Call: Joint Conference on Serious Games 2017 (JCSG 2017)

Call for Papers

Joint Conference on Serious Games 2017 (JCSG 2017)
23-24th November 2017, Valencia, Spain
http://jointconference-on-seriousgames.org/

Paper submission deadline: April 1st, 2017

FUSION OF NEW TECHNOLOGIES TO ENHANCE SERIOUS GAMES OUTCOME

Over the last 10 years, the use of serious games in several fields like learning, simulation, training, health, well-being, management, assessment or marketing exploded. We gained a deeper knowledge on their efficiency and effectiveness, in particular taking into consideration the needs of the digital natives’ generation, and the single or combined use of scientific and artistic fields has grown in acceptance. However, there are still several barriers in the large-scale adoption of serious games. How can these fields be combined to achieve the best possible results? How to increase the perceived quality of serious games in front of the latest emerging entertainment games? How to ensure the capacity of serious games as valuable learning and training tools?

During JCSG 2017, experts will answer these questions by presenting and discussing recent developments, focusing on merging different technologies and arts to provide cutting-edge solutions to further improve the application of serious games in multiple fields.

The upcoming JCSG 2017 will focus on the challenges and benefits of combining different new emerging technologies and methods with a special interest in mixed reality interfaces and neuroscience based tools. It offers participants a valuable platform to discuss and learn about latest developments, technologies and possibilities in the development and use of serious games. Participants can expand their knowledge in the field of serious games and experience how a fusion of several new technologies can enhance learning, assessment and clinical outcomes.

JCSG 2017 invites submissions on the following topics:

THEORY

  • Game design models and principles
  • Game platforms
  • Security
  • User modelling and adaptive games
  • Game effectiveness and efficiency
  • Stealth assessment
  • Metrics
  • Cross-sensing
  • Neural mechanisms of user experience

TECHNOLOGIES

  • VR/AR
  • Mixed reality
  • Gestural interfaces
  • Psychophysiological based interfaces and metrics
  • Neuroscience based tools
  • Neurogaming
  • AI techniques
  • Adaptive user interfaces
  • Robotic inspired interfaces

APPLICATIONS

  • Marketing
  • Health
  • Well-Being
  • Management
  • Leadership
  • Innovation
  • Cultural heritage
  • Simulation
  • Training

SUBMISSION AND PUBLICATION

SUBMISSION CATEGORIES:

Full papers: 8 – 12 pages
Short papers and demo papers: 4-6 pages
Poster presentations: 2-3 pages
Workshop proposals: 1-2 pages (title, abstract, organizer, length: 2 hours or half day)

FORMAT AND TEMPLATE:

Accepted papers will be published in the Springer Lecture Notes in Computer Science (LNCS) – http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0

IMPORTANT DATES

April 1st, 2017 – Paper submission deadline (for all categories)
May 15th, 2017 – Notification of acceptance
May 31st, 2017 – Early registration deadline
June 10th, 2017 – Camera ready version

KEYNOTE SPEAKERS

Val Shute – http://myweb.fsu.edu/vshute/index.html
Kam Star – https://www.linkedin.com/in/kamstar
Baltasar Fernández Manjón – http://www.e-ucm.es/es/people/balta/

ORGANIZATION

CONFERENCE CHAIR/LOCAL CHAIR
Prof. Mariano Alcañiz, Technical University of Valencia, Spain

LOCAL ORGANIZING COMMITTEE
Prof. Mariano Alcañiz, Alejandra del Valle, Irene Alice Chicchi, Elena Parra

ORGANIZING COMMITTEE
Prof. Mariano Alcañiz, Technical University of Valencia, Spain
Dr. Stefan Göbel, TU Darmstadt, Germany
Prof. Minhua Ma, University of Huddersfield, UK
Dr. Manuel Oliveira, SINTEF, Norway
Jannicke Baalsrud Hauge, University of Bremen, Germany; KTH, Sweden
Dr. Tim Marsh, Griffith University, Australia

PROGRAM COMMITTEE CHAIR
Prof. Mariano Alcañiz, Technical University of Valencia, Spain

SPRINGER LNCS PROCEEDINGS EDITORS
Mariano Alcañiz, Minhua Ma, Stefan Göbel, Manuel Oliveira

PROGRAM COMMITTEE (TENTATIVE)

  • Björn Andersen, Norwegian University of Science, Norway
  • Sylvester Arnab, Coventry University, UK
  • Aida Azadegan, Open University, UK
  • Jannicke Baalsrud Hauge, University of Bremen, Germany; KTH, Sweden
  • Thomas Baranowski, Baylor College of Medicine, Houston, TX, United States
  • Rafael Bidarra, TU Delft, Netherlands
  • Gerald Bieber, Fraunhofer Institute for Computer Graphics, Rostock, Germany
  • Ian Bogost, Georgia Institute of Technology, Atlanta, GA, United States
  • Michael Brach, University of Muenster, Germany
  • Linda Breitlauch, University of Applied Sciences, Germany
  • Maiga Chang, Athabasca University, Canada
  • Paul Chapman, Glasgow School of Art, UK
  • Karin Coninx, Hasselt University, Belgium
  • Ralf Dörner, RheinMain University of Applied Sciences, Wiesbaden, Germany
  • Tendai Dube, University of Derby, UK
  • Heiko Duin, Bremen Institute for Production and Logistics, Germany
  • Wolfgang Effelsberg, University of Mannheim, Germany
  • Lars Elbaek, University of Southern Denmark
  • Abdennour El Rhalibi, Liverpool John Moores University, UK
  • Abdulmotaleb El Saddik, University of Ottawa, Canada
  • Kai Erenli, University for Applied Sciences, Vienna, Austria
  • Baltasar Fernández-Manjón, Comlutense University of Madrid, Spain
  • Mateus David Finco, Federal University of Rio Grande do Sul, Brazil
  • Alex Fleetwood, Hide&Seek, London, England
  • Tom Gedeon, Australian National University, Australia
  • Stefan Göbel, TU Darmstadt, Germany
  • Paul Grimm, University for Applied Sciences Fulda, Germany
  • Peter A. Henning, Karlsruhe University of Applied Sciences, Germany
  • Gabriele Hoeborn, University of Wuppertal, Germany
  • M. Shamim Hossain, King Saud University, Kingdom of Saudi Arabia
  • Jun Hu, Eindhoven University of Technology, The Netherlands
  • Wolfgang Hürst, Utrecht University, The Netherlands
  • Ido Iurgel, Hochschule Rhein-Waal, Kamp-Lintfort, Germany
  • Bill Kapralos, University of Ontario Institute of Technology, Canada
  • Pamela Kato, Coventry University, UK
  • Harri Ketamo, Tampere University of Technology, Finland
  • Fares Kayali, Universität für angewandte Kunst Wien, Austria
  • Michael Kickmeier-Rust, TU Graz, Austria
  • Christoph Klimmt, Hochschule für Musik, Theater und Medien Hannover, Germany
  • Martin Knöll, TU Darmstadt, Germany
  • Oliver Korn, University of Stuttgart, Germany
  • Tanya Krzywinska, Falmouth University, UK
  • Kristof van Laerhoven, TU Darmstadt, Germany
  • Effie Law, ETH Zürich, Switzerland
  • Jimmy H.M. Lee, The Chinese University of Hong Kong, Hong Kong
  • Peter Leong, Singapore Polytechnic, Singapore
  • Fotis Liarokapis, Masaryk University, Czech Republic
  • Theodore Lim, Heriot Watt University, UK
  • Minhua Ma, University of Huddersfield, UK
  • Tim Marsh, James Cook University, Australia
  • Alke Martens, PH Schwäbisch Gmünd, University of Education, Germany
  • Maic Masuch, Uni Duisburg-Essen, Germany
  • Igor Mayer, NHTV Breda University of Applied Sciences, Netherlands
  • Robin Mellecker, University of Hong Kong, Hong Kong
  • André Miede, Hochschule für Technik und Wirtschaft des Saarlandes, Germany
  • Wolfgang Müller, PH Weingarten, Germany
  • Jörg Müller-Lietzkow, Uni Paderborn, Germany
  • Wolfgang Mueller-Wittig, Nanyang Technological University, Singapore
  • Frank Nack, University of Amsterdam, The Netherlands
  • Lennart Nacke, University of Ontario Institute of Technology (UOIT), Canada
  • Andreas Oikonomouv, Nottingham Trent University, UK
  • Manuel Fradinho Oliveira, SINTEF, Norway
  • Zhigeng Pan, Zhejiang University, Hangzhou, China
  • João Pereira, Technical University of Lisbon, Portugal
  • Sobah Petersen, SINTEF, Norway
  • Paolo Petta, Austrian Research Inst. for Artificial Intelligence, Vienna, Austria
  • Alenka Poplin, HafenCity University Hamburg, Germany
  • Ekaterina Prasolova-Førland, Norwegian University of Science, Norway
  • Eliseo Reategui, Federal University of Rio Grande do Sul, Brazil
  • Johann Riedel, University of Nottingham, UK
  • Rui Rodrigues, University of Porto and INESC TEC, Portugal
  • Riitta Smeds, Alto University, Finland
  • Ulrike Spierling, Hochschule Rhein-Main, Wiesbaden, Germany
  • Florian Stadlbauer, DECK13 Interactive, Frankfurt, Germany
  • Daniel Steenstra, Cranfield University, UK
  • Ioana Stefan, Advanced Technology Systems, Romania
  • Ralf Steinmetz, Technische Universität Darmstadt, Germany
  • Janine Sturm, Eindhoven University of Technology, The Netherlands
  • Marco Taisch, Politechnical di Milano, Italy
  • Roger Tavares, Universidade Federal do Rio Grande do Norte, Brazil
  • Erik van der Spek, Technische Universiteit Eindhoven, Netherlands
  • Steffen P Walz, GEElab RMIT, Melbourne, Australia and GEElab Europe, Stuttgart, Germany
  • Mary E. Webb, King’s College London, UK
  • Kevin Wong, Murdoch University, Australia
  • Georgios Yannakakis, IT University of Copenhagen, Denmark

SPONSORS & COOPERATION PARTNERS

Quatechnion, S.L.
ESAT, Escuela Superior de Arte y Tecnología.
Asociación Española de Videojuegos

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