Month: June 2024
-
Call: Artificial Atmospheres and Unexpected Media: Exploring Media Art and Machine Learning conference
Published:
Read more: Call: Artificial Atmospheres and Unexpected Media: Exploring Media Art and Machine Learning conferenceCall for Abstracts International ConferenceArtificial Atmospheres and Unexpected Media: Exploring Media Art and Machine LearningOctober 16-17, 2024NOVA University Lisbon, Portugalhttps://ifilnova.pt/en/artificial-atmospheres-and-unexpected-media-exploring-media-art-and-machine-learning/ Submission deadline: June 30, 2024 (extended) Technology shapes our sensory experiences and extends our cognitive and bodily capabilities. Its pervasive influence coupled with the ever-expanding reach of artificial intelligence across diverse facets of society underscores the urgent need for comprehensive exploration, experimentation, and discussion. Machine learning advancements, while offering unprecedented tools and opportunities, also raises profound ethical dilemmas, blurring the boundaries between reality and artificiality. It is urgent that this technology be explored and experimented with and discussed from various…
-
SoftBank plans to cancel out angry customer voices using AI
Published:
Read more: SoftBank plans to cancel out angry customer voices using AI[This story from Ars Technica illustrates how deploying presence can offer both a new way to address a problem (in this case angry, abusive calls from customers) and a way to avoid a more difficult but better solution (improving a company’s products and business practices). –Matthew] [Image: Credit: Getty Images / Benj Edwards] SoftBank plans to cancel out angry customer voices using AI Real-time voice modification tech seeks to reduce stress in call center staff. By Benj EdwardsJune 18, 2024 Japanese telecommunications giant SoftBank recently announced that it has been developing “emotion-canceling” technology powered by AI that will alter the…
-
Call: “How will AI Change the Field of Academic Aesthetics?” – Contemporary Aesthetics special volume
Published:
Read more: Call: “How will AI Change the Field of Academic Aesthetics?” – Contemporary Aesthetics special volumeCall for Papers Contemporary Aesthetics Special VolumeHow will AI Change the Field of Academic Aesthetics?https://contempaesthetics.org/call-for-papers/ Guest editors: Gioia Laura Iannilli (Bologna University) and Ossi Naukkarinen (Aalto University), with co-editor Enrico Glerean (Aalto University) Deadline for submissions: June 30, 2024 Over the past few years, Artificial Intelligence, AI, has increasingly entered our everyday lives and different versions of it are changing our political, medical, economic, creative, recreational and many other practices. It is impossible not to use and be affected by AI because our cars, smartphones, factories, and electrical networks, for example, are dependent on it. The broad field of aesthetics,…
-
Choosing virtual worlds over real life: A photo essay about two transgender friends who have found a sense of belonging in VRChat
Published:
Read more: Choosing virtual worlds over real life: A photo essay about two transgender friends who have found a sense of belonging in VRChat[A Washington Post photo essay, with the accompanying text below, profiles two transgender friends who met and spend much of their time together in VRChat. The Washington Post webpage features 13 more images and a 4:43 minute video set in VRChat. The video is also available on YouTube; here’s an excerpt from the description of the project there: “Silent and Radar, two transgender friends who spend most of their time on the virtual reality platform VR Chat, have found there a true sense of belonging. … For them, it is never about the technology itself, but always about the human…
-
Call: Chapters for “‘Git Gud’ and Other Stories: The Influence of Open Culture on Game Experiences”
Published:
Read more: Call: Chapters for “‘Git Gud’ and Other Stories: The Influence of Open Culture on Game Experiences”Call for Book Chapters “‘Git Gud’ and Other Stories: The Influence of Open Culture on Game Experiences”Editors: Kevin Veale and Adam Jerretthttp://commlist.org/archive/all/2024-all/msg00838.html Submission deadline for abstracts: June 30, 2024 This is the first call for book chapters for a proposed edited collection on the cultural impact of games. Initial submission is via 500 word abstracts, due 30 June 2024 to gitgud.multiplay@gmail.com. SCOPE Cultures and discourses surrounding games can have an outsized impact on how people experience them. In Rules of Play: Game Design Fundamentals, Katie Salen and Eric Zimmerman discuss different forms of culture as ways of understanding how games…
-
How virtual reality (and presence) transforms women’s labor experiences
Published:
Read more: How virtual reality (and presence) transforms women’s labor experiences[Researchers at Victoria University Wellington in New Zealand conducted and analyzed detailed interviews with women after most of them used virtual reality, and the presence it evokes, to reduce pain and anxiety during their early and active labor. The study and its results are described in this report from News Medical. For more information, watch a 4:53 minute interview with the study’s lead author from 1News in New Zealand. –Matthew] [Image: Credit: Prostock-studio / Shutterstock] How virtual reality transforms women’s labor experiences By Dr. Sanchari Sinha Dutta, Ph.D.Reviewed by Benedette Cuffari, M.Sc.June 17, 2024 In a recent study published in…
-
Call: 6th Zip-Scene Conference on Immersive Storytelling
Published:
Read more: Call: 6th Zip-Scene Conference on Immersive StorytellingCall for Papers 6th Zip-Scene Conference on Immersive StorytellingTopic: Unveiling the Crisis of Stories: Can Interactive Digital Storytelling Lead to Deep Listening?October 17-19, 2024DOX: Centre For Contemporary ArtPrague, Czech Republichttps://conf.zip-scene.com/ Submission deadline: July 1, 2024 In 2024 Byung-Chul Han’s latest book was published in which he stated that we live in the era of a narrative crisis (Han 2024). According to him, the stories became “inflated”, “they have lost their original power” and the story consumers might be lonely beings as they do not experience the stories within a community. One of the main reasons for this is that we…
-
AI systems are getting better at tricking us
Published:
Read more: AI systems are getting better at tricking us[Until recently, most users of communication technologies have understood, at least in principle, that other humans may have manipulated our experience to make us overlook what we know about how technology works and what it can and can’t do, i.e., to experience presence. But as this unsettling story from MIT Technology Review makes clear, not even the technology creators and experts know what many artificial intelligence systems can or will do, including deceiving users to accomplish their goals, a “black box” problem that creates a whole new set of potential risks related to medium-as-social-actor presence. –Matthew] [Image: Credit: Stephanie Arnett/MITTR]…
-
Call: SCRITA 2024: Trust, Acceptance and Social Cues in Human-Robot Interaction – at IEEE RO-MAN 2024
Published:
Read more: Call: SCRITA 2024: Trust, Acceptance and Social Cues in Human-Robot Interaction – at IEEE RO-MAN 2024Call for Papers SCRITA 2024: Trust, Acceptance and Social Cues in Human-Robot InteractionOrganized in conjunction with IEEE RO-MAN 2024: 33rd IEEE International Conference on Robot and Human Interactive CommunicationPasadena Convention Center in Pasadena, California, USAAugust 26, 2024Workshop: http://scrita.herts.ac.ukRO-MAN 2024: http://ro-man2024.org/ Submission deadline: July 14, 2024 (extended)Submission link: https://easychair.org/conferences/?conf=scrita2024 This workshop will be a half day event on 26 August and it is organised in conjunction with the IEEE RO-MAN 2024 conference, held in Pasadena, California, USA. This workshop focuses on the continuous investigation of unresolved and new open challenges of the factors affecting people’s acceptance and trust in robots in…
-
VOY Glasses makes adjustable prescription lenses for VR – new option for research, expos, and more
Published:
Read more: VOY Glasses makes adjustable prescription lenses for VR – new option for research, expos, and more[As someone with low vision (i.e., even with corrective lenses), I have both personal and professional interest in this post from The Ghost Howls blog by Skarredghost (VR expert Antony Vitillo). The VOY Glasses product he describes is certainly not a complete solution to the discomfort, visual distortions and cost for the millions of people who need to wear glasses while using virtual reality headsets, but it sounds like a big step forward, especially for those who need to share headsets, including for expositions of various kinds and to conduct research. See the unabridged original post for a detailed hands-on…
-
Call: Understanding Esports Audiences – Interdisciplinary Esports Seminar
Published:
Read more: Call: Understanding Esports Audiences – Interdisciplinary Esports SeminarCall for Papers Understanding Esports AudiencesInterdisciplinary Esports SeminarPart of the CoEsports-network event Esport Nexus JyväskyläJyväskylä, FinlandNovember 7-8, 2024https://www.jyu.fi/en/events/understanding-esports-audiences Submission deadline for abstracts: August 11, 2024 Esports are both mediated and performed by their nature. As such, they are always performed to someone: Imagined and real audiences are indistinguishable parts of esports and as long as there has been competitive gaming, there has been different forms of spectating play, both online and offline. Understanding esports and esports cultures requires understanding esports audiences. For service providers and teams in the esports ecosystem, understanding audiences is likewise crucial, as viewership numbers, ticket sales…
-
Immersive storytelling can spur people to environmental action
Published:
Read more: Immersive storytelling can spur people to environmental action[Our colleague Daniel Pimentel studies the potential of presence-evoking immersive media experiences to change attitudes, perceptions and behaviors regarding the environment. He and some of his work are featured in this story from The University of Oregon’s Around the O. For a related story, see “(Under) Sea Change: Virtual Reality and Aquatic Exploration: Professor Betsy Stoner’s immersive VR videos offer Bentley students a unique — and unforgettable — way to learn about marine ecosystems” from Bentley University. –Matthew] [Image: Professor Daniel Pimentel (right) works with a student using a VR headset] Storytelling in the metaverse can spur environmental action By…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- April 2025 (24)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: Audiovisual Essays for Journal of Science and Technology of the Arts
- Researchers from Japan pioneer a technology that uses real-world doors to connect the real and virtual worlds
- Call: “Digital Intimacies, Young People and Everyday Life” International Conference
- I tested the AI that calls your elderly parents if you can’t bothered
- Call: 10th Anniversary of Games & Gaming mini-track at HICSS 2026