Author: Matthew Lombard


  • NASA launch software goes from the simulator to the classroom

    [From TechNewsDaily]   NASA Launch Software Goes From the Simulator To the Classroom By Stuart Fox, TechNewsDaily Staff Writer 13 May 2010  NASA has converted the space shuttle simulator software used to train astronauts into an educational tool for teaching middle school students how to apply their math, science and engineering knowledge. The program, called the Kennedy Launch Academy Simulation System (KLASS), allows students to play the role of mission control engineers for a simulated space shuttle launch.…

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  • Call: Create10, “the conference for innovative interaction design”

    Create10 :: the conference for innovative interaction design 30th June – 2nd July 2010 Edinburgh Napier University, Edinburgh UK http://www.create-conference.org/ The provisional programme is online now, early registration ends 31st May. The Create conference centres on interaction design, a young discipline with roots in human-computer interaction, ergonomics, product and graphic design, multi-media and art. An interaction designer is a difficult person to pigeon hole and can be found in mobile phone companies, consumer product manufacturers, design consultancies, as a single practitioner, or within academic computing and design departments. As well as presentations of academic research and student work, the conference…

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  • Virtual reality used to transfer men’s minds into a woman’s body

    [From The Guardian] Virtual reality used to transfer men’s minds into a woman’s body Researchers projected men’s sense of self into a virtual reality woman, changing the way they behaved and thought Ian Sample guardian.co.uk, Wednesday 12 May 2010 Scientists have transferred men’s minds into a virtual woman’s body in an experiment that could enlighten the prejudiced and shed light on how humans distinguish themselves from others. In a study at Barcelona University, men donned a virtual reality (VR) headset that allowed them to see and hear the world as a female character. When they looked down they could even…

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  • Call: Transnational Times: Locality, Globality and Mobility in Technology Design and Use

    Call for Papers: Transnational Times: Locality, Globality and Mobility in Technology Design and Use A workshop at Ubicomp 2010 September 26, 2010 Copenhagen, Denmark Organizers: Irina Shklovski, Silvia Lindtner, Janet Vertesi, Paul Dourish We seek interdisciplinary scholars interested in exploring the role of ubiquitous computing, the use of information and communication technologies and the politics of technological design in transnational settings to participate in our workshop, TRANSNATIONAL TIMES, at Ubicomp 2010. Through this workshop we aim to expand our current scholarly vocabulary for the conceptualization of information and communication technologies (ICTs) in addressing the interplay of local and global user…

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  • Digital Depth synthesizes 3-D scenes from existing 2-D video for smart phones and more

    [From MIT’s Technology Review; a 3:04 minute video is here]  May/June 2010 TR10: Mobile 3-D Smart phones will take 3-D mainstream By Annalee Newitz This article is part of an annual list of what we believe are the 10 most important emerging technologies. See the full list here. The Samsung B710 phone looks like a typical smart phone, but something unexpected happens when the screen is moved from a vertical to a horizontal orientation: the image jumps from 2-D to 3-D. The technology that produces this perception of depth is the work of Julien Flack, CTO of Dynamic Digital Depth,…

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  • Call: BNAIC 2010: The 22nd Benelux Conference on Artificial Intelligence

    SECOND CALL FOR PAPERS BNAIC 2010: The 22nd Benelux Conference on Artificial Intelligence Luxembourg, October 25-26 2010 http://bnaic2010.uni.lu Organised by: Computer Science and Communication Research Unit (CSC), University of Luxembourg Interdisciplinary Centre for Security, Reliability and Trust (SnT), University of Luxembourg Centre de Recherche Public Henri Tudor Introduction BNAIC is an international scientific conference for research in Artificial Intelligence. The BNAIC conferences series was initiated in 1988 by the Netherlands Association for Artificial Intelligence (later incorporating Belgium and Luxembourg to become the Benelux Association for AI) in order to promote research in AI among Benelux AI researchers, scientists and engineers…

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  • New technology helps visually impaired to ‘see’ emotions

    [A press release from Umea University via expertanswer]   New technology helps visually impaired to ‘see’ emotions 27/04/10 Without vision it’s impossible to interpret facial expressions, or so it’s believed. Not any more. Shafiq ur Réhman, Umeå University, presents a new technology in his doctoral thesis – a Braille code of emotions. “It gives new opportunities for social interactions for the visually impaired,” he says. Lacking the sense of vision can be very limiting in a person’s daily life. The most obvious limitation is probably the difficulty of navigation, but small details in everyday life, which seeing people take for…

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  • Call: Workshop on Exploring Collaboration with Shareable Interfaces

    Workshop on Exploring Collaboration with Shareable Interfaces **Update: we’re delighted to be able to announce that Pierre Dillenbourg will be the third keynote speaker at this event** 16th and 17th of September 2010 Call for participation: deadline 28th May 2010 This 2-day workshop at the University of Sussex aims to bring together researchers from across disciplines who are analyzing interaction, talk and gesture, involved in the development of collaboration. It will focus on how shareable interfaces can both support and help us understand processes of collaboration associated with typical and atypical development. It follows from the highly successful workshops on…

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  • New graphics tech promises speed, hyperrealism

    [From Wired’s GadgetLab blog (“Hardware that rocks your world”)]   New Graphics Tech Promises Speed, Hyperrealism By Priya Ganapati April 22, 2010 Chipmakers have spent billions of dollars over the decades to create specialized processors that can help make computer graphics ever more realistic and detailed. Now an Australian hobbyist says he has created a technology that can churn out high-quality, computer-generated graphics for video games and other applications without the need for graphics chips or processor-hungry machines. “Major companies have got to a point where they improve the polygon-count in graphics-rendering by 22 percent a year,” says Bruce Dell,…

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  • Call: MobileHCI Workshop on Using Audio and Haptics for Delivering Spatial Information via Mobile Devices

    CALL FOR PAPERS: MobileHCI Workshop on Using Audio and Haptics for Delivering Spatial Information via Mobile Devices http://www.haptimap.org/events/organized-events/mobilehci.html Tuesday, September 7th, 2010 Lisbon, Portugal Submission deadline: May 10, 2010 Orientation and navigation are very important skills for getting along in daily life. The acquisition and use of these skills is based on the processing of visual, auditory and sensorimotor/kinesthetic information, denoting the relations between objects, places, and people. This multisensory information gives us cues about directions, distances, speed, headway, traffic, landmarks, obstacles, etc. With the recent availability of global positioning method, of comprehensive GIS systems, of powerful mobile computers and…

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  • Q&A with an avatar researcher

    [From The Wall Street Journal blog Digits (“Technology News and Insights”)] May 4, 2010 Q&A: A Real Study of Virtual Worlds By Alice Truong Students of Ulrike Schultze might know her better by her Second Life avatar, Uskla. That’s because the Southern Methodist University Cox School of Business professor utilizes the online game to connect to her students in an unusual way. Ms. Schultze, who teaches management and information technology, leads both an online and physical classroom — students have the option of attending either or both. But for her, Second Life goes beyond being a teaching tool. Ms. Schultze…

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  • Call: Gathering of Animated Lifelike Agents (GALA) at IVA 2010

    GALA (Gathering of Animated Lifelike Agents) at IVA 2010 September 20-22, 2010, Philadelphia http://iva2010.org/gala  NOTE: Change of submission email address (gala2010@ncl.ac.uk) Extension of Deadlines: 14th May 2010 – GALA short paper; 1st  June 2010 – GALA flash video submission Call for Participation GALA IN A NUTSHELL: GALA is an annual festival to showcase the latest Animated Lifelike Agents created by university students and academic or industrial research groups. GALA was launched in 2005. GALA provides:  The GALA Final event, to demonstrate the state-of-the-art in the technology of virtual humans. The GALA Jury Award for student projects and the GALA Public…

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