ‘Digital Sustainability’ in light of the immediate challenges posed by the Covid-19 pandemic and the longer-term shadow of climate catastrophe. Since its…
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Call: Mediated Conversation minitrack of Hawaii International Conference on System Sciences (HICSS-56)
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Read more: Call: Mediated Conversation minitrack of Hawaii International Conference on System Sciences (HICSS-56)[Note: For other HICSS tracks and minitracks related to presence see https://hicss.hawaii.edu/tracks-and-minitracks/ –Matthew] Call for Papers Mediated Conversation minitrack https://mediatedconversation.wordpress.com/ HICSS – Hawaii International Conference on System Sciences January 3-6, 2023 Hyatt Regency Maui, Hawaii, USA http://hicss.hawaii.edu/ Submission deadline: June 15, 2022 Dear colleague, We invite you to submit your research to the HICSS Mediated Conversation minitrack. This minitrack focuses on the study of conversations taking place on digital and social media. Conversations are at the core of human communication. Mediated conversations can use text, emoticons, audio, images, or video, or any combination thereof. The minitrack welcomes research on conversations…
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Call: Panelists for “Training the Trainer: Best Practices for Virtual Meeting Platforms” at NCA 2022
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Read more: Call: Panelists for “Training the Trainer: Best Practices for Virtual Meeting Platforms” at NCA 2022Call for Panelists “Training the Trainer: Best Practices for Virtual Meeting Platforms” At NCA 2022, the 108th Annual Convention of the National Communication Association November 17-20, 2022 New Orleans, Louisiana, USA https://www.natcom.org/nca-108th-annual-convention-honoring-place-people-liberation-advocacy-community-and-environment Submission deadline: March 28, 2022 Panel organizer and chair: Penny Joyner Waddell, PennyJoynerWaddell@gmail.com Regardless of whether you are involved with a business, K-12 education, community college, technical college, or a university, professional development is expected and required by most industry leaders. Responding to NCA’s 2022 Theme of PLACE, this training session will address Community, Environment, and Location as it pertains to training and development. Post-COVID, virtual meeting platforms…
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