Author: Matthew Lombard


  • Meet the man behind the holodeck

    [From StarTrek.com, where the story includes more images and a video; part 2 of the interview is here] Meet The Man Behind The Holodeck, Part 1 By StarTrek.com Staff – March 11, 2014 Here’s a trivia question for you. Who put the idea of the holodeck into the mind of Star Trek creator, Gene Roddenberry? Here’s another one for you: Who invented the very first LCD projector? And one more: Who interacted in the ultimate fanboy video with DeForest Kelley, George Takei, Walter Koenig, James Doohan and Nichelle Nichols, which included an introduction by Roddenberry? The answers are one and…

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  • Call: Philosophy of Engineering and Artifact in the Digital Era (PHEADE) 7th Conference

    Call For Papers: Philosophy of Engineering and Artifact in the Digital Era (PHEADE) 7th PHEADE Conference Conference’s theme: Ethics and Predictions of the Future of Technology. Technoethics in the Age of Surprise http://www.pheade.ro/2014/ Tracks: Humanism, Technology and Spirituality Ethics of Research in the Age of Surprise Religion on the Future of the Human Being in the Emerging Technologies Era Convergences & Divergences in the Ethics of Technology (Technoethics) Knowledge & Responsibility We welcome suggestions for further topics, not included in the above list. Place: Online community & Jnana-Deepa Vidyapeeth (Pune, India) – Graduate Students Building Time: December 19-21 2014 (changed…

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  • ERWIN (Emotional Robot with Intelligent Network) to help scientists understand human-android relationships

    [From the University of Lincoln; two videos are available from ITV] It’s ERWIN the friendly robot 6th February 2014 Marie Daniels – PR Officer A ‘friendly robot’ called ERWIN will be used to help scientists understand how more realistic long-term relationships might be developed between humans and androids. ERWIN (Emotional Robot with Intelligent Network) is the brainchild of Dr John Murray, from the School of Computer Science, University of Lincoln, UK. It is now being used as part of a PhD study to find out how some of the human-like thought biases in robot characteristics affect the human-robot relationship.…

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  • Call: First workshop on Empathic Television Experiences (EmpaTeX 2014, part of ACM TVX 2014)

    Call for Papers: First workshop on Empathic Television Experiences (EmpaTeX 2014, empatex2014.org), part of ACM TVX 2014 (tvx2014.com) Newcastle-upon-Tyne, UK, June 25th, 2014 Deadlines Submission deadline:  March 23 2014 Notification Deadline:  April 20th 2014 Camera-ready deadline:  April 27th 2014 Workshop:  June 25th 2014 Call for Papers Personalized TV/media experiences are becoming mainstream. Recommender systems and other personalization technology are frequently included in television sets and second screen applications. Current systems lack one major ability: to be empathic, to take appropriate actions based on intentions, emotions or mood of persons in front of the TV. This workshop has two major goals:…

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  • Betting on VR, EA CEO says it may be the fourth ‘modality’ of gaming

    [From Tech Times] [Image: EA is considering working on virtual reality gaming. CEO Andrew Wilson says VR gaming may be the fourth “modality” of gaming. (Photo: Eliot Lash)] EA bets big on virtual reality games but when can we expect them? By Alex Saltarin, Tech Times | March 11, 2014 At the Las Vegas CES last January, we’ve seen a taste of what’s to come with the latest incarnation of the Oculus Rift. At the South by Southwest (SXSW) show in Austin, EA’s CEO hinted that the company is also exploring what it can do to virtual reality gaming.…

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  • Call: Fifth International Conference on the Image

    Call for Papers & Work: Fifth International Conference on the Image Freie Universität Berlin Berlin, Germany 29-30 October 2014 http://ontheimage.com/the-conference/call-for-papers Conference Focus We are inviting proposals for paper presentations, workshops/interactive sessions, posters/exhibits, or colloquia (See Proposal Types) addressing the Image through one of the following themes: The Form of the Image Image Work The Image in Society 2014 Featured Theme: The Representation of Possibility: Understanding Change and Continuity through the Image Proposal ideas that extend beyond these thematic areas will also be considered. For more information about the ideas and themes underlying this community, see Our Focus. We also offer…

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  • VR system lets you explore your brain in real-time

    [From LiveScience] [Image: Philip Rosedale, creator of the game Second Life, and Adam Gazzaley, a neuroscientist at the University of California San Francisco, demonstrated their “glass brain” here at the South by Southwest (SXSW) Interactive festival on March 10, 2014. Here, the interior of Rosedale’s wife’s brain in real-time on a projector screen. Credit: Tanya Lewis for Live Science] Virtual Reality System Lets You Explore Your Brain in Real-Time By Tanya Lewis, Staff Writer  |  Updated March 11, 2014 AUSTIN, Texas — What if it were possible to explore your brain in virtual reality, watching your thoughts flashing before your…

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  • Call: ISPR Presence panel for National Communication Association (NCA) 100th Conference

    Call for Papers An ISPR Presence Panel for the 100th Conference of the National Communication Association November 20-23, 2014 Chicago, Illinois, USA http://www.natcom.org/convention/ Deadline for abstracts: March 22, 2014 The National Communication Association (NCA) is celebrating its centennial and the theme for its fall 2014 conference in Chicago is “The Presence of Our Past(s)”:  “In addition to the convention’s annual array of provocative scholarship, this special moment calls for us to reflect together on the study, teaching, and practices of communication over the past 100 years.” We are organizing an ISPR panel on this theme, focused on the evolution –…

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  • Are interactive toys interfering with child development?

    [From Mashable, where the story includes more images and two videos] Are Interactive Toys Interfering With Child Development? By Travis Andrews Feb 25, 2014 It’s common to find a child talking to his Lego figures or Barbie dolls, but it’d probably knock your socks off if those toys talked back. Well, find some tighter footwear, because interactive toys are popping up faster than you can say “Polly Pocket.” The Winston Show, for example, is an interactive program for iOS in which the characters hold detailed conversations with the viewers. FooPets are the digital, veterinarian-created “world’s most realistic virtual pets” and…

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  • Call: UBI Summer School 2014 – Ubiquitous computing and urban informatics

    UBISS 2014 – 5th International UBI Summer School 2014 Oulu, Finland, June 9-14, 2014 http://www.ubioulu.fi/en/UBI-summer-school-2014 Application deadline:  March 24, 2014 UBISS 2014 – the 5th International UBI Summer School 2014 – will be held in Oulu, Finland, on June 9-14, 2014. The summer school provides young researchers with an opportunity to gain hands on experience and insight on selected topics on the multidisciplinary fields of ubiquitous computing and urban informatics under the tutelage of distinguished experts. The summer school is targeted primarily to doctoral (graduate) students, but undergraduate students and postdocs are also welcome to attend. The summer school builds…

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  • Charlie the personalized, emotionally engaging robot

    [From Prahaar] On India visit- Robots that can sing, emote, read humans! Charlie, one of the world’s most advanced robot is designed by Rajiv Khosla, an Ex-IITian Wednesday, March 5th, 2014 | Author prahaar Web Team New Delhi: Talk about robots that can walk, talk, sing, read the news, tell the weather, go Internet shopping and even read human feelings! Meet Charles or Charlie, one of the world’s most advanced robot, designed by Rajiv Khosla an alumni of Indian Institute of Technology and professor at Australia’s La Trobe University, which can do all of that. At mere 20 cm tall,…

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  • Call: Insights for non-academic audience re: VR as a media panic

    [From the Digital Games Research Association (DIGRA)’s Gamesnetwork list] Hello everyone, I’m writing a short article for a non-academic audience on the potential for mainstream adoption of virtual reality headsets such as the Oculus Rift in the near future to trigger a moral/media panic and attract the kind of regulation and censorship that recently culminated in Brown v. EMA (2011) for videogames in the US. I think this recent Forbes article is a harbinger of sensational news coverage to come. I personally think it’s still up in the air as to whether or not the Oculus and other VR peripherals…

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