Month: February 2024
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Call: Stories of/by/for the Field of Play Study
Published:
Read more: Call: Stories of/by/for the Field of Play StudyCall for Participation Stories of/by/for the Field of Play Study https://press.etc.cmu.edu/blog/Stories_of_by_for_the_Field_of_Play Please help define and reflect on the field of play by participating in an exploratory qualitative study led by Drew Davidson at Carnegie Mellon University. You are invited to participate in a questionnaire to help explore the current state of the field around play, specifically in games and related areas (mixed reality, themed entertainment, tech, etc.). The concept of play is rather broad and diverse—from social studies to health and enjoyment, from education and learning to games and technology, and more. As such, this is less a focus on…
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Disney’s HoloTile: Star Trek-inspired multi-user omnidirectional treadmill brings us closer to Holodeck
Published:
Read more: Disney’s HoloTile: Star Trek-inspired multi-user omnidirectional treadmill brings us closer to Holodeck[A Disney invention inspired by Star Trek’s Holodeck simulation room brings new potential for presence experiences in immersive virtual reality, theme parks and beyond. This story from Fast Company provides the available details and the original version contains three animated gifs as well as a 4:49 minute video (also available directly via YouTube). –Matthew] [Image: Source: TheSocialTalks] A Disney Imagineer explains how they made the HoloTile floor, a magical walkway that moves in any direction The sci-fi inspired device could bring us a step closer to truly immersive virtual reality. By Nate Berg January 31, 2024 Disney Imagineer Lanny Smoot…
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Call: “Transformative Games Revisited” issue of GAME – Games as Art, Media, Entertainment
Published:
Read more: Call: “Transformative Games Revisited” issue of GAME – Games as Art, Media, EntertainmentCall for Papers “Transformative Games Revisited” Special issue of G|A|M|E – Games as Art, Media, Entertainment The Italian Journal of Game Studies https://www.gamejournal.it/n122024-transformative-games-revisited/ Edited by Kristine Jørgensen, Doris C. Rusch, Astrid Ensslin, Riccardo Fassone Full paper submission deadline: May 1, 2024 Games designed for a purpose beyond entertainment and recreation have a long history, spanning educational games, newsgames, and critical games. With the maturation of the medium, there has also been an emergence of games that invite ethical reflection and self- critical involvement, such as Spec Ops: The Line (Yager Entertainment 2012) and Shadow of the Colossus (Team Ico 2006),…
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First-person report: A VR skeptic’s presence experiences with the Apple Vision Pro
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Read more: First-person report: A VR skeptic’s presence experiences with the Apple Vision Pro[A new, story in Vanity Fair offers vivid examples of how Apple’s new Vision Pro technology evokes presence, with some powerful, even addictive, consequences. I’ve selected the excerpts below and then highlighted key statements within them (in bold text). See the original story for more details and a second image. –Matthew] [Image: Credit: Norman Jean Roy] Why Tim Cook Is Going All In on the Apple Vision Pro Inside Apple Park, the tech giant’s CEO talks about the genesis of a “mind-blowing” new device that could change the way we live and work. A-list directors are already on board—“My experience…
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Call: Storytellers + Machines 2024
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Read more: Call: Storytellers + Machines 2024Call for Papers, Artwork or Performance Proposals STORYTELLERS + MACHINES 2024 July 2-4, 2024 School of Digital Arts, Manchester Metropolitan University Manchester, UK https://storytellersandmachines.xyz/ Submission deadline: February 15, 2024 Following on from the series symposium in June 2023, Storytellers + Machines 2024 will be a two-day conference shaping debate on AI narrative, art and media at the School of Digital Arts (SODA) at Manchester Metropolitan University in the UK. Theme of the conference is “Controlling the Narrative: agency, interaction and influence in creative AI”. Storytellers+Machines 2024 is a transdisciplinary conference that champions the contributions of artists, creative practitioners and technologists,…
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Presence after death: “Eternal You” documentary critiques technology’s quest to ‘keep the dead alive’
Published:
Read more: Presence after death: “Eternal You” documentary critiques technology’s quest to ‘keep the dead alive’[A new documentary explores the evolving uses of technology to create the illusion of a loved one’s presence after death, and the complex positive and negative consequences of the phenomenon. This review from The Utah Review includes material from an interview with the filmmakers; see the original version for two more images and a video clip (also available on YouTube). See also a balanced assessment of the technologies in a review from Slant Magazine and a particularly negative assessment in a review from Rolling Stone. IndieWire has a 12:45 minute video interview with the filmmakers on YouTube. At this writing…
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