Category: Calls
Calls for submissions to, and/or particpation in, conferences, journals, edited books, research projects and other endeavors related to presence
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Call: Philosophy of Virtual and Augmented Reality Workshop
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Read more: Call: Philosophy of Virtual and Augmented Reality WorkshopCall For Registrations Philosophy of Virtual and Augmented Reality Workshop University of Glasgow, 26th – 27th June 2017 The Centre for the Study of Perceptual Experience is pleased to announce the Philosophy of Virtual and Augmented Reality Workshop to be held at the University of Glasgow on Monday 26th & Tuesday 27th June. Augmented and Virtual Reality (AR/VR) devices are rapidly becoming part of our everyday lives. This emerging technology lets users experience wholly virtual environments (like distant places, times, or even fantasy worlds) in VR, or virtual objects in the real world (Pokemon in your garden, a virtual engine…
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Call: Chapters for “Cases on Immersive Virtual Reality Techniques”
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Read more: Call: Chapters for “Cases on Immersive Virtual Reality Techniques”Call for Book Chapters: Cases on Immersive Virtual Reality Techniques To be published by IGI Global http://www.igi-global.com/publish/call-for-papers/call-details/2768 Proposal Submission Deadline: June 30, 2017 Currently, we’re in the early stages of editing “Cases on Immersive Virtual Reality Techniques” to be published by IGI Global (www.igi-global.com) scheduled for release in April/May 2018. In order to strengthen the overall quality of this important publication, we’re looking for possible proposals, reviewers, and the editorial advisers for this valuable reference. Hence, I would like to invite experts from both industry and academia. If this invitation is agreeable to you and does not conflict with your…
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Call: VR, AR for Autonomous Driving and Intelligent Vehicles – Special issue of Presence
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Read more: Call: VR, AR for Autonomous Driving and Intelligent Vehicles – Special issue of PresenceSPECIAL ISSUE of Presence: Teleoperators and Virtual Environments Virtual and Augmented Reality for Autonomous Driving and Intelligent Vehicles Submission deadline: October 15, 2017 SCOPE OF THE SPECIAL ISSUE It is forecasted that augmented reality (AR) and virtual reality (VR) automotive applications will increase road safety, bring intuitive activities to driving, and finally enhance driving experience. AR/VR technology may also help on the transition towards automated driving. AR head-up-displays (HUDs) may soon overlay 3D navigation instructions onto road geometry and moving obstacles like vulnerable road users (pedestrians, bikers, wheel-chair users) and other vehicles may be highlighted to calm down the driver-passenger and…
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Call: Unpublished works for a meta-analysis of emotional expressiveness in virtual agents and robots
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Read more: Call: Unpublished works for a meta-analysis of emotional expressiveness in virtual agents and robotsCall for (unpublished) works for a meta-analysis of emotional expressiveness in virtual agents and robots From: Astrid Rosenthal-von der Pütten Date: Wed, 31 May 2017 Dear colleagues, For a meta-analysis of emotional expressiveness in virtual agents and robots we are seeking (unpublished) papers and (unpublished) data-sets. In addition to our literature search queries in different online libraries, we are writing the community in the attempt to gather papers that were presented in workshops without proceedings and unpublished works. We are interested in any kind of experimental study comparing different emotional displays or behaviors of virtual agents or robots (be it facial,…
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Call: Third International Congress on Love and Sex With Robots (LSR 2017)
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Read more: Call: Third International Congress on Love and Sex With Robots (LSR 2017)Call for Papers LSR 2017 Third International Congress on Love and Sex With Robots 19-20 December, 2017 Goldsmiths, University of London, UK http://loveandsexwithrobots.org/ Submission Deadline: 1 August 2017 Within the fields of Human-Computer Interaction and Human-Robot Interaction, the past few years have witnessed a strong upsurge of interest in the more personal aspects of human relationships with these artificial partners. This upsurge has not only been apparent amongst the general public, as evidenced by an increase in coverage in the print media, TV documentaries and feature films, but also within the academic community. The International Congress on Love and Sex…
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Call: 11th Conference on the Philosophy of Computer Games
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Read more: Call: 11th Conference on the Philosophy of Computer GamesCall for Papers 11th Conference on the Philosophy of Computer Games Kraków, Poland November 29-December 1, 2017 2017.gamephilosophy.org and gamephilosophy.org Deadline for submissions is Midnight GMT, September 01, 2017 ACTION IN COMPUTER GAMES We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 11th International Conference on the Philosophy of Computer Games, to be held in Kraków, Poland, November 29-December 1, 2017. The notion of action connects central topics in the study of games to philosophical problems such as questions of will, intentionality and the…
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Call: 3rd EAI International Conference on Smart Objects and Technologies for Social Good
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Read more: Call: 3rd EAI International Conference on Smart Objects and Technologies for Social GoodCALL FOR PAPERS Goodtechs 17 3rd EAI International Conference on Smart Objects and Technologies for Social Good Including Special Session on Serious Games to Improve Quality of Life Pisa, Italy 29th November – 1st December 2017 http://goodtechs.eu/2017/show/home Deadline for submitting papers: 1st July 2017 SCOPE OF THE CONFERENCE: By social good we refer to a “good” or a service that benefits the largest number of people in the largest possible way. Some classic examples of social goods are, of course, healthcare, safety, environment, democracy, and human rights, but we can add to this classic list even communication, art, entertainment and…
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Call: “The Place of Memory and Memory of Place” International Conference
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Read more: Call: “The Place of Memory and Memory of Place” International Conference“The Place of Memory and Memory of Place” International Conference 14 October 2017 – Cambridge, UK Organised by London Centre for Interdisciplinary Research and Interdisciplinary Research Foundation Paper proposals due 30 June 2017 Memory is a major theme in contemporary life, a key to personal, social and cultural identity. Scholars have studied the concept from different perspectives and within different disciplines: philosophy, sociology, anthropology, geography, architecture, urban design, and the interdisciplinary “place studies”. According to Pierre Nora, places of memory or lieux de mémoire refer to those places where “memory crystallizes and secretes itself”; the places where the exhausted capital…
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Call: GCAI 2017 – 3rd Global Conference on Artificial Intelligence
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Read more: Call: GCAI 2017 – 3rd Global Conference on Artificial IntelligenceCALL FOR PAPERS GCAI 2017 – 3rd Global Conference on Artificial Intelligence Miami, USA 18th-22nd October 2017 http://easychair.org/smart-program/GCAI2017/ Submission Deadlines: Abstract: June 30th, 2017 – Paper: July 7th, 2017 The 3rd Global Conference on Artificial Intelligence (GCAI 2017) will be held at the Courtyard Marriott hotel in Coconut Grove, 18-22 October 2017. New this year, research articles on Affective Computing, Intelligent Virtual Agents, and Intelligent User Interfaces are strongly encouraged. For details concerning the conference program, paper submission, and guidelines please visit our conference website at: http://easychair.org/smart-program/GCAI2017/ AIMS, SCOPE, AND ORGANIZERS The 3rd Global Conference on Artificial Intelligence will be…
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Call: 43rd National Stereoscopic Association Convention
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Read more: Call: 43rd National Stereoscopic Association ConventionThe 43rd National Stereoscopic Association Convention 2017 3D-Con & ISU Congress August 8-14, 2017 • Hotel Irvine Jamboree Center • Irvine, CA http://3d-con.com/ Come immerse yourself in some spectacular 3D over six action-packed days! This joint ISU World Congress and National Stereoscopic Association Annual Convention (3D-Con) will offer the best of both experiences, and will be the place to find a cutting-edge stereo theater, informative workshops, a stereoscopic art exhibition, image competitions, room hopping, a 3D auction, a large trade fair, and a technical exhibit of new equipment and displays. Plus, you’ll enjoy excursions to unique attractions in Southern California.…
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Call: Participatory Design Conference (PDC) – ‘Participatory Design, Democracy and Politics’
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Read more: Call: Participatory Design Conference (PDC) – ‘Participatory Design, Democracy and Politics’Call for Papers and Participation The 16th biennial Participatory Design Conference (PDC) “Participatory Design, Democracy and Politics” 201-24 August 2018 Hasselt & Genk, Belgium http://www.pdc2018.org Full papers deadline: 10 November 2017 The Participatory Design Conference (PDC) is a conference with a long history in bringing together scholars who present research on the direct involvement of people in design, development, implementation, and appropriation activities of information and communication technologies, spaces, artefacts, and services. PDC brings together a multidisciplinary and international group of researchers and practitioners encompassing a wide range of issues that emerge around participatory design, encountered and discussed in multiple…
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Call: Perceiving Video Games – Young Academics Workshop at Clash of Realities 2017
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Read more: Call: Perceiving Video Games – Young Academics Workshop at Clash of Realities 2017Call for Papers Perceiving Video Games Young Academics Workshop – Pre-conference event at the Clash of Realities 2017 Monday, November 6, 2017 Location: Cologne Game Lab (Cologne, Germany), www.colognegamelab.de http://clashofrealities.com/2017/perceiving-video-games/ Organized by the Cologne Game Lab, TH Köln – University of Applied Sciences (Germany) in cooperation with IT University of Copenhagen (Denmark) Workshop committee: Federico Alvarez (CGL), Curtis Maughan (CGL), Michael S. Debus (ITU) Submission deadline for abstracts: July 28 Whenever we interact with video games we engage in different modes of perception. Video games are complex artifacts that bombard players with myriad stimuli, prompting them to act in particular…
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Recent Posts
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