ISPR Presence News

Monthly Archives: June 2013

Call: ICAT 2013: The 23rd International Conference on Artificial Reality and Telexistence

ICAT 2013: The 23rd International Conference on Artificial Reality and Telexistence
December 11-13, 2013, Miraikan, Tokyo, Japan

Submission Deadline: August 10, 2013
Acceptance Notification: September 30, 2013
Camera-Ready Deadline: October 21, 2013

Posters and Demos:
Submission Deadline: October 4, 2013
Acceptance Notification: October 18, 2013
Camera Ready Due: November 1, 2013

ICAT 2013 Conference: December 11-13, 2013

ICAT (International Conference on Artificial Reality and Telexistence) is the oldest established international conference on Virtual Reality (VR) and Telexistence. Started in 1991, ICAT has annually brought together VR, MR, and Telerobotics researchers from around the globe. It has been held in different locations in Asia, Oceania, and Europe. VR and Telexistence have the potential to augment human ability in perception, understanding, and action in time and space. The technologies that are the focus of this research community also make it possible for humans to be seemingly anywhere at any given time, thus providing humans virtually ubiquitous impact and interaction possibilities.… read more. “Call: ICAT 2013: The 23rd International Conference on Artificial Reality and Telexistence”

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Think ahead: Robots anticipate human actions

[From the Cornell Chronicle; much more information, including a video, is available at the links below. Many media stories about this emphasize the robot’s ability to serve beer at the appropriate time; a few note potential applications for telepresence robots]

Robot anticipates actions, serves beer

Think ahead: Robots anticipate human actions

By Bill Steele
Apr. 29, 2013

A robot in Cornell’s Personal Robotics Lab has learned to foresee human action and adjust accordingly.

The robot was programmed to refill a person’s cup when it was nearly empty. To do this the robot must plan its movements in advance and then follow the plan. But if a human sitting at the table happens to raise the cup and drink from it, the robot might pour a drink into a cup that isn’t there. But when the robot sees the human reaching for the cop, it can anticipate the human action and avoid making a mistake.… read more. “Think ahead: Robots anticipate human actions”

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Call: Designing Interactive Systems 2014

Designing Interactive Systems 2014
Vancouver, BC, Canada
June 14-18, 2014

The ACM conference on Designing Interactive Systems (DIS) is the premier, international arena where designers, artists, psychologists, user experience researchers, systems engineers and many more come together to debate and shape the future of interactive systems design and practice.

The theme of the conference is “Crafting Design.” We see the confluence of phenomena that may constitute new approaches and new foci in HCI and interaction design. The re-emergence of hand skills is evident in the development of multi-touch and full body interfaces. DIY and Maker cultures have become a widespread phenomenon in which craftsmanship of the maker matters. Wearable computing revisits the use of traditional craft in new way and the (technologically) self-constructed self is another kind of democratic craft. Documentations of the self where we create enduring records of everything from social encounters to our heart-rates become designed vehicles for abstract mirrors of the self.… read more. “Call: Designing Interactive Systems 2014”

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How Google is turning maps into virtual reality

[From Datamation; reminiscent of Jean Baudrillard’s ideas on simulation]

Future of Google Maps presentation

[Image: From Google I/O, May 2013, San Francisco]

How Google is Turning Maps Into Virtual Reality

The Waze acquisition could bring more user-generated data to Google Maps.

June 12, 2013
By Mike Elgan

Why did Google, the company that already has the best maps product and the most users, spend a billion dollars to buy a tiny maps startup called Waze that has a fraction of the users ?

Why would mighty Google need Waze’s puny map, app or user base?

The short answer is that Google didn’t buy Waze’s ability to display maps, but its ability to build them.

What Is an Online Map, Anyway?

Online maps aren’t really maps anymore. They’re massive databases of contextual and increasingly social information. And nobody’s database is more massive than Google’s.… read more. “How Google is turning maps into virtual reality”

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Call: Old Ideas: Recomputing the History of Information Technology (SIGCIS Workshop 2013)

Old Ideas:
Recomputing the History of Information Technology

SIGCIS Workshop 2013
October 13, 2013, Portland, Maine

Deadline: June 30, 2013

The Society for the History of Technology’s Special Interest Group for Computers, Information and Society (SIGCIS – welcomes submissions for a one-day scholarly workshop to be held on Sunday, October 13, 2013 in Portland, Maine. As in previous years, SIGCIS’s annual workshop will occur immediately after the end of the regular SHOT annual meeting program, the details of which are available from

Questions about the workshop should be addressed to Thomas Haigh (School of Information Studies, University of Wisconsin–Milwaukee), who is serving as chair of the workshop program committee (email:

Workshop Theme

Information technologists have little time for old thinking, or for anything else old. Entrepreneurs seek the new new thing, computer scientists tackle the grand challenges of future computing, and management consultants chase the next fad.… read more. “Call: Old Ideas: Recomputing the History of Information Technology (SIGCIS Workshop 2013)”

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Japanese Clone Factory lets you create 3D doll versions of yourself

[From TAXI, where the post includes many more images; for even more information and images, see Danny Choo.

Are these in Mori’s ‘uncanny valley’? Would viewing a doll of yourself evoke self-presence?]

Clone Factory doll

Japanese Cloning Factory Lets You Create 3D Doll Versions Of Yourself

By Anthea Quay, 13 Jun 2013

In Akhibara, Japan, a company called “Clone Factory” lets you create 3D-printed doll versions of yourself—and even your pets.

To create these mini 3D replicas, Clone Factory uses multiple DSLR cameras to take photos of a person’s or an animal’s face from different angles, computers to stitch the pictures and data together, and a special printer that uses plaster and ink to mold the 3D sculptures.… read more. “Japanese Clone Factory lets you create 3D doll versions of yourself”

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Call: NextMed/MMVR21 – Medicine Meets Virtual Reality

Medicine Meets Virtual Reality
February 20 – 22, 2014
Manhattan Beach Marriott
Manhattan Beach, California

Important Dates

August 1, 2013:  Submission Deadline
September 2013:  Registration Opens
October 2013:  Initial Program

Call for Presentations

The 2014 Call for Presentations is now open! The Organizing Committee welcomes innovative research in:

  • Medical simulation and modeling
  • Data visualization and fusion
  • Imaging devices and methods
  • Robotics
  • Haptics
  • Sensors
  • Wearable and implantable electronics
  • Human-computer interfaces
  • Medical intelligence networks
  • Mobile health applications
  • Virtual and augmented reality
  • Projection systems
  • Learning and technology
  • Simulator design and validation
  • Preoperative planning
  • Surgical registration and navigation
  • Psychotherapy tools
  • Physical rehabilitation tools
  • Remote and battlefield care
  • Serious games
  • Patient and public health monitoring and education

Participation options include lectures, posters, panels, workshops, focus sessions, and tutorials. Exhibits are also invited.… read more. “Call: NextMed/MMVR21 – Medicine Meets Virtual Reality”

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Telemedicine for physical therapy: The Avatar will see you now

[From MIT’s Technology Review]

The Avatar Will See You Now

Medical centers are testing new, friendly ways to reduce the need for office visits by extending their reach into patients’ homes.

By Jessica Leber on June 10, 2013

Most patients who enter the gym of the San Mateo Medical Center in California are there to work with physical therapists. But a few who had knee replacements are being coached by a digital avatar instead.

The avatar, Molly, interviews them in Spanish or English about the levels of pain they feel as a video guides them through exercises, while the 3-D cameras of a Kinect device measure their movements. Because it’s a pilot project, Paul Carlisle, the director of rehabilitation services, looks on. But the ultimate goal is for the routine to be done from a patient’s home.… read more. “Telemedicine for physical therapy: The Avatar will see you now”

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Call: Fourth International Joint Conference on Ambient Intelligence (AmI 2013)

Call for Papers

Fourth International Joint Conference on Ambient Intelligence
AmI 2013

Dublin, Ireland
December 3rd-5th 2013

Deadline extended: June, 24th (Final)

The AmI-13 conference brings together researchers and practitioners from industry and academia working in the field of technologies and applications of Ambient Intelligence. Ambient Intelligence represents a vision of the future where we shall be surrounded by invisible technological means, sensitive and responsive to people and their behaviors, deliver advanced functions, services and experiences. Ambient intelligence combines concepts of ubiquitous technology, intelligent systems and advanced user interfaces putting the humans in the center of technological developments.… read more. “Call: Fourth International Joint Conference on Ambient Intelligence (AmI 2013)”

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One-year mock Mars mission to be most stringent yet

[From, where the story includes a photo gallery]

FMARS simulation (imagined)

Mock Mars Mission Will Test Stresses of Red Planet Living

by Clara Moskowitz, Assistant Managing Editor
Date: 03 June 2013

The question of how people can live and work together well on a mission to Mars may turn out to be one of the biggest challenges of deep-space exploration. To simulate the experience of a crew stuck inside cramped quarters under stressful conditions, a nonprofit is planning a one-year mock Mars mission in the Arctic.

The mission, to begin in July 2014, is being planned by the Mars Society, an organization dedicated to manned exploration of the Red Planet. Six crew members will spend a full year living inside the Flashline Mars Arctic Research Station (FMARS), a 25-foot-tall (7.6 meters), 27-foot-wide (8.3 m) cylindrical habitat on Devon Island in the high-latitude Canadian Arctic.… read more. “One-year mock Mars mission to be most stringent yet”

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