Author: Matthew Lombard


  • Call: Data Science and AI for Social Good: Opportunities and Challenges (DSAI4SG’2023)

    CALL FOR PAPERS SPECIAL SESSION: Data Science and Artificial Intelligence for Social Good: Opportunities and Challenges (DSAI4SG’2023) https://www.wincom-conf.org/WINCOM_2023/?page=special-session To be held in conjunction with The 10th International Conference on Wireless Networks and Mobile Communications (WINCOM 2023) October 26 to 28, 2023 Istanbul Technical University, Turkey https://www.wincom-conf.org/WINCOM_2023/ All Accepted and presented papers will be published in the conference proceedings and submitted to IEEE Xplore as well as other Abstracting and Indexing (A&I) databases. (Scopus, DBLP, ISI,…) Hybrid mode: Onsite and Online options: In order to accommodate a large number of situations, we are offering the option for either physical presence or…

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  • A fun Google game challenges you to identify AI images, but that’s hard even for tech companies

    [On this US holiday, here’s a fun presence game to play – as described by HypeArt (and recommended by Free Technology for Teachers), Google’s Odd One Out challenges players to identify AI-generated images and could enhance media literacy regarding AI and presence. Of course, because generative AI is evolving so quickly the task will soon become too challenging unless it’s rigged to allow players to win. The related story from Futurism that follows below illustrates the challenges even companies like Google and Sony face in distinguishing ‘real’ and ‘fake’ images.  –Matthew] Google’s New Online Game Challenges You to Guess Which…

    Read more: A fun Google game challenges you to identify AI images, but that’s hard even for tech companies
  • Call: The Journal of Human-Technology Relations (JHTR)

    Call for Papers The Journal of Human-Technology Relations (JHTR) https://journals.open.tudelft.nl/jhtr/about The inaugural issue of the Journal of Human-Technology Relations has just been published at https://journals.open.tudelft.nl/jhtr. This is an interdisciplinary journal that welcomes submissions from design researchers. Plus, it is completely free for authors and readers (Diamond Open Access). We are currently looking for individual submissions and special issue proposals. Aims and Scope: Technologies have come to play a central role in human lives and societies. They help to shape how humans are born and die, learn and live, behave and are being treated, work and relax, have families and friendships,…

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  • AI Foundation launches AI.XYZ to give people their own AI assistants

    [An AI research lab is beta testing technology that provides users with their own personalized digital AI assistant to not only help them be more productive at work but offer advice for their personal life. The story below  from Venture Beat includes some of the details and touches on some of the benefits and dangers; see the original version of the story for more pictures. Others are working to develop similar technology too; for more information see “Bill Gates says the winner of the A.I. race will be whoever creates a personal assistant—and it’ll spell the end for Amazon” from…

    Read more: AI Foundation launches AI.XYZ to give people their own AI assistants
  • New publication: The SAGE Handbook of Human-Machine Communication

    New Publication: The SAGE Handbook of Human-Machine Communication Edited by Andrea L. Guzman, Rhonda McEwen, and Steve Jones Publisher: SAGE Publications Ltd (August 2023) ISBN-10 : ‎152977392X ISBN-13:  978-1529773927 640 pages https://us.sagepub.com/en-us/nam/the-sage-handbook-of-human-machine-communication/book273648 https://uk.sagepub.com/en-gb/eur/the-sage-handbook-of-human-machine-communication/book273648 https://www.amazon.com/SAGE-Handbook-Human-Machine-Communication/dp/152977392X/ [Description:] The SAGE Handbook of Human-Machine Communication edited by Andrea L. Guzman, Rhonda McEwen, and Steve Jones is now available. The Handbook’s four sections – Histories & Trajectories, Approaches & Methods, Concepts & Contexts, and Technologies & Applications – provides foundational research and generative thinking on the numerous facets of people’s communication with AI, social robots, algorithms, IOTs, and other smart technologies. The Handbook is interdisciplinary…

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  • Innovative VR therapy helps patients overcome PTSD caused by ICU hospital stays

    [Local TV stations in the US including NBC-Dallas-Fort Worth, WINK, WISH and WFMZ recently aired the same news report (with their own anchors’ introduction) based on a promising application of presence being explored by researchers at the University of Central Florida, as described in more detail in the UCF Today story below. –Matthew] [Image: A UCF RESTORES team member conducts a simulated therapy session designed to help a patient overcome PTSD resulting from their stay in intensive care] Innovative VR Therapy Helps Patients Overcome PTSD Caused by Hospital Stays Assistant Professor of Nursing Brian Peach is leading the study, which…

    Read more: Innovative VR therapy helps patients overcome PTSD caused by ICU hospital stays
  • Call: “Decoding Artificial Sociality: Technologies, Dynamics, Implications” issue of New Media and Society

    Call for Papers Decoding Artificial Sociality: Technologies, Dynamics, Implications Special Issue in New Media & Society Journal: https://journals.sagepub.com/home/nms Special Issue Editors: Iliana Depounti, Loughborough University, United Kingdom, i.depounti@lboro.ac.uk Simone Natale, University of Turin, Italy, simone.natale@unito.it Deadline for abstract submission: September 30, 2023 The emergence and development of technologies enabling communications between humans and machines sparked a rethinking of the scope and implications of Artificial Intelligence (AI). In this context, software that mimics social interaction is becoming available to vast masses of users around the world. Yet we still lack interpretative frameworks and conceptual tools that go beyond the analysis of…

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  • Machine learning turns old maps into 3D digital models of lost neighborhoods

    [A group of researchers at Ohio State University are using machine learning analyses of old maps to create VR-viewable 3D models of neighborhoods as they existed decades ago. This story is from Ohio State News and an earlier report (at the link in the editor’s note at the end) includes this quote from Professor Harvey Miller: “Our ultimate goal would be to come up with 3D visualizations that are realistic enough to give people a visceral feeling of what those neighborhoods were like… We see this as a crossover between science and humanities.” –Matthew] [Image: A 3D model of the…

    Read more: Machine learning turns old maps into 3D digital models of lost neighborhoods
  • Call: 1st Joint Workshop on Cross Reality at ISMAR 2023

    Call for Papers 1st Joint Workshop on Cross Reality To be held in conjunction with the IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023) Sydney, Australia and Online Workshop: http://cross-realities.org October 16, 2023 ISMAR 2023: https://ismar23.org/ October 16-20, 2023 Submissions deadline: July 17, 2023 We invite researchers, practitioners, and designers to participate in the 1st Joint Workshop on Cross Reality (CR). SCOPE OF THE WORKSHOP Cross Reality (CR) is an emerging technology that focuses on the concurrent usage of or the transition between multiple systems at different points on the reality-virtuality continuum (RVC), including Virtual Reality (VR), Augmented…

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  • Netflix cleverly immerses Black Mirror viewers in cautionary world of “Joan is Awful” episode

    [Others have used marketing campaigns, in some cases including presence-evoking technologies like VR, to bring audience members into the world (or ‘universe’) of a film or TV series, but as the Sound & Vision story below explains, Netflix has created a particularly clever cross-media campaign that brings audiences into the dystopian reality portrayed in “Joan is Awful,” the first episode of the latest season of Black Mirror. A story in LADbible describes how some audience members have had their name and picture used in real-world billboards for the campaign; and a story in DesignTAXI that includes more pictures of the…

    Read more: Netflix cleverly immerses Black Mirror viewers in cautionary world of “Joan is Awful” episode
  • Call: 5th Zip-Scene Conference on Immersive Storytelling

    Call for Presentations 5th Zip-Scene Conference on Immersive Storytelling In cooperation with Art*VR Festival TOPIC: Dimensions of Empathy. How Empathy and the Concept of Ethics Changed between the Holodeck and the Metaverse? How our trust and sense of criticism shapes the ways we understand old and novel interactive digital narratives? November 2-4, 2023 Prague, Czech Republic; DOX: Centre For Contemporary Art, Poupětova 1, 170 00 Praha 7-Holešovice https://conf.zip-scene.com/ Submission deadline: July 15, 2023 The concept of the Metaverse embodies a boundless and interconnected sense of compatibility and engagement, which amplifies our expectations for immersive forms of media. In the early…

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  • They’re selling nudes of imaginary women on Reddit – and it’s working

    [What psychological, ethical and other differences are there between pornographic images or videos that feature fictional rather than real people? This story from Rolling Stone raises lots of thought-provoking questions about the use of presence-evoking technologies in the context of sexuality. Despite the certainty expressed here regarding sexual deepfake videos featuring real people, see also the Wired essay “Deepfake porn reveals a ‘pervert’s dilemma’: What’s the moral difference between indulging in a sexual fantasy about someone and watching a deepfake of them?” –Matthew] [Image: Credit: Photo illustration uses photograph by Svetlana Fedoseeva/Adobe Stock] They’re Selling Nudes of Imaginary Women on…

    Read more: They’re selling nudes of imaginary women on Reddit – and it’s working

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