Month: April 2014
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Explore the bridge of ‘Star Trek: Voyager’ through Oculus Rift
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Read more: Explore the bridge of ‘Star Trek: Voyager’ through Oculus Rift[From The Verge, where the story includes a 3:18 minute video; for a related story, see “Oculus Rift Now Lets You Ride the ‘Back to the Future’ Hoverboard” at Mashable] Explore the bridge of ‘Star Trek: Voyager’ through Oculus Rift By Jacob Kastrenakes on April 21, 2014 The Oculus Rift has been used to transport people everywhere from Jerry Seinfeld’s fictional apartment to another human’s body, and over the weekend, one developer began taking gamers someplace even a bit further from reality: to the bridge of Star Trek: Voyager‘s famous ship. The new virtual reality demo lets you walk around a fairly accurate…
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Call: Digital Research in the Humanities and Arts International Conference – DRHA 2014
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Read more: Call: Digital Research in the Humanities and Arts International Conference – DRHA 2014Call for Papers Digital Research in the Humanities and Arts International Conference – DRHA 2014 EXTENDED Deadline Proposals (300 word abstract): Monday, 28th April 2014 The University of Greenwich and the Department of Creative Professions and Digital Arts, will host the DRHA2014 [Digital Research in the Humanities and Arts] International conference for the first time in its history, from 31st August 2014 -3rd September 2014. Theme: Communication Futures: Connecting interdisciplinary design practices in arts/culture, academia and the creative industries Digital Research in the Humanities and Arts [DRHA] is an annual conference whose goal is to bring together the creators, users,…
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Honda’s ASIMO robot is evolving
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Read more: Honda’s ASIMO robot is evolving[From Wired, where the story includes more images and a video] [Image: Honda’s newest version of its advanced humanoid robot, ASIMO, signs with its hands during a demonstration for media outlets at the Westin Grand Central Hotel in Manhattan. Andrew White/WIRED] Watch the Astounding Dexterity of Honda’s Dancing Humanoid Robot By Tim Moynihan 04.19.14 Even in today’s rapidly evolving world of technology, there are few things that make your jaw drop when you see them in real life. Honda’s ASIMO is one of those things. When you witness this bipedal humanoid robot hopping in a circle on one foot, taking…
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Call: The End of Place as We Know It: Shifting Perspectives on Literature and Place
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Read more: Call: The End of Place as We Know It: Shifting Perspectives on Literature and Place[Note: The submission deadline has just passed, though it may be worth inquiring. –Matthew ] The End of Place as We Know It: Shifting Perspectives on Literature and Place Keynotes: Professor Edward Casey and Professor Timothy Morton University of Strathclyde, Glasgow, September 17-19, 2014 Literatures of place have often been considered conservative and reactionary. We see this expressed in the longing for a pastoral return to a former Golden Age, in the nostalgic desire to rediscover the home of a long lost childhood, or in that of national extremism as expressed through a practice of territorial and racial purity. However,…
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Cyborg glasses save users the need to control emotions
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Read more: Cyborg glasses save users the need to control emotions[From BBC News, where the story includes more images and a 0:22 minute video; a longer video is available on YouTube] Cyborg glasses save users the need to control emotions By Leo Kelion Technology desk editor 16 April 2014 As Google continues to stoke excitement for its Glass smart-eyewear, a Japanese researcher has developed a radical alternative. Rather than focus on what the owner sees, Prof Hirotaka Osawa’s kit shows computer-generated eye animations in place of the wearer’s real ones. Special lenses let the user see out or take a secret nap if they prefer. The professor said the glasses…
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Call: POST SCREEN: International Festival of Art, New Media and Cybercultures
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Read more: Call: POST SCREEN: International Festival of Art, New Media and CyberculturesCall for Submissions: POST SCREEN: International Festival of Art, New Media and Cybercultures November 28-29, 2014 Lisbon, Portugal The Artistic Studies Research Center of the Faculty of Fine Arts of Lisbon University invites researchers and artists to submit, until May 31st, a proposal for a paper or artwork to the upcoming POST SCREEN: International Festival of Art, New Media and Cybercultures to be held in 28 and 29 of November 2014, in Lisbon, Portugal. The Post-Screen 2014 is an International Festival of Art, New Media and Cybercultures and is the first edition of several international meetings related to the use…
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Snowden BEAMs into TED: How robotic telepresence disrupts borders
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Read more: Snowden BEAMs into TED: How robotic telepresence disrupts borders[From Robohub, where the story includes additional images] [Image: Chris Anderson interviews Edward Snowden, who appears at TED 2014 in Vancouver via BEAM telepresence robot from an unknown location in Russia.] Snowden BEAMs into TED: How robotic telepresence disrupts borders by Hallie Siegel and Andra Keay March 19, 2014 Travel in some parts of the world, or for some people, can be dangerous, but robots may soon change that. Yesterday former-NSA-contractor-turned-whistleblower Edward Snowden “walked” onto the TED stage in Vancouver via BEAM telepresence robot, while safely stationed out of the US government’s reach in Russia. It was the first time…
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Call: The Art of Living with ICT: Exploring the Range of Options from ‘Adoption’ to ‘Rejection’
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Read more: Call: The Art of Living with ICT: Exploring the Range of Options from ‘Adoption’ to ‘Rejection’The Art of Living with ICT: Exploring the Range of Options from “Adoption” to “Rejection” iMinds-SMIT Lecture Series – Friday April 25th, 2014 Speakers: Andrew Feenberg, Pieter Lemmens, Søren Riis, Ike Kamphof, Mark Coeckelbergh, Yoni Van Den Eede http://smit.vub.ac.be/event/103/The_Art_of_Living_with_ICT Our lives are nowadays impregnated with information and communication technologies and digital media, to the extent that it is all but impossible to distinguish between who “we” are and what those “media” are. We define ourselves, even give meaning to life, by way of technology. This process of meaning-making can be framed as a project, a work that one must carry…
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Oculus creator: “If you can perfectly simulate reality, why do you need to actually go see people in real life?”
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Read more: Oculus creator: “If you can perfectly simulate reality, why do you need to actually go see people in real life?”[From Gamespot, where the story includes a 1:40 minute video news report] Oculus creator: “If you can perfectly simulate reality, why do you need to actually go see people in real life?” Palmer Luckey says VR needs to incorporate touch-based feedback to further the feeling of immersion and wonders if some day we’ll think it’s wasteful to actually get on a plane to meet people in the real world. by Eddie Makuch on April 15, 2014 Virtual reality headsets like the Oculus Rift must expand beyond visuals and allow for touch-based human-to-human interaction, creator Palmer Luckey said in a new…
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Call: Virtual Reality Summer School, Virtual Reality European Meeting
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Read more: Call: Virtual Reality Summer School, Virtual Reality European MeetingCALL FOR PARTICIPATION Virtual Reality Summer School 25 – 29 august 2014, Biarritz, France http://VR-SummerSchool.estia.fr Contact: j.cieutat@estia.fr Deadline for registration: 30th June 2014 Objectives The objective of this summer school is to propose a privileged moment for stimulating discussions and exchanges around Virtual Reality. Meetings will be organized around talks, workshops and social events. As for every summer school, PhD students are invited to come to present the progresses of their research works, challenges and corresponding solutions they put forward. We also encourage Master students to participate. Within these privileged moments, we hope to be able to stimulate European collaborations…
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MisTable uses water vapour planes for interactive display screens
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Read more: MisTable uses water vapour planes for interactive display screens[From TechWeekEurope UK, where the story includes a 3:27 minute video] Research Team Uses Water Vapour Planes For Interactive Display Screens A Bristol University team has produced “touch-enabled” images that float in the air on a cloud of vapour On April 14, 2014 by Eric Doyle, ChannelBiz Technology that could bring R2D2’s projection of Princess Leia in Star Wars a step closer has been developed by a University of Bristol research team. The MisTable uses a set of vapour curtains as interactive projection screens to display computer images. The team will present their development at the prestigious ACM CHI 2014…
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Call: ACE 2014 – Advances in Computer Entertainment Technology Conference
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Read more: Call: ACE 2014 – Advances in Computer Entertainment Technology ConferenceCALL FOR PAPERS ACE 2014 11th ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY CONFERENCE Incorporating 9th International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA) Funchal, Madeira 11-14 November, 2014 http://www.ace2014.info ACE – the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing is inviting the submission of papers, posters, creative showcases, and workshop proposals to its 11th conference to be held in Funchal, Madeira, 11-14 November, 2014. Submission deadlines: Papers: May 12, 2014 Workshops: May 12, 2014 Creative Showcases: June 2, 2014 Posters: July 14, 2014 We solicit submissions on a broad range…
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