Month: November 2014


  • Call: The Computer Games Journal

    THE COMPUTER GAMES JOURNAL CALL FOR PAPERS VOLUME 4 EDITION 1 CALL OPENED: AUGUST 2014 CALL CLOSES: DECEMBER 2014 FINAL COPY AGREED: JANUARY 2015 PUBLICATION: MARCH 2015 Following the purchase of The Computer Games Journal title by Springer Science+Business Media we are pleased to announce a general call for papers for 2015 publication. As this represents a new-start for The Computer Games Journal, authors have a singular opportunity to have their work appear quickly in a rated publication through a leading publishing house. All work published will be widely available across all relevant online research databases and will be co-distributed…

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  • Dreamporte: Share your immersive videos, change a life

    [An inspiring post-Thanksgiving story from Road to VR, where you’ll find more pictures] Dreamporte Needs Your Immersive Videos for Unique VR Education Program November 26, 2014 by Paul James Dreamporte is a non-profit organisation set up to help bring the wonders of the world to underprivileged children. But they need help to achieve their goal: your 360 degree or 3D videos. We asked co-founder of the project, Kelly Zhang, to tell us what Dreamporte is and why it matters.…

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  • Call: Foundations of Digital Games (FDG) 2015

    Foundations of Digital Games (FDG) 2015 conference Call for Participation We invite researchers and educators to submit to FDG 2015 and share insights and cutting-edge research related to game technologies and their use. FDG 2015 will include presentations of peer-reviewed papers, invited talks by high-profile industry and academic leaders, panels, and posters. The conference will also host a technical demo session, a Research and Experimental Games Festival, and a Doctoral Consortium. The technical demo session will include novel tools, techniques, and systems created for games. The Research and Experimental Games Festival will showcase the latest experimental and research games. The…

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  • Retailers use virtual technology to vie for sales

    [From USA Today, where the story includes two other images and a 3:00 minute video report; more information about Santa HQ is available in a press release via Business Wire] [Image: From Let’s Play OC, where the post includes more information about Santa HQ in Orange County, California] Retailers use virtual technology to vie for sales Hadley Malcolm, USA TODAY November 24, 2014 A journey to the North Pole now includes selfies, ‘elf-ray’ vision and a passport. In a bid for more customers and ultimately more sales, shopping malls and retailers are making holiday shopping an interactive and virtual experience,…

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  • Call: British HCI 2015

    Call for Papers British HCI 2015 13th-17th July 2015 Lincoln, UK The 29th British Human Computer Interaction Conference (http://hci2015.bcs.org/) will be held in Lincoln (UK) from 13th-17th July 2015. The conference is organised by the University of Lincoln’s Social Computing (LiSC) research centre in conjunction with the BCS Interaction Specialist Group. The theme for HCI 2015 is digital society, and the role interactive technology plays in mediating our civic lives. This is inspired by the 800th anniversary, in 2015, of the sealing of the Magna Carta, an event viewed as an international cornerstone of liberty and that one that challenged…

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  • Bedroom-bound quadriplegic develops drone to see the world

    [From The Telegraph; see also coverage of Stuart Turner’s appearance at WIRED2014 in Wired, where the story includes a 7:45 minute video, a longer article about him in Mancunian Matters, and his Robots and Cake blog] [Image: Stuart Turner operates the drone with a live video feed to his laptop. DAN ROWLANDS / MERCURY PRESS] Bedroom-bound quadriplegic develops drone to see the world Stuart Turner, who has spina bifida, uses head movements to pilot the camera-mounted flying device, thousands of miles from his Yorkshire home By Tom Brooks-Pollock, and agencies 25 Nov 2014 A quadriplegic man who is confined to…

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  • Job: Asst Prof in Music and Media at Rensselaer Polytechnic Institute

    Assistant Professor in Music and Media, Rensselaer Polytechnic Institute The Department of the Arts in the School of Humanities, Arts and Social Sciences at Rensselaer Polytechnic Institute invites applicants for a full-time, tenure-track Assistant Professor position in music and media. We seek a musician whose work demonstrates creative, critical, and technological engagement with music composition and sound design in one or more of the following areas: games; film and video; and augmented, mixed and virtual reality environments. We are particularly interested in candidates with expertise in game design and development, and who are capable of contributing to emerging research directions…

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  • On stage with Paul McCartney in Jaunt’s VR app

    [From The Verge, where the story includes a 3:31 minute video. A longer article in Billboard includes this analysis: “The illusion of ’being there’ or ‘presence’ is often invoked by VR enthusiasts. Did I feel like I was there? Not exactly. I felt like I was in the best movie theater of my life, though. The video resolution, sound and depth of field were remarkable. It took very little effort to suspend my disbelief.” ] Watch Paul McCartney perform in virtual reality with a new Android app By Adi Robertson on November 20, 2014 360-degree video company Jaunt is trying…

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  • Job: Lecturer in HCI at University of Lincoln (UK)

    Lecturer in Human Computer Interaction University of Lincoln (UK) School of Computer Science We are currently looking to recruit a full-time permanent Lecturer in Human Computer Interaction (HCI). Applicants should hold a PhD (or very nearly completed it), and should be able to demonstrate an excellent existing track record in HCI, or related, research fields commensurate with experience. The post holder is expected to join the Lincoln Social Computing (LiSC) research centre, to develop their own research portfolio, to publish their work in the highest quality outlets (including CHI) and to contribute to the School’s teaching activity at undergraduate and…

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  • Documentary investigates “future of love and sex in the digital age”

    [From VICE Media, where you can watch a 0:47 minute trailer and the 32:47 minute program. For another status report on the topic see “When Porn and Virtual Reality Collide (NSFW)” from Gizmodo.] The Digital Love Industry: Investigating the Future of Love and Sex in the Digital Age ​Soon, virtual reality is going to crash into our lives in a way we never even imagined. Though dating and masturbating have long been commandeered by the web, it’s only been as a kind of middleman. Now we’re nearing the possibility of falling in love with your computer, as meeting your dream…

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  • Call: Toward a Science of Consciousness 2015

    CALL FOR PAPERS TOWARD A SCIENCE OF CONSCIOUSNESS 2015 University of Helsinki, Finland, 9-13 June 2015 Pre-conference workshops: 8 June 2015 http://www.helsinki.fi/tsc2015 Submission deadline: 30 November 2014 Toward a Science of Consciousness (TSC) is the largest and longest-running interdisciplinary conference emphasizing broad and rigorous approaches to the study of conscious awareness. Topical areas include neuroscience, philosophy, psychology, biology, quantum physics, meditation and altered states, machine consciousness, culture and experiential phenomenology. Cutting edge, controversial issues are emphasized. Held annually since 1994, the TSC conferences alternate yearly between Tucson, Arizona and various locations around the world. The University of Helsinki is proud…

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  • The NASA playground that takes VR to a whole new level

    [From Gizmodo, where the story includes several more images and a 3:11 minute video] The NASA Playground That Takes Virtual Reality To a Whole New Level Brent Rose November 18, 2014 Gizmodo’s Space Camp is all about the under-explored side of NASA. From robotics to medicine to deep-space telescopes to art. All this week we’ll be coming at you direct from NASA’s Johnson Space Center in Houston, Texas, shedding a light on this amazing world. You can follow the whole series here. We’ve seen how NASA recreates the vacuum of space right here on Earth, but what about the gravity…

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