Month: August 2017
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Job: Tenure Track Assistant Professor in Game Studies at UC Riverside
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Read more: Job: Tenure Track Assistant Professor in Game Studies at UC RiversideTenure Track Assistant Professor in Game Studies In the Department of Media and Cultural Studies at the University of California, Riverside Job #JPF00788 https://aprecruit.ucr.edu/apply/JPF00788 Open date: August 28, 2017 Initial review date: October 30, 2017 The Department of Media and Cultural Studies (MCS) at the University of California, Riverside (UCR) invites applications for a tenure-track Assistant Professor position in the area of Games Studies beginning July 1, 2018. Description: We seek candidates with research expertise in Game Studies. Possible areas of interest include: gender and sexuality, queer and feminist approaches, critical race studies of games, serious games, indie games, political…
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Using VR and presence to counsel lottery winners on coping with windfall
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Read more: Using VR and presence to counsel lottery winners on coping with windfall[Here’s an interesting use of virtual reality and presence: To help new lottery winners practice responding to hints and requests from family, friends and co-workers for a share of the windfall. The effort may eventually benefit a broader segment of society too because the last two paragraphs in this story from CTV News note that the project is a precursor to using VR to combat bullying and workplace discrimination. For more information see the Canada NewsWire press release. –Matthew] [Image: Lottery winner Gilles Leprohon celebrates after receiving his cheque, Thursday, January 12, 2017 in Montreal. Credit: The Canadian Press/Paul Chiasson)]…
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Call: Eleventh International Conference on e-Learning & Innovative Pedagogies
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Read more: Call: Eleventh International Conference on e-Learning & Innovative PedagogiesEleventh International Conference on e-Learning & Innovative Pedagogies St John’s University, Manhattan Campus, New York, USA 2–3 March 2018 http://ubi-learn.com/NewYork2018 Proposal deadline: 2 December 2017 CALL FOR PAPERS The Eleventh International Conference on e-Learning & Innovative Pedagogies will be held at St John’s University, Manhattan Campus, New York, USA , 2–3 March 2018. We invite proposals for paper presentations, workshops/interactive sessions, posters/exhibits, virtual lightning talks, virtual posters, or colloquia addressing one of the following themes: Theme 1: Pedagogies Theme 2: Institutions Theme 3: Technologies Theme 4: Social Transformations 2018 Special Focus: Digital Pedagogies for Social Justice SCOPE & CONCERNS First…
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An excitement/nausea dial for virtual reality
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Read more: An excitement/nausea dial for virtual reality[A method to adjust the potential for users experiencing nausea in a virtual environment discussed in this story from MIT Technology Review could be expanded to adjusting the intensity and other attributes or types of presence. For more details about the VRemedy Labs project, see a recent post in the company’s blog. –Matthew] Now There’s a Nausea Dial for Virtual Reality A startup is building a game that will let you adjust the excitement—and queasiness—of your VR experience. by Rachel Metz August 25, 2017 Some people have no problem flipping and flying in virtual reality; others find this kind of…
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Call: Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities (ICIDS 2017 Workshop)
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Read more: Call: Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities (ICIDS 2017 Workshop)Call for Workshop Participation Bringing Together Interactive Digital Storytelling with Tangible Interaction: Challenges and Opportunities To be held within the International Conference on Interactive Digital Storytelling (ICIDS 2017; http://icids2017.m-iti.org/) 14th November, Madeira, Portugal https://www.utwente.nl/ewi/hmi/cobotnity/icids2017tangibleworkshop Abstract submission deadline: September 20th The workshop aims to explore challenges and potential opportunities in bringing interactive digital storytelling into the realm of tangible and embodied interaction. Experts from both fields are invited to present and discuss their ideas. Besides fostering discussion and potential collaborations, the goal is to come up with new and suitable computational storytelling models and define design guidelines/strategies. We are especially interested…
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Can virtual reality and presence help to beat back pain?
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Read more: Can virtual reality and presence help to beat back pain?[Presence can provide vivid and impactful experiences that change people’s knowledge, attitudes and behavior but that power must be used responsibly, as highlighted in the second part of this story from the Daily Mail; for more information see a 1:53 minute video from Getty Images and a 2:26 minute video on YouTube. –Matthew] [Image from Framework Creative: We created spine medical diagnostic tool for a chain of chiropractors, Back To Health, determined to be at the cutting edge of their industry. Based on a multi-player platform, the patient moves around the virtual representation of their spine in VR whilst the…
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Call: “Personalized Delivery of Cultural Heritage Content” issue of UMUAI journal
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Read more: Call: “Personalized Delivery of Cultural Heritage Content” issue of UMUAI journalCall for Papers: Special Issue on “Personalized Delivery of Cultural Heritage Content” User Modelling and User Adapted Interaction (UMUAI) journal Abstract due: November 30th, 2017 Digital cultural heritage is now a mature field, in which information technologies are used in the service of preserving cultural heritage. The digital form of resources allows for the exploitation of advances in data analytics, semantics, information retrieval, user interaction, profiling and personalization in order to develop new, exciting and stimulating cultural heritage experiences in tourism and education. This special issue of the User Modelling and User Adapted Interaction (UMUAI) journal aims to form a…
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There’s now a virtual reality cocktail (and yes, you do get a real drink)
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Read more: There’s now a virtual reality cocktail (and yes, you do get a real drink)[Vogue’s story below is about the use of presence to enhance the experience of drinking fine liquor. Forbes has additional details and Paste’s coverage includes this: “Currently, Rare Journey is only available at Baptiste & Bottle; however, [national brand ambassador] Raies says similar experiences will likely appear elsewhere once it has been fine tuned. For those looking to create an approximation of the experience at home, Raies recommends The MacallanVR app, which features the Rare Journey VR video. All you need is the cardboard VR viewer for your phone, a bottle of Rare Cask, and the sherry. If you don’t…
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Job: Fully funded PhD studentship in experience design for sensory storytelling at UWE Bristol
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Read more: Job: Fully funded PhD studentship in experience design for sensory storytelling at UWE BristolFully funded 3-year Collaborative PhD Studentship – Experience design for sensory storytelling UWE Bristol’s Digital Cultures Research Centre Deadline for applications: Friday September 1, 2017 Applications are open for a three-year full-time Doctoral studentship, fully funded by the Arts and Humanities Research Council (AHRC), to undertake practice-led research into creative forms that engage the senses beyond the audio-visual. Emerging digital creative technologies are enabling the development of immersive experiences and installations that engage with audiences through senses including touch, taste, smell, thermoception, proprioception. This studentship, based at UWE Bristol’s Digital Cultures Research Centre, offers a unique opportunity for a practice-based…
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Siri’s voice to be more human in iOS 11
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Read more: Siri’s voice to be more human in iOS 11[This short story from iLounge summarizes and links to a detailed post by Apple about how the company is improving the “naturalness, personality, and expressivity of Siri’s voice” for iOS 11; click through to the bottom of that post to listen to several audio clips of Siri in iOS 9, 10 and 11 to hear the impressive differences. For other recent presence-related Siri news, see “AI Programs Are Learning to Exclude Some African-American Voices“ from MIT Technology Review and “To Win The AI Assistant Wars, Apple Is Melding Siri With Its Other Services” from Fast Company. –Matthew] Apple publishes details…
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Job: Research Assistant Professor for Immersive Environments at Virginia Tech
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Read more: Job: Research Assistant Professor for Immersive Environments at Virginia TechResearch Assistant Professor for Immersive Environments Institute for Creativity, Arts and Technology Virginia Tech University Blacksburg, Virginia Faculty Rank: Research Assistant Professor Posting Number: SR0170329 Quick Link: http://listings.jobs.vt.edu/postings/79113 Employee Category: Research Faculty If restricted or temporary, enter end date: Reviewed annually Tenure Status: Non-Tenure Track Academic Year or Calendar Year: Calendar Year Percent Employment: Full-time Pay Range: Commensurate with Experience Job Posting Date: 08/18/2017 Review Begin Date: 09/11/2017 ABOUT VIRGINIA TECH: Virginia Tech is a public land-grant university, committed to teaching and learning, research, and outreach to the Commonwealth of Virginia, the nation, and the world. Building on its motto…
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Why Virtual Reality and Augmented Reality will soon mean the same thing
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Read more: Why Virtual Reality and Augmented Reality will soon mean the same thing[Precise and explicit definitions are essential for scholars (a quest close to my heart when it comes to presence). Especially in the last decade the evolution of the technologies that evoke presence has raised challenges for defining the nature and categories of the technologies and even for defining and measuring presence (e.g., many questionnaire items don’t apply well to augmented reality). This column from Computerworld outlines the situation and argues that despite the important distinctions, soon the technologies will all be commonly known as “virtual reality.” The original version of the column includes a second image and a 4:28 minute…
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