Author: Matthew Lombard


  • Call: History and Heritage in Games and Virtual Worlds – Games and Culture special issue

    CFP: History and heritage in games and virtual worlds: Special Issue of Games and Culture July 27, 2010 Title: History and heritage in games and virtual worlds: Special Issue of Games and Culture (SAGE). The virtual worlds of modern games provide a unique way for us to interact with our memories, interpretations, beliefs, and traditions. This can be the digital simulation and interpretation cultural heritage in the real world, or the equally real social legacies of online communities. We invite you to tackle the complex issues of making these histories come alive in this special issue of Games and Culture.…

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  • How much time would you spend in a ‘perfect’ virtual world?

    [From The Institute for Ethics and Emerging Technologies (IEET)] Life in a Virtual World Mike Treder Ethical Technology Posted: Jul 24, 2010 If you could live in a world that was just the way you wanted it to be, with specifications you’d chosen, customized and personalized to meet your every need and fulfill your fondest desires, would you spend all your time there? Or would you prefer to stay here, in the real world? As computers continue to gain speed and power at the rate of

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  • Call: ECSCW 2011 – The Twelfth European Conference on Computer Supported Cooperative Work

    The website of European Conference on Computer-Supported Cooperative Work can be found at http://www.ecscw2011.org/ ECSCW 2011 – The Twelfth European Conference on Computer Supported Cooperative Work ECSCW 2011 calls for submissions reporting on investigations into cooperation in real world settings, designs of innovative technologies to support collaboration, and studies dealing with the appropriation of these technologies. Conceptual work related to theory building is encouraged, as well. ECSCW is interested in cooperative settings in the workplace, in everyday life, and the civic society, and across boundaries between these spheres of life. Submissions should address the unfolding practices of everyday work and…

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  • iPhone apps like AR Drone adding data to cellphone images are taking flight

    [From The Wall Street Journal; more information about the AR Drones, including videos, is available here] [Image: Electronics-show attendees watched a demonstration of Parrot’s helicopter in January.] JULY 13, 2010 Reality Gets a Makeover With Jumps in Processing Power, Apps Adding Data to Cellphone Images are Taking Flight By KIMBERLY PETERSON PARIS—French electronics company Parrot SA plans next month to release a toy helicopter with a twist. The AR Drone has a pair of cameras to relay video to iPhones or iPads, which function as the remote control. The device also recognizes certain objects, such as other AR Drones, and…

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  • Call: INPUT_OUTPUT: Adaptive Materials and Mediated Environments symposium/exhibition

    INPUT_OUTPUT Adaptive Materials and Mediated Environments SPONSORED BY TEMPLE UNIVERSITY | TYLER SCHOOL OF ART | ARCHITECTURE DEPARTMENT The symposium and exhibition are part of the annual Design Philadelphia Festival. Symposium: Oct. 8 Exhibition: Oct. 6-19 Tyler School of Art, Main Campus “INPUT_OUTPUT: Adaptive Materials and Mediated Environments” will address the convergence of several significant and fundamental advancements in the ways that materials and environments are designed, evaluated, and experienced within architecture and related disciplines. The emergence of new and ultra-performing materials, parametric design and modeling tools, integrated design technologies, and developing digital fabrication and prototyping techniques establish an interconnected…

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  • How robots are evolving to teach and learn from children

    [From The New York Times, where the story includes a 3:23 minute video and other multimedia supplements] [Image: Andrea Thomaz, right, and Nick DePalma in 2009 with Simon, a robot being developed at Georgia Tech. Above left, Simon evaluating objects.] Students, Meet Your New Teacher, Mr. Robot By BENEDICT CAREY and JOHN MARKOFF LOS ANGELES — The boy, a dark-haired 6-year-old, is playing with a new companion. The two hit it off quickly — unusual for the 6-year-old, who has autism — and the boy is imitating his playmate’s every move, now nodding his head, now raising his arms. “Like…

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  • Call: 3rd International Conference on Interactive Digital Storytelling

    Registration opens for ICIDS 2010 Early registration deadline Sept 7th 3rd International Conference on Interactive Digital Storytelling 01-03 November 2010, Edinburgh, UK http://www.macs.hw.ac.uk/icids2010 ICIDS is the premier international event on Interactive Digital Storytelling (IDS), showcasing work that seeks to redefine the experience of narrative through interactive simulations of computer-generated story worlds in interactive entertainment, computer games, education, therapy and other interactive digital applications.…

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  • What does your avatar say about you?

    [From Discovery News] What Does Your Avatar Say About You?  Analysis by David Teeghman Thu Jul 29, 2010 The website Second Life lets users create a completely new identity in virtual reality. Tall people can become short and animals can pretend to be humans, because on the Internet, nobody knows you’re a dog. But even with the range of possibilities to completely change your online personality and become all you ever dreamed of, you won’t. Researchers at Concordia University in Canada report in the journal Psychology and Marketing that online avatars usually reflect the personality of their creators.…

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  • Job: PhD position in Absorption in Film Viewing project at Amsterdam School for Communications Research

    The Amsterdam School for Communications Research PhD Position Opening: Absorption in Film Viewing The Amsterdam School for Communications Research currently has a four year PhD vacancy. We are looking for a researcher who has knowledge of (cognitive) theories of narrative and film and wants to study experiential states in film viewers. Experience in psychological experimentation is also absolutely necessary. Interest in manufacturing film materials for the experiments is a recommendation. A scholarship sufficient for costs of living and tuition is related to the position. Deadline for applications is Sept. 12 2010. For details, applications and all correspondence see: http://www.ascor.uva.nl/vac4.html…

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  • Meeting virtual older self helps people save for future

    [From The Montreal Gazette] Age now, save more for later By DOROTHY LIPOVENKO, Freelance Shortly before the Great Bull Market of the 1990s topped out, advance warning came of a most unusual birthday gift. A television makeup artist with a deft hand for special effects agreed to sit me in her chair, dip into her pots of magic, and “age” me. Turns out a sneak preview of version 70.0 is more prescient than anyone could have imagined. New research suggests that showing someone how they’ll look when they’re old (through digital tinkering of the face) can add up to extra…

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  • Call: Liverpool Biennial 2010: Touched Conference

    Liverpool Biennial 2010: Touched Conference Saturday 18 September 2010 from 11.00 – 17.00 at LJMU Art & Design Academy, Liverpool The conference is part of Touched, the International exhibition for Liverpool Biennial 2010, which opens on 18 September and runs until 28 November. Speakers include: Tehching Hsieh, artist; Alfonso Lingis, philosopher and Professor of Philosophy Emeritus of Penn State University; Coco Fusco, artist, writer and Chair of the Fine Art Department at Parsons/The New School for Design.; Tania Bruguera, artist; Mark Waugh, Director of Afoundation and Co-director of the International Curators Forum (ICF); Prof. Steven Connor, writer, critic, broadcaster and…

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  • Anybot: The robot that visits your cubicle

    [From CNN] The robot that visits your cubicle By John D. Sutter, CNN July 30, 2010 (CNN) — When Trevor Blackwell, CEO of a company called Anybots, wants to know what his employees are up to, he sends a robot to their cubicles. “I can see if people are busy on something — and then won’t interrupt them,” he said this week. “Or, you know, if they’re doing something that looks interesting, or if they look stuck, I’ll have a conversation with them.” This isn’t your standard “Office Space” conversation. Blackwell boots up a “telepresence robot” — which looks like…

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