Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: 1st European Workshop on HCI Design and Evaluation: The influence of domains
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Read more: Call: 1st European Workshop on HCI Design and Evaluation: The influence of domainsESF COST action IC0904 – TwinTide (http://www.twintide.org/) in collaboration with SIGCHI Cyprus (http://cyprus.acm.org/) is organizing the 1st European Workshop on HCI Design and Evaluation: The influence of domains. The workshop will take place at the Apollonia Beach Hotel (http://bit.ly/fnewyy) in Limassol, Cyprus on the 8th of April 2011. Although registration is FREE participants need to register using the workshop website by 10 March 2011. We welcome contributions from researchers and practitioners, from designers and educators. Please send all inquiries to cyconferences@gmail.com. The call for papers follows: CALL FOR PAPERS 1st European Workshop on HCI Design and Evaluation: The influence of…
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Call: International Journal of Technoethics (IJT)
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Read more: Call: International Journal of Technoethics (IJT)CALL FOR PAPERS EXTENDED SUBMISSION DEADLINE: April 1, 2011 INTERNATIONAL JOURNAL OF TECHNOETHICS (IJT) Official publication of the Information Resources Management Association www.igi-global.com/ijt Editor-in-Chief: Rocci Luppicini, University of Otttawa, Canada Published: Quarterly (both in Print and Electronic form) MISSION OF IJT: Prospective authors are invited to submit manuscripts for possible publication in the International Journal of Technoethics (IJT). The mission of the International Journal of Technoethics (IJT) is to evolve technological relationships of humans with a focus on ethical implications for human life, social norms and values, education, work, politics, law, and ecological impact. This journal provides cutting-edge analysis of…
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Call: Embodied, Distributed and Extended Cognition: Philosophical Perspectives Workshop
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Read more: Call: Embodied, Distributed and Extended Cognition: Philosophical Perspectives WorkshopEmbodied, Distributed and Extended Cognition: Philosophical Perspectives Workshop Department of Philosophy, Universitat Autònoma de Barcelona March 24-25, 2011 Organized by TECNOCOG Research Group Note: Call for Posters/Best Student Poster Competition (supported by Cognitive Science Society) http://tecnocogworkshoponcognition.wordpress.com// The workshop aims at discussing philosophical issues in post-cognitivist cognitive science, especially recent approaches such as embodied cognition, the extended mind and socially distributed cognition. Participation is free, but please register by sending an email to saray.ayala@uab.es…
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Call: 2nd International Workshop on Evaluating Player Experience in Games (epex11)
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Read more: Call: 2nd International Workshop on Evaluating Player Experience in Games (epex11)2nd International Workshop on Evaluating Player Experience in Games (epex11) Bordeaux, 28 June 2011 Workshop in conjunction with the Foundations of Digital Games (FDG) Conference 2011 There is a rapidly growing interest in evaluating player experience in games context, as well as other forms of digital interactive entertainment, for example via applying psychophysiological signals and user telemetry to obtain data on the user experience and the interaction between user and game, Developing useful methods for evaluating player experience in games is paramount for the design of interfaces that can better account for the user experience while interacting with different media…
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Call: Special issue of Ergonomics on “Brain-Computer Interface (BCI) and Ergonomics”
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Read more: Call: Special issue of Ergonomics on “Brain-Computer Interface (BCI) and Ergonomics”Call for Papers – Special Issue of Ergonomics Brain-Computer Interface (BCI) and Ergonomics You are cordially invited to make a contribution to a special issue of Ergonomics (http://www.informaworld.com/smpp/title~db=all~content=g931448109), entitled “Brain-Computer Interface (BCI) and Ergonomics.” The primary goal of this special issue is to explore human factors and ergonomics issues involved in designing, developing, evaluating and implementing brain-computer interface (BCI) systems for users with and without severe motor disabilities by including contributions from researchers in different disciplines. As a valuable augmentative communication system, BCI has recently gained considerable research interest, especially for those who have lost all voluntary muscle control.…
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Call: 11th conference on Humans&Computers 2011
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Read more: Call: 11th conference on Humans&Computers 2011CALL FOR PAPERS aboutMEDIA ABOUTtomorrow – überMEDIEN ÜBERmorgen 11th conference on Humans&Computers 2011 – Mensch&Computer 2011 by the Gesellschaft für Informatik (Society of Computer Science) and the German UPA. Conference languages: German and English Web: http://english.uebermedien.org/ Types of Contributions: Long papers Short papers (posters) Visions beyond tomorrow Exhibition with accompanying short-and long contributions Workshops Tutorials Timeline March 20th 2011: Submission deadline End of May 2011: Author notification June 12th 2011: Camera ready copy must be received (The proceedings are going to be published under open access by Oldenbourg Wissenschaftverlag) June 12th 2011: Workshop paper submission deadline / deadline for submitting…
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Call: Log In: Making Sense of Social Networks
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Read more: Call: Log In: Making Sense of Social NetworksLog In: Making Sense of Social Networks Skepsi’s Fourth Annual Multi-disciplinary Conference University of Kent Friday, 27 May 2011 At the threshold of the twenty-first century, people all over the world were getting used to the notion of email, which soon came to replace, almost completely, the more traditional pen and paper. At the same time, the virtual spaces of chat rooms and instant messaging applications were establishing themselves as new means of socialisation. Now a decade has passed and email and IM clients are already becoming obsolete, overcome by the spread of social networks. What has the social network…
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Call: American Telemedicine Association Annual Meeting (ATA 2011)
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Read more: Call: American Telemedicine Association Annual Meeting (ATA 2011)ATA 2011 American Telemedicine Association 16th Annual International Meeting & Exhibition May 1-3, 2011 Tampa, Florida The ATA Annual Meeting is the premier educational and networking event for individuals involved in health technology and remote medical services. ATA 2011 is a forum for reaching the world’s largest gathering of telehealth professionals–over 4000 researchers, clinicians, administrators, technicians and entrepreneurs, all focused on the development of telemedicine. It is the single most important telehealth event of the year!…
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The First Workshop on Pervasive Urban Applications (PURBA 2011)
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Read more: The First Workshop on Pervasive Urban Applications (PURBA 2011)PURBA 2011 – CALL FOR PAPERS The First Workshop on Pervasive Urban Applications (PURBA) In conjunction with Pervasive 2011 San Francisco | June 12-15, 2011 http://purba.mit.edu/ Submission Deadline: February 4, 2011 Selected extended papers will be considered for possible fast track publication in the PERVASIVE AND MOBILE COMPUTING (PMC) journal published by Elsevier. The IBM award is given to the best student paper presented at the PURBA 2011 workshop. Over the past decade, the development of digital networks and operations has produced an unprecedented wealth of information. Handheld electronics, location devices, telecommunications networks, and a wide assortment of tags and…
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Call: International Conference on the Social Aspects of Digital Gaming
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Read more: Call: International Conference on the Social Aspects of Digital GamingCALL FOR PAPERS The social side of gaming: International Conference on the Social Aspects of Digital Gaming Thursday 21 July to Saturday 23 July 2011 University Hohenheim, Stuttgart, Germany Topic In the past decade, digital games have become a widely accepted form of media entertainment, even outside the traditional ‘core gamer’ segment. In tandem with this shift into the mainstream media market, we have seen an increasing interest in ‘social’ multiplayer gaming activities, from both the audience and the gaming industry. The development of social games is of great academic interest. Wide-ranging studies have been initiated to investigate the sociality…
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Call: World Conference on Innovative Virtual Reality (WINVR2011)
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Read more: Call: World Conference on Innovative Virtual Reality (WINVR2011)Call For Papers ASME 2011 World Conference on Innovative Virtual Reality (WINVR2011) http://www.asmeconferences.org/WINVR2011/CallForPapers.cfm WINVR (The World Conference on INnovative Virtual Reality) 2011 will bring together international leaders from academia and industry to discuss state of the art research and practice in the use of Virtual Reality to solve industrial problems. The conference builds on the previous success of WinVR09 and WinVR10. The WIN VR 2011 Scientific Programme Committee invite academics, researchers, engineers and students from around the world to submit Draft Papers for their consideration. Over 30 conference sessions, including Plenary and Keynote speaker sessions, will be organised into tracks,…
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Call: 10th International Conference on Interaction Design and Children (IDC 2011)
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Read more: Call: 10th International Conference on Interaction Design and Children (IDC 2011)CALL FOR SUBMISSIONS IDC 2011 – The 10th International Conference on Interaction Design and Children – In cooperation with ACM-SIGCHI University of Michigan Ann Arbor, Michigan, USA June 19-23, 2011 http://www.idc2011.net/ CONFERENCE OVERVIEW For young people today, technology is pervasive in many aspects of life as they learn and play using computers and other technological devices, build and maintain friendships, and engage in innovative learning experiences and other creative activity. IDC 2011 continues the IDC tradition of exploring and expanding the landscape of interaction design and children to understand children’s needs and how to design for them by gathering the…
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