Call for Papers
IEEE Transactions on Games
Special Issue on User Experience of AI in Games
http://transactions.games/CFP_UserExperienceofAIinGames.pdf
Guest editors: Henrik Warpefelt, Christoph Salge, Magy Seif El-Nasr, Jichen Zhu and Mirjam Palosaari Eladhari
Submission deadline: 28 February 2021
A commonly quoted aim of AI in Games research is the idea that we are not building AIs to beat a game, but to create a better user experience – but how do we do this, and maybe even more importantly, how do we know when we are successful?
How do players experience Artificial Intelligence (AI) in games? How do they feel about the AI, and how are the decisions made by the AI communicated to the player? Is there interaction with the AI, and if so, who takes the lead? Is this a social experience, a believable one? Is the AI creative, or at least perceived as such?… read more. “Call: User Experience of AI in Games – IEEE Transactions on Games special issue”