ISPR Presence News

Monthly Archives: February 2012

Call: SMPTE 2012 Technology Summit on Cinema: Advances in Image and Sound

SMPTE 2012 Technology Summit on Cinema: Advances in Image and Sound

Date: Sat, 04/14/2012 – 9:00am – Sun, 04/15/2012 – 5:00pm

SMPTE will hold its annual Technology Summit On Cinema: Advances in Image and Sound (formerly Digital Cinema Summit) at the NAB Show on 14-15 April 2012 at the Las Vegas Convention Center.

Cinema Technology has historically been in the forefront of motion imaging invention.  Over the years, revolutionary new technologies were first tested and proven in the movie theater, only later to become mainstream in television broadcast or gaming.  Examples include the introduction of sound, color, widescreen, stereo, computer graphics, and – more recently – 3D.  The 2012 Technology Summit for Cinema:  Advances in Image and Sound, produced by SMPTE, will provide an in-depth global view of the new wave of technology coming soon to your local multiplex, with an eye toward how it might later affect the broader media ecosystem. … read more. “Call: SMPTE 2012 Technology Summit on Cinema: Advances in Image and Sound”

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India’s “Sixth Sense” 6D theatre

[From The Hindu]

With the heart in your mouth

Shilpa Nair Anand
Kochi, February 1, 2012

A snake hissing in the face, feeling its breath on the back of the neck and wondering if it IS a snake near the feet…it is the ultimate ‘6D’ experience at the recently opened ‘Sixth Sense’ digital studio at Abad Nucleus Mall.

It is an entirely different movie viewing experience. It is a heady mix for the senses.

Twenty-four seats, 3D glasses, phones on mute, handbags on the aisle…why handbags? “It is safer,” says an attendant. Safer? Prudence questions, ‘this is just some short animated film or is it?’ Turns out it is much more. A sampler of the short films that will be screened, initially, are Dino Adventure, Forest Adventure, Haunted Raceway, Western Roller Coaster, Dead House etc. We were in for one thriller of a ride with ‘Haunted Raceway’.… read more. “India’s “Sixth Sense” 6D theatre”

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Call: Euro-Mediterranean Conference (EUROMED 2012) – Cultural heritage

4th International Euro-Mediterranean Conference – EUROMED 2012
October 29th – November 3rd, 2012
Limassol, Cyprus
http://www.euromed2012.eu

Dear colleagues,

We are glad to invite you to the 4th Int. Euro-Mediterranean Conference (EUROMED 2012) which will be held in Limassol (Cyprus) October 29th to November 3rd, 2012 at the Amathus-Limassol hotel. The 4th EUROMED conference brings together researchers, policy makers, professionals, fellows and practitioners to explore some of the more pressing issues concerning Cultural Heritage today. In particular, the main goal of the conference is to focus on interdisciplinary and multi-disciplinary research on tangible and intangible Cultural Heritage, using cutting edge technologies for the protection, restoration, preservation, massive digitalization, documentation and presentation of the Cultural Heritage contents. At the same time, the event is intended to cover topics of research ready for exploitation, demonstrating the acceptability of new sustainable approaches and new technologies by the user community, owners, managers and conservators of our cultural patrimony.… read more. “Call: Euro-Mediterranean Conference (EUROMED 2012) – Cultural heritage”

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Sci-fi-infused videos show off Keiichi Matsuda’s vision of the future

[From Wired’s Underwire blog, which includes videos and additional images]

[Image: Keiichi Matsuda’s video “Augmented (hyper)Reality: Domestic Robocop” shows off his sci-fi view of the future]

Sci-Fi-Infused Videos Show Off Keiichi Matsuda’s Vision of the Future

By Matt Fisher
January 19, 2012

We are living in the future — Keiichi Matsuda knows that. Working from London and Tokyo, the 27-year-old designer and filmmaker creates innovative videos that blend architecture, virtual reality, social networking and sci-fi, offering a glimpse into how augmented reality could play out in the coming years.

His two most recognized films, “Augmented (hyper)Reality: Domestic Robocop” and “Augmented City,” displayed his artistic vision and racked up thousands of views on YouTube.

“I’m still not quite sure how to tell others what I do, which I hope is a sign that I’m breaking new ground!” Matsuda told Wired.com… read more. “Sci-fi-infused videos show off Keiichi Matsuda’s vision of the future”

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Call: FDG 2012 Workshop: Play Experience – Reconciling PX Methods

Foundations of Digital Games (FDG) 2012 WORKSHOP
Play Experience Workshop – Reconciling PX Methods
http://hcigames.businessandit.uoit.ca/gurfdg2012/

CALL FOR PARTICIPATION
May 29, 2012
Raleigh, North Carolina

Important Dates:
March 5, 2012: submissions deadline
May 12, 2012: Acceptance notification
May 29 2012: Workshop

The workshop is scheduled as a 1-day workshop held at Raleigh, North Carolina co-located with FDG May 29, 2012. This workshop will bring together researchers interested in GUR (Games User Research), including game evaluation, player experience, game-user research, game telemetry, think aloud, observed behavior, heuristics, metrics, and psycho-physiological measurements. The main goals of the workshop and the expected outcomes are to bring the community together and discuss the methods and applications of the methods involved with Games User Research on the design process.

We invite participants to submit position, empirical and theory papers on the use of qualitative and quantitative methods for the evaluation of digital games, and the design of interfaces that can better account for the player experience while interacting with them.… read more. “Call: FDG 2012 Workshop: Play Experience – Reconciling PX Methods”

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Apple patent reveals plans for 3D on steroids

[From PC Magazine]

Apple Patent Reveals Plans for 3D on Steroids

By Damon Poeter
February 10, 2012

Apple has filed a patent application for a 3D eye-tracking graphical user interface (GUI) for personal electronic devices like the iPhone and iPad.

The application, published Friday by the U.S. Patent & Trademark Office, describes technology that could be incorporated in the company’s iOS mobile operating system for use with gaming, photography, video, biometrics, and surveillance applications, according to the Patently Apple blog, which spotted the filing.

Apple’s proposed technology essentially uses various techniques to combine aspects of current 3D simulation for handheld devices with facial-recognition technologies, particularly eye-tracking, to create a more reliable and realistic 3D interface for users.… read more. “Apple patent reveals plans for 3D on steroids”

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Call: Journal of Virtual Worlds Research issue on “Managerial and Commercial Applications”

The Journal of Virtual Worlds Research (http://jvwresearch.org/) is happy to announce the call for this “Managerial and Commercial Applications” issue edited by

  • Shu Schiller, Wright State University, USA
  • Brian Mennecke, Iowa State University, USA
  • Fiona Fui-Hoon Nah, University of Nebraska-Lincoln, USA

You can access this call directly through our website.

The Journal of Virtual Worlds Research (http://www.jvwresearch.org/) is an online, open access academic journal that engages a wide spectrum of scholarship and welcomes contributions from the many disciplines and approaches that intersect with virtual worlds research. Virtual worlds ignite a continuously evolving area of study that spans multiple disciplines and the JVWR editorial team looks forward to engaging a wide range of creative and scholarly research.

Motivation and Scope

The intriguing potential of virtual worlds has attracted a significant amount of scholarly work in the business research domain.… read more. “Call: Journal of Virtual Worlds Research issue on “Managerial and Commercial Applications””

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Report on military applications of neuroscience examines technologies and ethics

[From Wired’s Danger Room blog; a 5:16 minute video from the Royal Society is available here]

Neuroscientists to Top Brass: Mess With Minds… Carefully

By Katie Scott, Wired.co.uk
February 7, 2012

A working group led by the Royal Society has warned the scientific community and the Government to tread carefully when entering the ethical minefield that is the use of neuroscience.

A report published today by the Royal Society tackles the divisive issue of the potential uses of neuroscience research by the military or security forces — whether to improve the performance of our troops, to “diminish” the performance of the enemy or, perhaps most controversially, in law enforcement.

The paper, entitled Brain Waves Module 3: Neuroscience, conflict and security, is one of four that have been published looking at the current and potential impact of neuroscience on society and policy, the law, and education.… read more. “Report on military applications of neuroscience examines technologies and ethics”

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Call: Arts,Design and Virtual Worlds – CYBERWORLDS 2012 special session

Calls for Papers: ARTS,DESIGN & VIRTUAL WORLDS
http://www.gris.tu-darmstadt.de/cw2012
http://artsvirtualworlds.artsmachine.com/

CYBERWORLDS 2012 INTERNATIONAL CONFERENCE SPECIAL SESSION
25-27 SEPTEMBER 2012, DARMSTADT, GERMANY
Fraunhofer Institute for Computer Graphics Research
http://www.gris.tu-darmstadt.de/cw2012

Submission information from http://artsvirtualworlds.artsmachine.com/
SUBMISSION DEADLINE: February 29, 2012

INTRODUCTION
Virtual Worlds are information spaces and communities that immensely augment the way we interact, participate and receive information throughout the world. Virtual Worlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities, and massively multiplayer online role-playing games.

OBJECTIVE
The goal of the Arts,Design and Virtual Worlds is to analyze and trace the advancements of new Art and Design theories and practices in Virtual Worlds. Arts,Design and Virtual Worlds is a special session at the 2012 International Conference on Cyberworlds (CYBERWORLDS 2012, http://artsvirtualworlds.artsmachine.com/).… read more. “Call: Arts,Design and Virtual Worlds – CYBERWORLDS 2012 special session”

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As his “Pina” debuts, director Wim Wenders on the promise of 3D

[From The Philadelphia Inquirer]

On Movies: ‘Pina’ melds dance with 3-D – and her death

February 05, 2012 | By Steven Rea, Inquirer Columnist

Wim Wenders was two weeks away from the start date for his new film when his star – Philippina “Pina” Bausch, the German choreographer – died. She had cancer, and had been diagnosed only five days earlier.

“We had been talking about making this together for almost 20 years,” says Wenders, who had finally figured out how to go about doing his documentary – in 3-D – when Bausch died.

“We were so happy that after 20 years of stalling, Pina and I were finally now on.”

And then came the news of her death.

“It was the unimaginable, nobody had seen it,” Wenders recalls. “Not her friends, not her company. . . . It found us all unprepared, and because the film and the concept for it and the whole desire to make it had been such a mutual thing between us, I canceled the film and pulled the plug and told everybody that it was off.… read more. “As his “Pina” debuts, director Wim Wenders on the promise of 3D”

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