Month: November 2015


  • Call: Fourth International Conference on Human-Agent Interaction (HAI 2016)

    Call for Papers The Fourth International Conference on Human-Agent Interaction (HAI 2016) Singapore, 4 -7 October 2016 Submission Deadline: 30 April 2016 www.hai2016.org The Fourth International Conference on Human-Agent Interaction (HAI 2016) aims to be the premier interdisciplinary venue for discussing and disseminating state-of-the-art research and results that have implications across conventional interaction boundaries including robots, software agents and digitally-mediated human-human communication. The theme for HAI 2016 is “Machine learning methods and multimodal interfaces to achieve social intelligence in robots, avatars, and virtual characters”. The conference seeks contributions from a broad range of fields spanning engineering, computer science, psychology and…

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  • Ford’s Drugged Driving Suit simulates driving under influence of Illegal drugs

    [Evoking presence, in this case for an important educational simulation, doesn’t require highly sophisticated technology. Most of the media coverage of this draws on the Ford press release below; there’s also a 2:13 minute video on YouTube and International Business Times has a first person report and a 3:12 minute video. –Matthew] Unique Ford Suit Helps Teach Young People the Dangerous Effects of Driving Under the Influence of Illegal Drugs DEARBORN, Mich., Nov. 20, 2015 – Ford Motor Company has created a unique suit to dramatically teach young people about the dangers of driving under the influence of illegal drugs.…

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  • Call: The Third International Conference on Live Interfaces (ICLI) 2016

    The Third International Conference on Live Interfaces (ICLI) 2016 Call for Proposals The conference website: http://www.liveinterfaces.org The third International Conference on Live Interfaces will be held on June 29th – July 3rd 2016 at the University of Sussex in Brighton, UK. The conference will bring together people working with live interfaces in the performing arts, including music, the visual arts, dance, puppetry, robotics or games. The conference scope is highly interdisciplinary but with a focus on expressive interface technologies for performance. Topics of liveness, immediacy, presence (and tele-presence), mediation, collaboration and timing or flow are engaged with and questioned in…

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  • Impacto translates a virtual punch into a real impact

    [Impacto isn’t just about boxing – it’s “a prototype for future gaming or telepresence interfaces “; the story from MIT Technology Review includes a different picture and a 0:30 minute video. If nothing else, read the succinct summary in the last sentence below. –Matthew] [Image: eTeknix] Get a Virtual-Reality Punch, Feel Real Impact Researchers in Germany have developed technology for an armband that lets you feel impact from virtual interactions. By John Pavlus on November 11, 2015 Imagine playing a virtual-reality boxing game, complete with a menacing opponent aiming a haymaker at your head. You get your gloves up in…

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  • Call: Pervasive Health 2016

    PERVASIVE HEALTH CONFERENCE 2016 Call for Papers: The 10th EAI International Conference on Pervasive Computing Technologies for Healthcare May 16-19, 2016. Cancun, Mexico http://pervasivehealth.org/ Keynote speakers: Prof. Tanzeem Choudhury, Cornell University, USA Prof. Alex Mihailidis, University of Toronto, Canada Submission deadlines: Abstracts of Full and Short Papers: January 11th, 2016 Full and Short Papers: January 17th, 2016 Pervasive Health Conference is a premier international forum with specific focus on technologies and human factors related to the use of ubiquitous computing in healthcare and for wellbeing. The overall goal of the Pervasive Health Conference is to take a multidisciplinary approach to…

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  • Take a mind-bending plane ride that never leaves the ground

    [This looks like a very immersive, presence-evoking installation; the post from The Creators Project blog includes a larger gif, many more images, and the video. –Matthew] [Image: GIF via, images courtesy the artist] Take a Mind-Bending Plane Ride That Never Leaves the Ground By Beckett Mufson — Nov 5 2015 File into the airplane. Find your seat. Buckle up. Instead of engines revving and cabin pressure falling, an array of LEDs sets the metal tube ablaze with light. Welcome to PlayMid’s (Playmodes + MID) new installation, Porta Estel·lar: the only destination is the psychedelic corners of your mind.…

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  • Call: 25th IEEE International Symposium on Human and Robot Interactive Communication (RO-MAN 2016)

    IEEE RO-MAN 2016 Call For Papers, Workshops, and Tutorials 25th IEEE International Symposium on Human and Robot Interactive Communication (RO-MAN 2016) http://ro-man2016.org/ Conference Date & Place: August 26-31, 2016, Columbia University, New York City, USA Submission Deadlines: Proposals for Special Sessions: January 15, 2016 Workshops & Tutorials: January 15, 2016 Full Papers: February 12, 2016 Interactive Session (Extended Abstracts): May 22, 2016 Demonstration Session: May 22, 2016 Video Session: May 22, 2016 This year, the IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN) for 2016 will be held from August 26 – 31, 2016 at Columbia University, Teachers…

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  • HaptoClone could let you touch the person you’re Skyping with

    [An early step toward the Holodeck? This is from Gizmodo, where you’ll find more pictures and a 3:45 minute video. See the HaptoClone website for more detailed information. –Matthew] The Haptic Tech That Could Let You Touch The Person You’re Skyping With Alissa Walker 8/12/15 I was skeptical. Two cubes sat side-by-side, looking like stripped-down 3D printers. I sat in front of one as instructed, and reached my hand inside, toward a floating disembodied finger. Just at the moment I knew I’d stab through the illusion, I had the ultimate “E.T. phone home” moment—I swear I could feel the other…

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  • Call: xCoAx 2016: 4th International Conference on Computation, Communication, Aesthetics and X

    Call for X xCoAx 2016: 4th International Conference on Computation, Communication, Aesthetics and X Dates: 7-8 July 2016 Location: Bergamo, Italy Website: http://xcoax.org/ Deadline for submissions: 31 January 2016 xCoAx is an exploration of the intersection where computational tools and media meet art and culture, in the form of a multi-disciplinary enquiry on aesthetics, computation, communication and the elusive x factor that connects them all. Since 2013, xCoAx has been an occasion for international audiences to meet and exchange ideas, in search for interdisciplinary synergies among computer scientists, artists, media practitioners and theoreticians at the frontiers of digital arts and…

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  • Can VR revolutionize live theater? Broadway’s ‘Lion King’ experiment

    [This story from the Los Angeles Times is an interesting consideration of the possibilities for VR and presence in live theater. The original story includes the 5:02 “Circle of Life” in 360° video. –Matthew] [Image: Jelany Remy as Simba in the Broadway musical “The Lion King.” (Joan Marcus / Associated Press)] Can virtual reality revolutionize live theater? Broadway’s ‘Lion King’ experiment Steven Zeitchik November 18, 2015 Since the dawning of the new age of virtual reality all the way back in, you know, 2014, the form has been beset by a major question: Can it revolutionize live theater? After all,…

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  • Call: 30th British Human Computer Interaction Conference

    The 30th British Human Computer Interaction Conference (http://hci2016.bcs.org/) will be held in Bournemouth (UK) from 11th-15th July 2016. The conference is organised by Bournemouth University in conjunction with the BCS Interaction Specialist Group. CONFERENCE THEME This year’s theme is “Fusion! HCI across Disciplines”. We want to challenge research and practitioners to uncover ways to inspire fusion in lots of different ways; these include fusion between quality & innovation, research & practice, and between different topic areas both within and outside HCI. SUBMISSIONS We now invite submissions for full papers, position papers, works-in-progress, workshop proposals, together with submissions for the interaction…

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  • Presence and sexuality: Is an affair in VR still cheating?

    [This first person report considers the emotional implications of presence in the context of sexuality; it’s from Motherboard, where it includes the 0:58 minute trailer for the film “I Am You” and an additional image. For more about the VR film, see coverage in CBC News. –Matthew] Is an Affair in Virtual Reality Still Cheating? Written by Zoltan Istvan November 19, 2015 I hadn’t touched another woman in an intimate way since before getting married six years ago. Then, in the most peculiar circumstances, I was doing it. I was caressing a young woman’s hands. I remember thinking as I…

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