Author: Matthew Lombard


  • Call: The Synthetic Method in Social Robotics (SMSR 2016) at ICSR 2016

    Call for Abstracts (1000 words) Workshop on The Synthetic Method in Social Robotics (SMSR 2016) @ The Eight International Conference on Social Robotics (ICSR 2016) Kansas City, USA November, 1-3, 2016 Website: http://icsr2016.engr.ku.edu/ Contact: ldamiano@unime.it Important Dates: Abstract Due – September 25, 2016 Notification of Acceptance – October 05, 2016 We are interested in submissions of original HRI and Social Robotics research, or research from related fields relevant to the topic of “Artificial Sociality”. The submissions, in the form of an abstract (min 800, max 1000 words), should be related to the investigation of one or more specific aspects of…

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  • No Man’s Sky is an existential crisis simulator disguised as a space exploration game

    [As this story from Vox explains, the new game No Man’s Sky not only adds evidence to the debate about the possibility that our entire world is a convincing simulation, it raises deep questions about the nature and purpose of our lives. Here’s a quote from the second-to-last paragraph: “[B]y refusing to provide you with a purpose, it forces you to reconcile with the essential emptiness of its universe, with the pointlessness of a game whose only reward is the opportunity to continue playing the game. It is cold and lonely and empty and unsatisfying — and that may be…

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  • Call: IEEE Virtual Reality 2017

    Call for Papers IEEE Virtual Reality 2017: The 24th IEEE Virtual Reality Conference March 18-22, 2017, Los Angeles, California http://ieeevr.org/2017 Paper abstracts due: September 12, 2016 IEEE VR 2017 seeks original, high-quality papers in all areas related to virtual reality (VR), including augmented reality (AR), mixed reality (MR), and 3D user interfaces. Each paper should be classifiable as mainly covering research, applications, or systems, using the following guidelines for each: RESEARCH PAPERS should describe results that contribute to advances in state-of-the-art software, hardware, algorithms, interaction, or human factors. APPLICATION PAPERS should explain how the authors built upon existing ideas and…

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  • Google patents video conferencing drones

    [There are certainly lots of challenges, but this new patent from Google is an interesting approach to creating effective and useful telepresence experiences. The story is from TechRepublic, where it includes different images; the patent is available from the U.S. Patent and Trademark Office. –Matthew] [Image: Source: Quartz; credit: AP Photo/John Locher] Google may soon take conference calls to the sky with video conferencing drones On Tuesday, Google was awarded a patent for a quadcopter with cameras and screens. But could it replace traditional video conference calls? By Alison DeNisco August 10, 2016 Conference calls may soon take flight, literally:…

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  • Call: 2nd International Workshop on Advancements in Social Signal Processing for Multimodal Interaction (ASSP4MI at ICMI2016)

    Call for Papers: The 2nd International Workshop on Advancements in Social Signal Processing for Multimodal Interaction (ASSP4MI@ICMI2016) 16 Nov 2016, Tokyo, Japan held in conjunction with the 18th ACM International Conference on Multimodal Interaction (ICMI 2016) http://hmi.ewi.utwente.nl/~truongkp/icmi2016-assp4mi http://icmi.acm.org/2016/ Extended Deadline: 2 September 2016 OVERVIEW In the last decade, an increasing need for affective and socially intelligent technology has been seen, partly caused by upcoming interactive technology that is enhancing our daily lives in our homes and at work. This has led to a significant increase of research in Social Signal Processing (SSP) in which the aims are to model, analyse,…

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  • Photographer June Korea explores living with a sex doll

    [This fascinating interview with photographer June Korea explores the current and possible future roles of life-sized dolls and the medium-as-social-actor presence responses they evoke. The original story in Highsnobiety includes many images. –Matthew] Meet the New York-Based Artist Living With a Sex Doll By Maddie Holden July 27, 2016 We get a lot of strange emails here at Highsnobiety: newly formed brands and aspiring artists often reach out in the hopes of being featured, and plenty of these emails are attention-grabbing and unusual. However, South Korean-born and NYC-based artist June Korea stood out more than most. His new work, Still…

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  • Jobs: 2 PhD positions in hybrid virtual museum design at IT University of Copenhagen

    2 PhD positions in hybrid virtual museum design The IT University of Copenhagen, Denmark https://candidate.hr-manager.net/ApplicationInit.aspx?cid=119&ProjectId=180790&MediaId=5#sthash.5dGqp8Ta.dpuf Application deadline: September 20, 2016 The IT University of Copenhagen, Denmark, invites candidates to apply for 2 PhD positions starting in 31 December 2016 or soon thereafter. The positions will form part of a project funded by a grant from the EU’s Horizon 2020 program, entitled “Meaningful Personalization of Hybrid Virtual Museum Experiences Through Gifting and Appropriation (The GIFT project)”. The GIFT project aims to develop a framework with tools, theory and best practice guidelines to guide the development of mobile apps for museums that…

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  • HR Rings let partners feel each other’s heartbeats in real time

    [Presence can evoked by simple, low-bandwidth cues too; this story is from Yahoo! Tech (where it includes two other images). See also coverage of the related Pillow Talk product in ISPR Presence News. –Matthew] The love of your life can hear your heartbeat in real time with smart wedding band Kyle Wiggers August 4, 2016 There’s something irrefutably intangible about a phone conversation — especially with a loved one. Sure, voice and video chat is good in a pinch, but there’s no replacement for more palpable signs of affection like, say, a warm embrace. Transmitting that sort of physicality over…

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  • Call: Symposia for Society for Study of AI and Simulation of Behaviour (AISB) 2017 Convention

    CALL FOR SYMPOSIA (OR OTHER) PROPOSALS Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB) 2017 Convention (AISB ’17) ~19-21 April 2017, University of Bath, UK http://aisb2017.cs.bath.ac.uk DEADLINE: 15 September 2016 Contact: aisb2017@easychair.org Dear Colleagues, The world’s oldest AI society, The Society for the Study of Artificial Intelligence and Simulation of Behaviour (AISB), sponsors the world’s longest-running annual AI convention, consisting of a collocation of themed symposia, workshops, and events in areas of artificial intelligence and cognitive science. The AISB convention aims to provide a unique opportunity to promote emerging work on a timely theme spanning the…

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  • How VR and presence will change everything for music

    [This post from the blog of Grammy nominated DJ/producer Morgan Page (also available via OSSIC) provides an insider’s view of the current status and potential future of VR and presence in nearly all aspects of music: consumption, performance, collaboration and sharing, and learning and teaching; it features 11 videos that illustrate the author’s points. Btw, DAW is an acronym for Digital Audio Workstation. –Matthew] Beyond the DAW – How VR Will Change Everything July 27, 2016 After spending two weeks with the Oculus Rift and HTC Vive headsets, it’s clear that virtual reality will completely reshape the human experience.…

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  • Call: 1st Annual USC Virtual Reality Health Week

    1st Annual USC Virtual Reality Health Week Sponsored by The University of Southern California and the USC Institute for Creative Technologies September 2016 Los Angeles, California http://vrhealth.ict.usc.edu/ OVERVIEW The University of Southern California and the USC Institute for Creative Technologies are proud to announce the 1st Annual USC Virtual Reality Health Week! USC VR Health Week will host a collection of conferences on topics relevant to the use of VR and advanced technologies for a range of application areas including: Pain Management, Disabilities and Mental Health, Psychological Wounds of War, Medicine, Advanced Body Sensing, and the science of Intelligent Virtual…

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  • The Dark Ride Project uses VR to preserve the last remaining haunted house amusement rides

    [The Dark Ride Project is using modern presence-evoking technologies to preserve presence experiences evoked in the haunted house amusement rides of the past. This story is from TechnoBuffalo, where it includes more images and two videos; a press release is available from Hypergrid Business; and more details and 360 videos are available on the Project’s Indigogo page. –Matthew] Interview: Using VR to preserve the last remaining haunted house amusement rides By Jacob Kleinman August 21, 2016 Joel Zika is on a mission to preserve the last remaining haunted house amusement park rides before they disappear and he’s using virtual reality…

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