ISPR Presence News

Monthly Archives: January 2013

Call: Becoming Nomad: Hybrid Spaces, Liquid Architectures and Online Domains

CALL FOR PAPERS

Becoming Nomad: Hybrid Spaces, Liquid Architectures and Online Domains

TaPRA Performance and New Technologies Inter-conference Event 2013

on 10 April 2013* at York St John University, York, UK

A research event organised by TaPRA Performance and New Technologies Working Group in cooperation with York St John University

*A pre-conference workshop run by Mark Jeffery and Judd Morrissey will take place on 9 April 2013. Their Performance Anatomical Theatres of Mixed Realitywill be presented on 10 April.

Confirmed Keynote Speaker: Professor Maaike Bleeker
Invited Practitioners: Mark Jeffery and Judd Morrissey

Conceptions of space and time are necessary coordinates of a re-interrogation of the limits of corporeality […] because any understanding of bodies requires a spatial […] framework. (Elizabeth Grosz 2001:32)

Rosi Braidotti has established the concept of ‘nomadism’ as an analytical tool. Increasingly, in theatre and performance as in other areas of life, we embody those nomadic, ‘post-identitarian’ subjects (Braidotti 2010) in order to address the complexities of our times.… read more. “Call: Becoming Nomad: Hybrid Spaces, Liquid Architectures and Online Domains”

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Sculpting in virtual reality: Meet Leonar3Do

[From The Verge, where the story includes a 3:22 minute video]

Sculpting in virtual reality: meet Leonar3Do (hands-on)

By Ellis Hamburger on January 7, 2013 @hamburger

Hungarian startup Leonar3Do (pronounced “Leonardo”) today demoed its mind-boggling virtual reality software for PC and Mac that lets you manipulate 3D objects as if they were right in front of you. Using a combination of triangulation (using sensors latched on to your computer) and 3D goggles, Leonar3Do creates an environment for interacting with 3D objects for work or for play. The company’s pro software costs around $2000, and the sensors and “bird,” a N64-esque controller cost another $500. But the pro software’s price is set to be cut in half, and a cheaper $50 software package is ready for launch sometime in the next few months. Researchers, schools, and now consumers are the targets — in part because 3D printers have become so popular.… read more. “Sculpting in virtual reality: Meet Leonar3Do”

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Call: WSCG 2013 Conference on Computer Graphics, Visualization and Computer Vision

W S C G ‘ 2013

21st International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2013
http://www.wscg.eu or http://www.wscg.cz

in co-operation with EUROGRAPHICS; SIGGRAPH and ACM listed

will be held in Pilsen [Plzen] (http://www.pilsen.eu/en)
close to Prague [Praha] the Golden European City, Czech Republic

on June 24-27, 2013

Program Co-Chairs:

Manuel M. Oliveira, Universidade Federal do Rio Grande do Sul, Brazil
Vaclav Skala, University of West Bohemia & VSB-Technical University, Czech Republic

Important dates:

Paper submission: March 5, 2013   13:00 GMT (London time)
Poster submission: April 29, 2013   13:00 GMT (London time)

Topics included:

Computer graphics and visualization, computer vision, image processing and pattern recognition, fundamental algorithms, GPU graphics, graphical human computer interfaces, geometric modeling, computer aided geometric design, computational geometry, rendering and virtual reality, animation and multimedia, medical imaging, graphical interaction, object oriented graphics, parallel and distributed graphics, CAD and GIS systems, geometrical algebra and related topics.… read more. “Call: WSCG 2013 Conference on Computer Graphics, Visualization and Computer Vision”

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ISPR 2012 in the news

The October ISPR 2012 conference in Philadelphia garnered press coverage in several venues:

[From CBS Philly, where the story includes an audio interview with Matthew Lombard]

Conference At Temple University Looks At Being There (But Not Really)
October 25, 2012

[From Technically Philly]

Do we have a “need for presence” online?: Presence Live conference at Temple
October 30, 2012

[From Temple University’s School of Media & Communication SMC News and Events, where the story includes a 2:17 minute video]

Presence: When media mimics real life
November 2, 2012

[From Telepresence Options, written by attendees Hannah C. Pedersen and Angela M. Cirucci]

ISPR PRESENCE 2012 Conference: From Academics and Research to Application
December 3, 2012

[From Motivate. Play.]

Presence and Games – An interview with Paul Skalski, Ph.D.
December 5, 2012

And you can see pictures from the event at CoMemories, and several QuickTime panoramas by attendee Ka Chun Yu, Curator of Space Science at The Denver Museum of Nature & Science at DropBox (login as ispr@ispr.info with password “ispr2012”)… read more. “ISPR 2012 in the news”

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Call: SEARIS 2013: Workshop on Software Engineering and Architectures for Realtime Interactive Systems

Call for Papers: 6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems – SEARIS 2013

17th of March In conjunction with IEEE Virtual Reality 2013 in Orlando, Florida, USA

Description

SEARIS provides a forum for researchers and practitioners working on the design, development, and support of realtime interactive systems (RIS). These systems span from Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) environments to novel Human-Computer Interaction systems (such as multimodal or multitouch architectures) and entertainment applications in general. Their common principle is a strong user centric orientation which requires real-time processing of simulation aspects as well as input/output events according to perceptual constraints. Therefore, we encourage researchers and developers of real-time human computer interaction systems of all flavors to share their experiences and learn from each other during this workshop.… read more. “Call: SEARIS 2013: Workshop on Software Engineering and Architectures for Realtime Interactive Systems”

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Microsoft patents long-distance virtual handshakes, hugs

[From GeekWire]

[Image: Credit: Carnegie Mellon research paper, 2003]

Microsoft patents long-distance virtual handshakes, hugs

December 22, 2012 by Todd Bishop

It can be tough to stay connected over long distances. Yes, there’s phone calls, texting, Facebook, Twitter, IM, video chatting and everything else. But what if you could give virtual hugs to each other using battery-powered, Internet-enabled pillows?

Microsoft just patented that … and more.

The company has been awarded a patent on “Force-feedback within telepresence” — the idea of using interactive, connected devices to bring physical interactions to long-distance communications. For example, the patent says, “Hugs, hand-shakes, grabbing documents, writing on a whiteboard, and the like can be detected so a specific feedback force response is implemented.”… read more. “Microsoft patents long-distance virtual handshakes, hugs”

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Call: POWERWALL – International Workshop on Interactive, Ultra-High-Resolution Displays (at CHI 2013)

Call for Participation: CHI 2013 Workshop
POWERWALL – International Workshop on Interactive, Ultra-High-Resolution Displays

Date: Saturday 27th April 2013
Venue: Palais de Congrès de Paris, France

Submission Deadline: 18th January 2013
Notification of acceptance: 8th February 2013

Workshop website: http://www.powerwall.mdx.ac.uk

Workshop Description

Ultra-High-resolution, wall-size (Powerwall) displays are constructed using an array of TFT panels or projectors. The vast screen real estate presents new ways in which we can view and interact with data. This workshop is not just for academics working with large screen displays, but also for practitioners who wish to discuss large scale data problems that can benefit from this new and growing research area.

Due to CHI being in Paris, we are able to host the workshop at Univ. Paris-Sud and INRIA in front of their WILD Powerwall display (http://www.inria.fr/en/centre/saclay/research/wild-platform/overview). Throughout the day, the display will provide participants with a physical medium for discussing research and presenting work.… read more. “Call: POWERWALL – International Workshop on Interactive, Ultra-High-Resolution Displays (at CHI 2013)”

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Investigating the bystander effect using virtual reality

[From ScienceDaily]

[Image: Animated environment for the simulation. (Credit: Image courtesy of Bournemouth University)]

Investigating the Bystander Effect Using Virtual Reality

Jan. 11, 2013 — The bystander effect is well-known in behavioural psychology and suggests that the more people who witnessing a violent emergency the less likely it is that someone will intervene. It was first identified in the 1960s, but conducting research on the phenomenon has been difficult. Most experiments rely upon staging fake emergencies or violent encounters using actors, but it is tricky to gauge how genuine a response is.

Dr Southern and his colleagues have turned to 3D computer animation technology in an attempt to overcome these obstacles.

“We realised that to conduct experiments we had to recreate reality as best we could,” he says. “With virtual reality, if you can trick people into believing they are in a place and the responses that occur around them in that environment are believable, then people will respond in a realistic way.”… read more. “Investigating the bystander effect using virtual reality”

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Call: EuroITV 2013 Demonstrations

Call for Papers: EuroITV 2013 Demonstrations

EuroITV is the leading international conference for media and interaction related to video and television. EuroITV 2013 will be held in Como, Italy, from June 24 – 26, 2013.

EuroITV demonstrations provide an opportunity for you to demonstrate your latest prototypes and cutting edge research to attendees at the conference. Having people interact directly with a new interface or design is often the best way to communicate what you have created to your audience. It is also the perfect way to get feedback on your work from experts within the field, and build beneficial collaborations with other researchers.

We invite innovative and interactive contributions addressing a full range of topics relating to interactive television, including (but not limited to) the four themes of this year’s conference:

  • Human-computer interaction
  • Systems and enabling technologies
  • Content, media and interactive media Art
  • Media, social and economic studies
read more. “Call: EuroITV 2013 Demonstrations”
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3D graffiti art by Jimmy Cochran

[From Lost At E Minor, where the post includes additional images; more information and images are on the artist’s web site]

Remarkable 3D graffiti by Jimmy Cochran

December 11, 2012 | by  Kiron Heriot-Darragh

Australian-born graffiti artist Jimmy Cochran has painted walls from the Bronx to Berlin and is recognized equally in fine art galleries as graffiti street tours in London. Last month, Cochran unveiled his latest project, pushing the boundaries of his pointillist-inspired art style with 3D graffiti techniques.

Living in London, Cochran has been working on developing 3D graffiti for years now. He explains: ‘This is something that has been on my mind for a long time. I first started testing this style in my studio and recently took it to the streets, painting my first piece,’Girl With Spheres 3D’, on the wall of the Bird & Ballard coffee shop, at The Foundary in London’.… read more. “3D graffiti art by Jimmy Cochran”

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