Author: Matthew Lombard


  • Online, people learn best from virtual ‘helpers’ that resemble them

    [From The Chronicle of Higher Education’s Wired Campus blog] [Image Courtesy of Lori Foster Thompson] Online, People Learn Best from Virtual ‘Helpers’ That Resemble Them March 3, 2011 By Ben Wieder Turns out looks and personality still count in online learning. That’s the finding of a study on how people’s perception and performance in online training is affected by the appearance and communication style of online learning “helpers,” or virtual agents that pop up on a screen and guide people through a program. Some of the earliest uses of such programs have been with younger students. One program used an online…

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  • Job: PhD Studentship – Remote clinical consultations using Superfast Broadband connectivity

    EPSRC – DTA PhD Studentship available on Serious Games for Medical Education at Sheffield University, Computer Science UK Title: Remote clinical consultations using Superfast Broadband connectivity Supervisors: Daniela Romano and Nicolas Martin http://staffwww.dcs.shef.ac.uk/people/D.Romano/ http://www.shef.ac.uk/dentalschool/staff/profiles/martin.html Deadline for application 31st March 2011 The award covers UK fees and a stipend at the standard UK research rate of £13,590. Eligibility Applicants should have, or expect to achieve, a minimum of an upper-second-class Honours degree (2.1 or above) or a Master’s degree in Computer Science with a specialization in any of the followings: 3D Graphics, data processing and transmission, data security and interested in…

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  • Are physical interfaces superior to virtual ones?

    [From the MIT Technology Review blog Mims’ Bits] Are Physical Interfaces Superior to Virtual Ones? Humans have enormous capacity for spatial memory. Why don’t our user interfaces take advantage of that? Christopher Mims 03/02/2011 Something’s been bothering me ever since I started reading books, especially non-fiction, on my Kindle: I can’t remember where anything is. Physical books are full of spatial reference points; an especially beloved book is a physical topography in which we develop a vague sense of which chapters contain relevant information; even where, on a page, a particularly striking sentence or diagram lies. Ebooks have none of these…

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  • Call: Performative interfaces: Do machines dream of electric sheep?

    TaPRA Conference 2011 University of Kingston, UK 7th- 9th September 2011 Theatre & Performance Research Association Performance and New Technologies Working Group Performative interfaces: do machines dream of electric sheep? As a working group interested in the performative interfaces between humans and technologies, we feel that questions about how we interact with machines; the intimacy of that interaction and the immersive nature of these performances have been lost in a maze of theoretical dependency. Rather than looking at the humanity of the interaction, we tend to justify these interfaces through cerebral analyses based on various theories from Deeluze/Guattari’s rhizome to…

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  • Fly by thinking it: Emotiv EEG headset hacked into VR trapeze act

    [From Engadget, where a 7:34 minute video and two other videos are available] Emotiv EEG headset hacked into VR trapeze act, lets you fly like Superman (video) By Sean Hollister posted Mar 1st 2011 Last year, Rensselaer Polytechnic Institute students built a virtual reality contraption that let them soar through the sky, held aloft by a trapeze harness and seeing through HMD-covered eyes. This year, they’re controlling it with the power of their minds. For his master’s thesis, project leader Yehuda Duenyas added an Emotiv headset — the same one controlling cars and the occasional game — to make the…

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  • Job: Research officer on Project IVY – Interpreting in Virtual Reality

    Research Officer Project IVY – Interpreting in Virtual Reality Bangor University – College of Physical & Applied Sciences, School of Computer Science Starting Salary: £29,972 (on Grade 7) p.a. Applications are invited for the above post to work at the School of Computer Science, for 20 months on a European Commission funded project named IVY: Interpreting using Virtual reality.  IVY includes six international partner organizations and the successful applicant will be located in Bangor, UK, and will report to Dr. Jonathan C. Roberts. The project addresses the needs of future interpreters and users of interpreters.  IVY will use 3D virtual…

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  • Consumer holographic TV creeps closer to reality

    [From Gizmag] [Image: Edwina Portocarrero from Bove’s group, decked out in tunic and wig, stood in for Carrie Fisher and re-enacted the famous holographic message, which was captured and displayed in real-time.] Consumer holographic TV creeps closer to reality By Paul Ridden January 30, 2011 Despite a relatively tepid consumer take-up, the buzz surrounding 3D television is still quite intense. But even the viewing improvements offered by stereoscopic technology may pale by comparison to the holographic goings-on at MIT. Researchers are taking the first steps toward making holographic technology a reality for consumers. Using primarily off-the-shelf components, the team has…

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  • Call: Workshop: Cognitive and Cross-Modal Effects on Vision

    Workshop: Cognitive and Cross-Modal Effects on Vision 26 and 27 March 20011 Caird Room, Department of Philosophy, 69 Oakfield Avenue, University of Glasgow http://www.gla.ac.uk/departments/philosophy/cspe/events/cognitiveandcross-modaleffectsonvisionworkshop/ Confirmed Speakers: Ophelia Deroy (Philosophy, Paris XII) Charles Spence (Psychology, Oxford) Dustin Stokes (Philosophy, Toronto) Erik van der Burg (Psychology, Amsterdam) Petra Vetter (Psychology, Glasgow) Wayne Wu (Philosophy, Carnegie Mellon) This workshop is jointly organised by Fiona Macpherson (Glasgow) and Athanassios Raftopoulos (Cyprus) under the auspices of the Centre for the Study of Perceptual Experience, University of Glasgow and CenSes: Centre for the Study of the Senses, Institute of Philosophy, School of Advanced Study, University of…

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  • Professor’s app uses VR to treat spider phobias

    [From CanadaEast’s New Brunswick Business Journal] [Image: Darren Piercey in UNB Fredericton with a screen shot from his phobia app. Photo: Keith Minchin/For the Telegraph-Journal] Professor’s app helps allay fears Innovation: Phobia sufferers benefit from NBIF Breakthru finalist’s work Published Monday February 28th, 2011 Jennifer Campbell For the Telegraph-Journal For some, a spider is a source of amazement – the way it weaves its beautiful web – and for others, a spider is a source of sheer horror. It’s estimated that half of women and 10 per cent of men have some level of arachnophobia, or fear of spiders. Three…

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  • Call: AVSP 2011 – The 11th International Conference on Auditory-Visual Speech Processing

    AVSP 2011 The 11th International Conference on Auditory-Visual Speech Processing August 31 – September 3, 2011 Volterra, Italy http://www.avsp2011.org/ The 11th international conference on Auditory-Visual Speech Processing (AVSP) will be held from August 31 to September 3, 2011, directly following the INTERSPEECH2011 conference. AVSP is a uniquely interdisciplinary conference, being focused on synergy effects of auditory and visual speech information on human perception, machine recognition, and human-machine interaction. AVSP conferences have attracted a lot of researchers in various fields, such as psychologists, computer engineers, neuroscientists, linguists, phoneticians, and robot engineers. The AVSP2011 conference will consist of oral and poster presentations,…

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  • Why Madame Tussauds remains so popular in the CGI age

    [From The Guardian] [Image: It’s OK to touch … a fan gets close to the Johnny Depp waxwork at Madame Tussauds. Photograph: Susan Swindells (work experience) for the guardian] What makes Madame Tussauds’ wax work? It’s been pulling in visitors since 1835, but why does Madame Tussauds remain so popular, even in the CGI age? Patrick Barkham joined the crowds – plus Brad, Jacko, the Queen and all – to find out Patrick Barkham The Guardian, Saturday 26 February 2011 Johnny Depp is getting a peck on the cheek. A bloke peers up Marilyn’s billowing skirt. Teenagers jostle a wobbly…

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  • Call: Audio Mostly 2011 – 6th Conference on Interaction with Sound

    Audio Mostly 2011– “A conference on interaction with sound” in co-operation with ACM – SIGCHI September, 7 – 9 – Coimbra, Portugal http://www.audiomostly.com CALL FOR PAPERS – AUDIO MOSTLY 2011 – 6TH CONFERENCE ON INTERACTION WITH SOUND Audio in all its forms – music, sound effects, or dialogue – holds tremendous potential to engage, convey narrative, inform, create attention and enthrall. However, in computer-based environments, for example games and virtual environments, the ability to interact through and with sound are still today underused. The Audio Mostly Conference provides a venue to explore and promote this untapped potential of audio by…

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