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Author Archives: Matthew Lombard

Call: International Conference on Smart Learning Environments (ICSLE 2020)

CALL FOR PAPERS

International Conference on Smart Learning Environments (ICSLE 2020)
March 13-15, 2020
Hangzhou, Zhejiang Province, China
http://iasle.net/icsle-2020/

  • Main conference paper ABSTRACT enter on EasyChair: January 10, 2020
  • Main conference paper submission: January 17, 2020
  • Workshop/Panel proposal submission: January 17, 2020

The International Conference on Smart Learning Environments (ICSLE 2020) will be held during March 13-15, 2020 at the Hangzhou Normal University, Hangzhou, Zhejiang Province, China. It aims to bring together researchers, practitioners, and policy makers to discuss issues related to the optimization of learning environments to enhance learning. The focus is on the interplay of pedagogy, technology and their fusion towards the advancement of smart learning environments.

CONFERENCE OUTCOMES:

  • Proceedings in Springer’s Lecture Notes in Educational Technology series.
  • Extended versions of selected papers will be invited for Springer’s Smart Learning Environments journal (Open access journal with no author processing charge).
read more. “Call: International Conference on Smart Learning Environments (ICSLE 2020)”
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MIT project demonstrates power of deepfake tech to rewrite history

[A project from MIT uses a sophisticated deepfake video presented in an immersive installation to illustrate the potential of the presence-evoking technology to not only alter our perception of current reality but to “rewrite” our understanding of past events, in this case the 1969 moon landing. As one of the project’s creators notes, “people have said history is written by the victors, or that history is fluid; but now, with deepfake technology, history is even more fragile.” The original version of the story below from Motherboard contains a different image and a 0:47 minute clip from the deepfake video. For more information see coverage from MIT and the project’s website (which features a trailer video). In related news, the film Apollo 11 is returning for a one-week engagement in IMAX theaters; see the IMAX website for details. –Matthew]

Artists Used Deepfake Tech to Tell Alternate Moon Landing History

A deepfake resurrects Richard Nixon to give an alternate moon landing speech.read more. “MIT project demonstrates power of deepfake tech to rewrite history”

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Call: Intelligent Systems Conference (IntelliSys) 2020

Call for Papers

Intelligent Systems Conference (IntelliSys) 2020
3-4 September 2020
Amsterdam, The Netherlands
https://saiconference.com/IntelliSys

Submission Deadline: 15 December 2019

IntelliSys 2020 will focus in areas of intelligent systems and artificial intelligence and how it applies to the real world. IntelliSys provides a leading international forum that brings together researchers and practitioners from diverse fields with the purpose of exploring the fundamental roles, interactions as well as practical impacts of Artificial Intelligence. It is part of the conference series started in 2013.

The conference programme will include paper presentations, poster sessions and project demonstrations, along with prominent keynote speakers and industrial workshops. All submitted papers will be reviewed by experts in the field based on the criteria of originality, significance, quality and clarity.

Authors are kindly invited to submit their papers/ posters/ demo proposals as per the call for papers schedule below.… read more. “Call: Intelligent Systems Conference (IntelliSys) 2020”

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Virtual reality won’t make cows happier, but it might help us see them differently

[You may have seen the story (linked below) about Russian farmers testing the ability of VR and the presence illusions it creates to increase cows’ milk production (!). This story from The Conversation is a nice summary of what researchers know about when/if animals may experience, and enjoy, presence via human technologies. See the original version for a second image and a 0:57 second video. –Matthew]

[Image: The grass may be greener in virtual reality, but you can’t eat it. Credit: Moscow Ministry of Agriculture and Food.]

Virtual reality won’t make cows happier, but it might help us see them differently

November 28, 2019
Sarah Webber, Research Fellow in Human-Computer Interaction and Animal-Computer Interaction, University of Melbourne
Marcus Carter, Lecturer in Digital Cultures, SOAR Fellow, University of Sydney

Earlier this week, Russian farmers announced they are testing virtual reality (VR) for dairy cows.… read more. “Virtual reality won’t make cows happier, but it might help us see them differently”

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Call: Conference on Social Robots in Institutional Interaction

Call for Abstracts

Conference on Social Robots in Institutional Interaction: Exploring HRI in Service, Healthcare or Educational Contexts
2-3 April 2020
Bielefeld University
https://ekvv.uni-bielefeld.de/blog/soziologie/entry/call_for_papers_for_conference

Organizers: Indra Bock & Florian Muhle

Submission deadline: 10 January 2020

Humanoid robots and virtual agents are expected to interact with humans in a natural and sociable way. However, for many years humanoid technical systems were mainly used as research platforms in laboratories and HRI was investigated dominantly with experimental methods. That is, for a long time humans could only encounter robotic systems under artificial and controlled laboratory conditions, but not in natural situations. This has changed in recent years, since the first robotic systems made the leap into everyday life settings. Today, robots like Pepper, Nao or Care-O-bot have left the laboratories in order to work in various institutional environments such as health care, customer service or educational institutions, where they make contact with the public and staff.… read more. “Call: Conference on Social Robots in Institutional Interaction”

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Japan cosmetics maker develops tech for spray-on ‘artificial skin’

[While we usually focus on digital technologies that produce or supplement sensory inputs, glasses, hearing aids and even make-up are technologies designed to evoke presence illusions. Somehow that’s more clear with the “artificial skin” innovation described in this short story from The Asahi Shimbun. See the original for three more images, and see press releases from Kao here and here for more information including short videos. –Matthew]

[Image: An ultra-fine fiber membrane can be applied to the face or elsewhere to keep skin moist. Credit: Kao Corp.]

Japan cosmetics maker develops tech for spray-on ‘artificial skin’

By Toshihiko Katsuda / Staff Writer
November 25, 2019

Tokyo-based cosmetics maker Kao Corp. has developed technology to create spray-on “artificial skin” that could be used to conceal moles and other facial blemishes.

It said the Fine Fiber Technology involves a specially designed diffuser that sprays ultra-fine fibers to form a thin layered membrane on the skin.… read more. “Japan cosmetics maker develops tech for spray-on ‘artificial skin’”

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Call: QoMEX 2020 – The 12th International Conference on Quality of Multimedia Experience

CALL FOR PAPERS

QoMEX 2020
The 12th International Conference on Quality of Multimedia Experience
May 26th – 28th 2020
Athlone, Ireland
Conference website: www.QoMEX2020.ie

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PDF: Call for Papers: http://qomex2020.ie/downloads/QoMEX2020CallforPapers.pdf
PDF: Call for Special Session proposals: http://qomex2020.ie/downloads/QoMEX2020CallforSpecialSessions.pdf

Paper submission deadline: 29th January, 2020

The 12th International Conference on Quality of Multimedia Experience will be held from May 26th to 28th, 2020 in Athlone, Ireland. QoMEX 2020 will provide a warm welcome to leading experts from academia and industry to present and discuss current and future research on multimedia quality, quality of experience (QoE) and user experience (UX). The conference will be held in form of oral, poster and plenary sessions, comprising dedicated special sessions on trending topics.

Prospective authors are invited to submit full and/or short papers (maximum of 6 or 3(+1) pages, respectively) to the general track and to special sessions.… read more. “Call: QoMEX 2020 – The 12th International Conference on Quality of Multimedia Experience”

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Alexa can now show more emotion, use different voice styles, and be in more devices

[As reported in Digital Trends, Amazon is adding emotional qualities to its virtual assistant Alexa’s voice (the Amazon blog post mentioned has more examples of ‘her’ new abilities). In separate news, Amazon is making it possible to interact with Alexa through more devices – as a post in the AWS blog notes, “customers can now cost-effectively build new categories of differentiated voice-enabled products such as light switches, thermostats, and small appliances. This allows consumers to talk directly to Alexa in new parts of their home, office, or hotel rooms for a truly ambient experience.” Both developments are likely to increase presence responses like the ones in a new case study that found that “Voice Assistants Reduce Loneliness in Older People” (follow the link to Voicebot for details and a video). –Matthew]

[Image: Source: Voicebot]

Alexa can now show more emotion when your sports team loses

By Trevor Mogg
November 26, 2019

Folks who converse with Alexa on a regular basis may be interested to know that Amazon’s voice-activated digital assistant will soon be putting a lot more feeling into her responses.… read more. “Alexa can now show more emotion, use different voice styles, and be in more devices”

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Call: “Pretense and Imagination from the Perspective of 4E Cognitive Science” issue of Phenomenology and the Cognitive Sciences

Call for Papers:

“Pretense and Imagination from the Perspective of 4E Cognitive Science”
Special Issue of Phenomenology and the Cognitive Sciences
https://philevents.org/event/show/78442

Guest Editors:

Zuzanna Rucińska, Centre for Philosophical Psychology, University of Antwerp, Belgium
https://www.zuzannarucinska.com/

Martin Weichold, Institute for Philosophy, University of Regensburg, Germany
https://www.uni-regensburg.de/philosophie-kunst-geschichte-gesellschaft/praktische-philosophie/personen/martin-weichold/

Submission deadline: August 1, 2020

4E Cognitive Science understands cognition as embodied, embedded, enactive, and extended, though the list of “E”’s can be extended to conceiving of cognition as ecological, enculturated and emotional as well. While there are important differences between these approaches, they all agree that there is more to cognition than what goes on in the head: cognition is said to be shaped, structured or even co-constituted by the dynamic interactions between the brain, the body, and both the physical and the social environment. These approaches have been taking cognitive science by storm.

However, 4E Cognitive Science is still relatively silent about higher forms of cognition, such as pretense and imagination.… read more. “Call: “Pretense and Imagination from the Perspective of 4E Cognitive Science” issue of Phenomenology and the Cognitive Sciences”

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Google’s ‘Relightable’ volumetric video capture system recreates character lighting in virtually any environment

[Refinements in technology bring ever-more effective presence illusions. As this story from the Association for Computing Machinery (ACM) via EurekAlert! states, “The interactions of space, light, and shadow between a performer and their environment play a critical role in creating a sense of presence,” and a new Google system improves the realism of character lighting in film, TV, games, VR and AR. For more information see the 1:27 minute summary video mentioned and a second 5:00 minute technical video (both via YouTube), as well as coverage from Next Reality. The link to the SIGGRAPH paper is at the end of the story below. –Matthew]

Google’s new system captures character lighting for virtually any environment

Lighting is everything

News Release November 18, 2019
Association for Computing Machinery

Even novice photographers and videographers who rely on their handheld devices to snap photos or make videos often consider their subject’s lighting.… read more. “Google’s ‘Relightable’ volumetric video capture system recreates character lighting in virtually any environment”

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