Author: Matthew Lombard
-
VR and presence help students understand effects of climate change on ocean life
Published:
Read more: VR and presence help students understand effects of climate change on ocean life[This story from CleanTechnica describes the use of virtual reality and the presence it evokes to teach people about the threats of climate change to ocean life. The original version includes the 2:57 minute video (also available via YouTube). –Matthew] [Image: Credit: Credit: Stanford Virtual Human Interaction Lab] Virtual Reality Helps Students Understand The Reality Of Ocean Acidification December 4th, 2018 By Steve Hanley Virtual reality can be so much more than another device that lets young males carve each other up in interesting new ways in combat-themed video games. Researchers at Stanford and the University of Oregon have created…
-
Call: Chapter proposals for “Humanizing Higher Education: International Perspectives”
Published:
Read more: Call: Chapter proposals for “Humanizing Higher Education: International Perspectives”[Note the potential connections to presence in topic area 1. below. –Matthew] CALL FOR CHAPTER PROPOSALS Book Title: HUMANIZING HIGHER EDUCATION: INTERNATIONAL PERSPECTIVES Chapter Proposal Submission Deadline: 15th January, 2019 Final Full Chapters Due: April 1, 2019 Target Book Release: April 2, 2020 Submissions should be submitted electronically to: https://www.hetl.org/emerald-humanizing-education-submission-form/ Tentative Volume Titles (topic areas): Note: The series editors expect to receive enough chapter proposals across the range of subtopics in Humanizing Higher Education in Higher Education to publish more than one volume. At present, the editors are looking at least three potential volumes under the subheadings of: Humanizing Higher…
-
Holiday presence: Texas family freaks out passerby with dangling Clark Griswold Christmas display
Published:
Read more: Holiday presence: Texas family freaks out passerby with dangling Clark Griswold Christmas display[Stories about holiday displays realistic enough to “fool” people, i.e., create a presence illusion, are most common around Halloween, but this one is related to Christmas – actually a Christmas-themed film. See the original version of the story in USA Today, which includes three videos, and CNN’s coverage, which features the two images here. By the way, this has happened before: See a KDVR story from Boulder, Colorado from last year. –Matthew] Texas family freaks out passerby with dangling Clark Griswold Christmas display Kris Betts, KVUE-TV/TEGNA December 3, 2018 AUSTIN – All a Northwest Austin homeowner wanted was to win their…
-
Jobs: 2 faculty positions in Explainable AI in Human-Agent Collaboration at TU Delft
Published:
Read more: Jobs: 2 faculty positions in Explainable AI in Human-Agent Collaboration at TU Delft2 Assistant/Associate Professors In Explainable AI In The Field Of Human-Agent Collaboration Department/faculty: Faculty Electrical Engineering, Mathematics and Computer Science TU Delft, The Netherlands Level: Doctorate Working hours: 38-40 hours weekly Contract: Tenure Salary: 3545 – 6567 euros monthly (full-time basis) https://vacature.beta.tudelft.nl/vacaturesite/permalink/51218/?lang=en Application deadline: January 7, 2019 The Faculty of Electrical Engineering, Mathematics and Computer Science (EEMCS) is known worldwide for its high academic quality and the social relevance of its research programmes. The faculty’s excellent facilities accentuate its international position in teaching and research. Within this interdisciplinary and international setting the faculty employs more than 1100 employees, including about…
-
‘Ralph Breaks VR’ is brilliant, game-changing virtual reality experience
Published:
Read more: ‘Ralph Breaks VR’ is brilliant, game-changing virtual reality experience[Aside from the extremely positive characterizations, this review of a new VR attraction is notable for its description of presence experiences (without using the term; see the paragraph that begins “Which brings up a major point…”) and predictions about the future of interactive, presence-evoking storytelling (see the second-to-last paragraph). The original version on the Forbes website includes the 1:17 minute trailer and for more on the attraction see The VOID website. For even more information see other (positive) reviews in The Verge and io9 and a roundtable discussion with the creators in Laughing Place. –Matthew] [Image: Promotional image for “Ralph Breaks…
-
Call: Participation in online workgroup to develop evaluation instrument for social agents
Published:
Read more: Call: Participation in online workgroup to develop evaluation instrument for social agentsCall for participation in an online workgroup to develop an evaluation instrument for social agents Our vision is to create a validated standardised questionnaire instrument to evaluate human interaction with a social agent. This instrument will help researchers to make claims about people’s perceptions, attitude and beliefs towards their agent. It will allow agents to be compared across user studies, and importantly, it helps in replicating our scientific findings. This is essential for the community if we want to make valid claims about the impact that our social agents can have in domains such as health, entertainment, and education. We…
-
Christmas presence: Immersive “A Christmas Carol” weds VR with motion-capture live actor
Published:
Read more: Christmas presence: Immersive “A Christmas Carol” weds VR with motion-capture live actor[The new production Chained is an intriguing model for personalized, vivid, narrative-based presence experiences. This story about it is from CNET – see the original version for several other pictures and a 3:23 minute video. –Matthew] This VR-live actor mashup is like your best absinthe-fueled nightmare Chained, an immersive reimagining of Dickens’ A Christmas Carol, weds virtual reality with a motion-capture live actor. Could it be the gateway that makes VR a hit? By Joan E. Solsman November 29, 2018 As a chain-laden ghost, I lumber through slices of moonlight in a dark, fire-lit room. I morph into a demonic specter,…
-
Call: Informed Experiences, Designing Consent Workshop
Published:
Read more: Call: Informed Experiences, Designing Consent WorkshopCall for Abstracts: Informed Experiences, Designing Consent Workshop, April 6, 2019 Chicago https://www.hastac.org/opportunities/cfp-informed-experiences-designing-consent Submission deadline: January 23, 2019 Informed Experiences, Designing Consent is a symposium interrogating the intersections of consent and the design of interactive media and technologies. The symposium is hosted at the Illinois Institute of Technology in Chicago by the Center for the Study of Ethics in the Professions and the HASTAC Scholars fellowship program on April 6, 2019. It is organized by Michael Anthony DeAnda, Elisabeth Hildt, Kelly Laas, and Leilasadat Mirghaderi. Informed Experiences, Designing Consent is a one-day event intended to bring together researchers, scholars, practitioners,…
-
What it’s like to eat at Tokyo’s Tree by Naked virtual reality restaurant
Published:
Read more: What it’s like to eat at Tokyo’s Tree by Naked virtual reality restaurant[High-end restaurants are utilizing presence-evoking technologies to enhance the dining experience in interesting ways – here’s a first-person report from Food & Wine; see the original story for more pictures. –Matthew] I Ate at a Virtual Reality Restaurant and … It’s the Future? Tokyo’s Tree by Naked is one of the most unique dining experience in the world. Maria Yagoda November 28, 2018 Aside from using and abusing the failed portable gaming console Virtual Boy in 1995, I’ve never been excited by virtual reality and its many promises. My reality is vivid, and grotesque, enough—why would I seek out extra…
-
Job: Assistant or Associate Professor in Human-Centered Emerging Technologies at Michigan State U
Published:
Read more: Job: Assistant or Associate Professor in Human-Centered Emerging Technologies at Michigan State UTenure System Assistant or Associate Professor in Human-Centered Emerging Technologies Department of Media and Information Michigan State University https://comartsci.msu.edu/media-information-job-openings Review of applications will begin on January 1, 2019 The Department of Media and Information (M&I) at Michigan State University (MSU) seeks an innovative, dynamic individual to fill a full-time, tenure stream position at the assistant or associate professor level who can connect the creative and research approaches in the department, college, and university. We are particularly interested in someone who uses human-centered approaches to design, and is interested in emerging technologies, such as virtual reality, augmented reality, games, gamification, autonomous…
-
Spatial audio design is key to creating ‘presence’ in VR and AR
Published:
Read more: Spatial audio design is key to creating ‘presence’ in VR and AR[Too few stories about presence acknowledge and discuss the importance and dynamics of audio in presence experiences, and too few use the specific term presence; this story from VentureBeat does both. See the original version for two more images, including one of the “Cone of Experience.” –Matthew] Spatial audio design is key to creating ‘presence’ in VR and AR Amir Bozorgzadeh November 18, 2018 George Lucas once received a hearty round of applause back in 2011 when he declared that “sound is half of the experience of a motion picture.” If that’s true, what happens to the equation in the…
-
Call: Storytelling and the Body: An Inclusive Interdisciplinary Conference
Published:
Read more: Call: Storytelling and the Body: An Inclusive Interdisciplinary ConferenceCall for Papers Storytelling and the Body: An Inclusive Interdisciplinary Conference 15th to 16th July 2019 Verona, Italy http://www.progressiveconnexions.net/interdisciplinary- projects/storytelling/storytelling-and-the-body/conferences/ Submission deadline: 22nd February 2019 We live in an era where stories about bodies – in/visible bodies, glamorous bodies, engineered bodies, trafficked bodies, dismembered bodies, persecuted bodies – are omnipresent. While bodies are literally made of flesh and blood, our understanding of bodies is constructed through fictional and non-fictional stories that shape perceptions of what constitutes the body, how a body should look, how a body should behave, how a body should experience the world and how bodies should interact…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- October 2025 (8)
- September 2025 (42)
- August 2025 (42)
- July 2025 (46)
- June 2025 (30)
- May 2025 (42)
- April 2025 (44)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: Futuring Digital Cultural Heritage – track at Design Research Society Conference 2026
- From NASA to the Metaverse – and why Professor Bob Stone still isn’t impressed
- Call: Beyond Play. Aesthetics, Technology, and Design in Videogames as Socio-Cultural Practices – special issue of GAME
- Promise and peril: OpenAI’s Sora 2 model redefines generative video AI
- Call: UMAP 2026 – 34th ACM Conference on User Modeling, Adaptation and Personalization