Author: Matthew Lombard
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Job: Lecturer/Senior Lecturer in Immersive Technology at Staffordshire University
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Read more: Job: Lecturer/Senior Lecturer in Immersive Technology at Staffordshire University[NOTE: In addition to this position Staffordshire is looking for a Lecturer/ Senior Lecturer in Games Concept and Traditional Art (https://jobs.staffs.ac.uk/Vacancy.aspx?id=8839) and two people for a Lecturer/Senior Lecturer in Games Technical Design position (https://jobs.staffs.ac.uk/Vacancy.aspx?id=8836). Contact Christopher Headleand at c.headleand@staffs.ac.uk if you have any questions about any of these posts. –Matthew] Call for Applications Lecturer/ Senior Lecturer in Immersive Technology School of Digital, Technologies and Arts Staffordshire University, England (Stoke Campus) Salary: £36,386 to £51,805 Per Annum Full Time Permanent Release Date: Monday 12 December 2022 Closing Date: Sunday 22 January 2023 Reference: DTA21-27-R https://jobs.staffs.ac.uk/Vacancy.aspx?id=8832 WHO IS STAFFORDSHIRE UNIVERSITY?…
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CES 2023: The future of Metaverse and VR depends on these glasses-free 3D displays
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Read more: CES 2023: The future of Metaverse and VR depends on these glasses-free 3D displays[Here’s an idea: Get rid of the headset and glasses all together. This first-person Mashable report from the 2023 Consumer Electronics Show (CES) in Las Vegas explores some of the new options for high resolution 3D displays that can evoke presence without having to be worn on your head. See the original story for three different images and a 49 second video (also available on YouTube) about the Brelyon Fusion; the Brelyon press release is available from PR Newswire and there’s more information on the company’s website. –Matthew] CES 2023: The future of Metaverse and VR depends on these glasses-free…
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Call: PLEY – The 4th Eye Tracking in Games and Play Workshop (with ETRA 2023)
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Read more: Call: PLEY – The 4th Eye Tracking in Games and Play Workshop (with ETRA 2023)Call for Papers PLEY – Eye Tracking in Play and Sports Workshop* Co-located with ETRA 2023 – ACM Symposium of Eye Tracking Research & Applications May 30 – June 2, 2023 (exact day TBA) | Hybrid Workshop: https://pleyws.wordpress.com/ ETRA 2023: http://etra.acm.org/2023/ Paper Submission Deadline: February 25, 2023 Among the many application areas of eye tracking, games and sports have become an increasingly popular domain for leveraging this technology to 1) build novel experiences for players and sportsmen and 2) to gain a better understanding of players’ cognitive processes during gameplay and sports activities. Games and sports pose unique challenges for…
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Parapresence: What it means to feel the presence of a deceased loved one
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Read more: Parapresence: What it means to feel the presence of a deceased loved one[The recent study described in this story from Psychology Today focuses on a type of presence phenomenon Matt Jones and I identified in a 2015 book chapter (and supplementary interactive online figure) as parapresence, a “perception that a person or entity is physically present in one’s environment when they are not, and could not logically be, present.” While it can be evoked using technology (e.g., complex magnetic fields), in this case technology is not involved. Aside from being fascinating, the parapresence in this story is a good reminder of how malleable our perceptions of reality can be. –Matthew] What It…
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Call: LOSTAGAIN/NOSTALGIA Symposium
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Read more: Call: LOSTAGAIN/NOSTALGIA Symposium[From the Gamesnetwork e-list] Call for Submissions and Participation LOSTAGAIN/NOSTALGIA Symposium February 4, 2023 Concordia University Montreal, Quebec, Canada https://projectlostagain.wixsite.com/nostagain/call-for-symposium Submission deadline: January 19, 2023 Dear Friends of Game Studies, My name is Richy Srirachanikorn. I am an MA student affiliated with the Technoculture, Arts and Games (TAG) Research Centre at Concordia University. On the 4th February 2023, we are hosting a day-long symposium “LOSTAGAIN/NOSTALGIA” at the Milieux Institute. I would like to invite any colleagues with research interests on time, nostalgia, collective memory, the social/coping utility of emotional video games, identity, and play in a serious world to consider…
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ABBA’s successful avatar show in London offers a glimpse at a daring new direction for live music
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Read more: ABBA’s successful avatar show in London offers a glimpse at a daring new direction for live music[As reported in this CNBC story, the ABBA Voyage concert experience that features 3D digital avatars of the music group performing in a dedicated arena in London has been a huge success and, despite some significant challenges, is expected to lead to more presence experiences that simulate live musical performances. See the original story for five more images and a 2:16 minute video. –Matthew] [Image: View of the ABBA Arena on May 26, 2022 in London, England. Credit: Dave J Hogan / Getty Images] ABBA’s successful avatar show in London offers a glimpse at a daring new direction for live…
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Call: Posthuman Agency: Nonhuman and Human Actors 2023 Conference
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Read more: Call: Posthuman Agency: Nonhuman and Human Actors 2023 ConferenceCALL FOR PAPERS POSTHUMAN AGENCY: NONHUMAN AND HUMAN ACTORS September 5-7, 2023 Venue: Faculty of Arts and Philosophy, Purkyne University, Ústí nad Labem, Czech Republic http://kritickyposthumanismus.cz (to be updated soon) Submission deadline for abstracts: May 31, 2023 In our second instalment in the critical posthumanism series we intent to explore the concepts of actor and agency. A posthuman perspective means, among other things, acknowledging that we live in more than human or not only human world. The post-human world is co-inhabited and co-constituted by other than human actors. Although this epoche is characterized as anthropocene, it doesn’t mean that “nature…
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All meetings are not born equal: New research on when and how to meet virtually
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Read more: All meetings are not born equal: New research on when and how to meet virtually[It may seem basic, especially for those familiar with the work of scholars like Short, Williams and Christie (specifically their 1976 book The social psychology of telecommunications), but this story from The Irish Times describes new research and a new framework that demonstrates how to best match the purpose, content and other characteristics of a meeting to the most appropriate level of presence and therefore mode (from audio conference to telepresence to face-to-face). See the original story for an additional picture and read the new article in Business Horizons, “Business meetings in a postpandemic world: When and how to meet…
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Call: IEEE RO-MAN 2023: 32nd IEEE International Conference on Robot and Human Interactive Communication
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Read more: Call: IEEE RO-MAN 2023: 32nd IEEE International Conference on Robot and Human Interactive CommunicationCall for Papers, Special Sessions and Workshop/Tutorial Proposals IEEE RO-MAN 2023: 32nd IEEE International Conference on Robot and Human Interactive Communication August 28-31, 2023 Paradise Hotel, Busan, Korea and Online http://www.ro-man2023.org Initial paper submission deadline: March 17, 2023 Special session proposal submission deadline: January 13, 2023 Workshop/tutorial proposal submission deadline: February 3, 2023 Dear Esteemed Colleagues, It is our great pleasure to cordially invite you to take part in 32nd IEEE International Conference on Robot and Human Interactive Communication (IEEE RO-MAN 2023), which will be held in Busan, Republic of Korea, from 28 to 31 August 2023. This conference is…
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Neuralink cofounder says new company’s eye implant could be “ultimate” VR tech
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Read more: Neuralink cofounder says new company’s eye implant could be “ultimate” VR tech[With heavy, uncomfortable headsets and even glasses a major source of interference with presence. there’s long been talk of a contact lens or other eye-based alternative technology. This short story from Futurism’s The Byte and the excerpts from a Futurism interview that follow it don’t provide too many details but they reinforce the hope not only for improving the prospects of restoring vision with prosthetic eyes but eventually creating “the ultimate AR/VR display technology.” –Matthew] [Image: Credit: Getty / Futurism] Neuralink Cofounder Says New Company’s Eye Implant Could Be “Ultimate” VR Tech “We Think We See a Way To Create…
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Call: Inclusive HRI II: Equity and Diversity in Design, Application, Methods, and Community (HRI 2023 Workshop)
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Read more: Call: Inclusive HRI II: Equity and Diversity in Design, Application, Methods, and Community (HRI 2023 Workshop)CALL FOR PAPERS Inclusive HRI II: Equity and Diversity in Design, Application, Methods, and Community (DEI HRI 2023) A Workshop at ACM/IEEE International Conference on Human-Robot Interaction (HRI 2023) Stockholm, Sweden, as well as virtually on Hopin and Zoom March 13, 2023 HRI 2023: https://humanrobotinteraction.org/2023/ Workshop: https://sites.google.com/view/dei-hri/ IMPORTANT DATES Deadline for Paper and Survey Submission: January 15th, 2023 Paper Acceptance Notification: February 1st, 2023 Camera-Ready Paper: March 1st, 2023 Workshop date: March 13th, 2023 STATEMENT OF OBJECTIVES Although being a pressing issue, an understanding of how robotic systems can replicate and amplify inequalities and injustice among underrepresented communities is still…
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Why you should embrace the extended reality continuum
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Read more: Why you should embrace the extended reality continuum[As some of us have with presence and presence-related terminology, the author of this essay in VentureBeat argues that we need to “tame the jargon” related to mixed and virtual reality and the metaverse. While the essay doesn’t credit the people who developed the “reality-virtuality continuum,” it provides useful insights about design considerations for current and future presence experiences. Here’s the missing citation (you can download the article from ResearchGate): Milgram, P., Takemura, H., Utsumi, A., & Kishino, F. (December 21, 1995). “Augmented reality: A class of displays on the reality-virtuality continuum.” Proceedings of SPIE 2351, Telemanipulator and Telepresence Technologies.…
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