Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Bridge Session on AI and Robotics at AAAI 2023
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Read more: Call: Bridge Session on AI and Robotics at AAAI 2023Call for Papers and Proposals AAAI 2023 – Bridge Program Bridge Session on AI and Robotics Part of the Thirty-Seventh Association for the Advancement of Artificial Intelligence (AAAI) Conference on Artificial Intelligence February 7 – 14 2023 Washington, DC, USA Bridge Session: https://www.istc.cnr.it/en/content/aaai-23-bridge-session-artificial-intelligence-and-robotics AAAI Bridge Program: https://aaai.org/Conferences/AAAI-23/bridge-program/ Submission deadline: November 18, 2022 CONTEXT Artificial Intelligence (AI) and Robotics are strongly connected areas since the early days of AI. On the one hand, AI principles and methods play a crucial role in several areas of Robotics research and are pervasively exploited at various levels of robot architectures. On the other hand,…
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Call: UMAP 2023 – 31st ACM Conference on User Modeling, Adaptation and Personalization
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Read more: Call: UMAP 2023 – 31st ACM Conference on User Modeling, Adaptation and PersonalizationCall for Papers UMAP ‘23: 31st ACM Conference on User Modeling, Adaptation and Personalization June 26 – 29, 2023 St. Raphael Resort, Limassol, Cyprus https://www.um.org/umap2023/ Deadline for paper abstracts: January 19, 2023 ACM UMAP is the premier international conference for researchers and practitioners working on systems that adapt to individual users or groups of users, and that collect, represent, and model user information. ACM UMAP is sponsored by ACM SIGCHI and SIGWEB. User Modeling Inc., as the core Steering Committee, oversees the conference organization. The proceedings, published by ACM, will be part of the ACM Digital Library. The theme of…
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Call: Second workshop on sociAL roboTs for peRsonalized, continUous and adaptIve aSsistTance (ALTRUIST)
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Read more: Call: Second workshop on sociAL roboTs for peRsonalized, continUous and adaptIve aSsistTance (ALTRUIST)CALL FOR PAPERS Second edition of the workshop “sociAL roboTs for peRsonalized, continUous and adaptIve aSsistTance” (ALTRUIST) Held in conjunction with the 14th International Conference on Social Robotics (ICSR 2022) Florence, Italy December 13-16, 2022 Workshop: Date TBD Workshop: http://altruist.istc.cnr.it Conference: https://www.icsr2022.it/ Contact: ecosociobotics2022@gmail.com Paper submission deadline: November 25, 2022 The second edition of the workshop “sociAL roboTs for peRsonalized, continUous and adaptIve aSsistTance” (ALTRUIST) will be held during the 14th International Conference on Social Robotics (ICSR 2022), December 13th-16th, 2022. AIM Increased life expectancy is an achievement of modern societies thanks to the technological progress in health, living places, and quality…
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Call: Dying.Dialogues symposium (hybrid format)
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Read more: Call: Dying.Dialogues symposium (hybrid format)[While this Call is not explicitly or directly about presence there are clear overlaps with presence topics; e.g., see “Telepresence after Death” in the journal PRESENCE. –Matthew] Call for Submissions DYING.DIALOGUES January 27, 2023 Toronto, Canada and online https://www.dyingseries.ca/ Submission deadline: December 15, 2022 Dying.dialogues invites participants to share and reflect on design practice as it relates to end of life and grief – whether these be speculative exploratory works, community engagements, or interventions for specific groups or circumstances. The symposium will enable dialogue across multiple stakeholders, including – designers, artists, scholars, health care practitioners and the wider public. These…
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Call: Free via Zoom on Oct. 31: “Object-Based Media: Foundations of Interactive Storytelling with Audio and Video”
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Read more: Call: Free via Zoom on Oct. 31: “Object-Based Media: Foundations of Interactive Storytelling with Audio and Video”Call for Participation: “Object-Based Media: Foundations of Interactive Storytelling with Audio and Video” Professor Marian Ursu, School of Arts and Creative Technologies, University of York Monday October 31, 2022 at 13:00 UTC/GMT Free online: Join with Zoom: https://york-ac-uk.zoom.us/j/98314794142?pwd=QllhOWcwQzd1MWhRM21GS1FOYkpHdz09 The latest in a series of BCS Monthly Online Seminars on Human Computer Interaction and User Experience Presented by British Computer Society Interaction Group and the journal Interacting with Computers https://hciuxseminars.org/ Everyone who is interested in HCI and UX is welcome to join, whether you are a student, practitioner, researcher, teacher or just interested. Seminars will be a mix of presentations by…
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Call: Eco-socio-botics 2022 – Social Robotics for sustainability (ICSR 2022 Workshop)
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Read more: Call: Eco-socio-botics 2022 – Social Robotics for sustainability (ICSR 2022 Workshop)Call for Abstracts Eco-socio-botics 2022 – Social Robotics for sustainability @ The 14th International Conference on Social Robotics (ICSR 2022) Florence, Italy December 13-16, 2022 Workshop: December 16, 2022 Workshop: https://sites.google.com/view/ecosociobotics2022/home Conference: https://www.icsr2022.it/ Contact: ecosociobotics2022@gmail.com Important Dates: Paper submission: November, 14, 2022 Notification of acceptance: November, 20, 2022 Workshop: December, 16, 2022 We are interested in submissions of original research on Social Robotics and sustainability, or related transdisciplinary research in fields relevant to Social Robotics. The submissions, in the form of abstracts (min 500, max 1000 words), should explore one or more specific aspects of the relationship between Social Robotics…
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Call: 9th International Symposium on End-User Development (IS-EUD 2023)
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Read more: Call: 9th International Symposium on End-User Development (IS-EUD 2023)Call for Papers 9th International Symposium on End-User Development (IS-EUD 2023) June 6-8, 2023 Cagliari, Italy https://cg3hci.dmi.unica.it/iseud2023/ Regular and Short papers submission deadline: March 1, 2023 End-User Development (EUD) aims to empower end-users who are not necessarily experts in technology development, to create their own technology to address their specific needs. These technologies might include mobile, web or software systems, IoT solutions, physical computing devices or machine learning systems. IS-EUD is a bi-annual event, that gathers researchers interested to extend our knowledge about how to design end-user development technologies and to provide scientific accounts of phenomena surrounding end-user development practices.…
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Call: “Designing EdTech and Virtual Learning Environments” issue of MDPI Multimodal Technologies and Interaction
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Read more: Call: “Designing EdTech and Virtual Learning Environments” issue of MDPI Multimodal Technologies and Interaction[Important note: I usually avoid posting Calls for Papers that involve the requirement that authors pay a fee for submission and/or publication but do so when the topic is particularly relevant to the presence community. In these cases, as with the Call below, I add an explicit note near the top of the post specifying the fee – in this case, 1600 CHF (Swiss Francs), which is approximately 1600 USD. For more information about these fees, see AJE Scholar’s “Understanding Submission and Publication Fees” and Wikipedia’s entry on Article Processing Charges. –Matthew] Call for Papers “Designing EdTech and Virtual Learning…
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Call: “Conceptual Engineering and Socially Disruptive Technologies” issue of Ethics and Information Technology
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Read more: Call: “Conceptual Engineering and Socially Disruptive Technologies” issue of Ethics and Information Technology[Note: See the journal’s website for other presence-related Calls. –Matthew] Call for Papers Special Issue on Conceptual Engineering and Socially Disruptive Technologies Journal: Ethics and Information Technology https://link.springer.com/collections/dbbebbcjia Submission deadline: February 28, 2023 Despite its “engineering” metaphor, little work on conceptual engineering has focused on the role of technology in changing and disrupting concepts. In the philosophy of technology, by contrast, increasing attention is given to the ways in which technologies challenge fundamental ethical and ontological concepts. The aim of this special issue of Ethics & Information Technology is to explore questions at the intersection of conceptual engineering and philosophy…
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Call: 7th Annual International GamiFIN Conference 2023
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Read more: Call: 7th Annual International GamiFIN Conference 2023Call for Papers 7th Annual International GamiFIN Conference 2023 April 18 – April 21, 2023 Levi, Finland Conference website: http://gamifinconference.com/ Full CFP and instructions: http://gamifinconference.com/cfp2023/ GamiFIN will again be held in the snowy and magical Lapland of Finland, 200 km north from the Arctic Circle. GamiFIN 2023 conference welcomes paper submissions, posters, and doctoral consortium applications. IMPORTANT DATES December 20th, 2022: Full papers submission deadline February 6th, 2023: Notifications of acceptance/rejection sent to authors February 13th, 2023: Submissions deadline for posters and doctoral consortium notes February 20th, 2023: Deadline for camera-ready full papers February 20th, 2023: Notification of acceptance for…
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Call: Chapters for “Agent, Assembled: The Relational and Technical Anatomy of Social Robots”
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Read more: Call: Chapters for “Agent, Assembled: The Relational and Technical Anatomy of Social Robots”CALL FOR CHAPTER PROPOSALS Agent, Assembled: The Relational and Technical Anatomy of Social Robots Editor: Jaime Banks, Syracuse University Publisher: Peter Lang, Digital Formations Series https://bit.ly/AgentAssembled Chapter proposals due by: November 30, 2022 Agent, Assembled will be a curated volume that unpacks the complexity of social robots – not as monoliths but as sociotechnical assemblages, pieced together from embodied features like gender cues and anthropomorphic containers to technical features like learning systems and sensors. Each chapter will account for the empirical, theoretical, philosophical, and/or critical understandings of very discrete robot components or dimensions. Altogether, the chapters will contribute to an…
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Call: Game Studies Area: 2023 PCA/ACA National Conference
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Read more: Call: Game Studies Area: 2023 PCA/ACA National Conference[Note: There are several other Areas that might be relevant for presence, including Communication & Digital Culture, Psychology and Popular Culture, Radio and Audio Media, Virtual Identities and Self-Promoting and Visual Culture. See https://pcaaca.org/areas for details. –Matthew] Call for Papers: Game Studies Area 2023 Popular Culture Association/American Culture Association National Conference April 5-8, 2023 San Antonio, TX, USA https://pcaaca.org/area/game-studies https://pcaaca.org/conference/2023 Deadline for Paper Proposals: December 20, 2022 The Game Studies area of the National Popular Culture Association and the American Culture Association Conference invites proposals for papers and panels on games and game studies for the Popular Culture Association/ American Culture Association…
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