Month: December 2010
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Call: Metaverse Creativity
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Read more: Call: Metaverse CreativityMetaverse Creativity Intellect is delighted to announce the publication of the groundbreaking new journal Metaverse Creativity, which is the first refereed journal focusing on the examination of creativity in user-defined online virtual worlds such as Second Life®. While such creative activity includes artistic activity, this definition should in no way be limited to artistic output alone but should encompass the output of the various disciplines of design – such as fashion and object design, landscaping and virtual architecture – that are currently all amply manifest in Second Life®. Creativity in a metaverse manifests under unique conditions and parameters that are…
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Are Vuzix and other glasses the future of augmented reality?
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Read more: Are Vuzix and other glasses the future of augmented reality?[From MIT’s Technology Review, where the story includes a 1:26 minute video] [Image: More than real: The Wrap 920AR glasses provide immersive augmented reality for $1,995.] Computing Augmented Reality Goggles New video glasses can produce dazzling special effects, but who’ll wear them? Wednesday, November 10, 2010 By Kristina Grifantini I held a black-and-white square of cardboard in my hand and watched as a dragon the size of a puppy appeared on top of it and roared at me. I watched a tiny Earth orbit around a real soda can, saw virtual balls fall through a digital gap in a table,…
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Call: International Symposium on Wearable Computers (ISWC 2011)
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Read more: Call: International Symposium on Wearable Computers (ISWC 2011)CALL FOR ISWC 2011 CONFERENCE PAPERS June 12-15, 2011 San Francisco, CA, USA collocated with Pervasive 2011 Paper submissions deadline: February 9th at 23:59PDT. # ABOUT ISWC ISWC 2011, the fifteenth annual International Symposium on Wearable Computers, is the premier forum for wearable computing and issues related to on-body and worn mobile technologies. ISWC´11 will bring together researchers, product vendors, fashion designers, textile manufacturers, users, and related professionals to share information and advances in wearable computing. ISWC´11 explicitly aims to broaden its scope to include wearables and the cloud, wearable uses of cell phones and cell phone applications, as they…
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Creating more realistic virtual humans
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Read more: Creating more realistic virtual humans[From The Irish Times] [Image: Avatars on a computer-generated version of the Front Square of Trinity College Dublin] Thursday, December 9, 2010 Creating better digital denizens We are incredibly sensitive to human movement and appearance, which makes it a big challenge to create believable computerised crowds, but researchers at Trinity are working on improving that. As you settle down to watch the seasonal feast of movies on TV this Christmas – or maybe as you get stuck into computer games that found their way under the tree – take a closer look at any virtual humans that crop up. Are…
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Job: Postdoctoral position on IC-CRIME project at North Carolina State University
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Read more: Job: Postdoctoral position on IC-CRIME project at North Carolina State UniversityPost-Doctoral Position in Games@NCSU The Department of Computer Science at North Carolina State University is seeking applicants for a Post-Doctoral Fellowship in Computer Science, beginning as soon as January 15, 2010 for a one year term. The applicant will join an interdisciplinary team of researchers from Computer Science, Textile Chemistry and Industrial Design working on the IC-CRIME project. Using 3D laser scanning technology paired with browser-based 3D game engines, the IC-CRIME system brings law enforcement teams together into 3D virtual reconstructions of real-world crime scenes to collaborate to solve crimes. The post-doctoral fellow will be supervised by Dr. R. Michael…
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Virtual worlds entrepreneur brings fiancee back from dead as avatar
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Read more: Virtual worlds entrepreneur brings fiancee back from dead as avatar[A press release from NEVERDIE Studios via SourceWire] Virtual Worlds Pioneer Brings Fiancée Back From The Dead In Virtual Reality Monday, 20 December 2010 20th December 2010. Hollywood, CA – Virtual worlds pioneer, Jon NEVERDIE Jacobs, has revealed that he has brought his fiancée back from the dead as an avatar, and part of the launch of his latest virtual destination, the new Club NEVERDIE. The controversial entrepreneur believes that virtual reality will be the means by which humanity transcends death itself, and has taken the first step towards this with the inclusion of the avatar representing his late fiancée, Tina…
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Call: CHI 2011 Workshop – Brain and Body Interfaces: Designing for Meaningful Interaction
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Read more: Call: CHI 2011 Workshop – Brain and Body Interfaces: Designing for Meaningful InteractionCHI 2011 WORKSHOP – BRAIN AND BODY INTERFACES: DESIGNING FOR MEANINGFUL INTERACTION WEBSITE: http://brainandbody.physiologicalcomputing.net/ CALL FOR PARTICIPATION The brain and body provide a wealth of information about the physiological, cognitive and emotional state of the user. There is an increasing opportunity to use physiological data as a form of input control for computerised systems. As entry level sensors become more cheaper and widespread, physiological interfaces are liable to become more pervasive in our society (e.g., through mobile phones and similar devices). While these signals offer new and exciting mechanisms for the control of interactive systems, the issue of whether these…
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Hospital training, orientation go hi-tech at Sidra center
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Read more: Hospital training, orientation go hi-tech at Sidra center[From The Peninsula; more information about the Center is here] Hospital training, orientation go hi-tech at Sidra center Friday, 17 December 2010 By Sonya Schneider-Ghaddar, RN Qatar Health 2010, an annual Health Congress and Exhibition held earlier this week, presented exciting new ways of approaching healthcare, patient care and staff training. One presentation focused on the staff orientation project for the new Sidra Medical and Research Center, which is scheduled to open by the end of 2012. The presentation outlined the daunting and unique task of bringing onboard and orienting 5000 to 6000 new staff members for a facility that…
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Call: 7th International Conference on Intelligent Environments (IE’11)
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Read more: Call: 7th International Conference on Intelligent Environments (IE’11)IE’11 :: CALL FOR PAPERS The 7th International Conference on Intelligent Environments 25-28 July 2011, Nottingham, UK http://intelligentenvironments.org/conferences/ie11 The 7th International Conference on Intelligent Environments (IE’11) will be held at Nottingham Trent University, United Kingdom. This conference is the seventh edition in a series of highly successful conferences that were organized in Colchester (UK), Athens (Greece), Ulm (Germany), Seattle (USA), Barcelona (Spain) and Kuala Lumpur (Malaysia) in the past six years. The conference provides a collaborative forum for scientists, researchers and engineers from both industry and academia to present theoretical and practical results of Intelligent Environments research and their application…
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Taipei International Flora Exposition features presence-evoking displays
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Read more: Taipei International Flora Exposition features presence-evoking displays[From The Washington Post, where the story features a slideshow; additional details follow below] Taiwan flora show features high-tech displays By ANNIE HUANG The Associated Press Tuesday, December 14, 2010 Paper-thin speakers blare pop music. 3D films appear on elongated screens with no need for special viewing glasses. Viewers’ pulses turn cocoons into butterflies in an interactive display. Welcome to the Pavilion of Dreams, a high-tech enclave within the Taipei International Flora Exposition, where Taiwanese artists and engineers are using technology-generated flowers and plants to strut the island’s cutting edge know-how to onlookers from around the world.…
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Call: IEEE 1st International Conference on Serious Games and Applications for Health (SeGaH 2011)
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Read more: Call: IEEE 1st International Conference on Serious Games and Applications for Health (SeGaH 2011)IEEE 1st International Conference on Serious Games and Applications for Health Braga, Portugal – November 9-11, 2011 First call for papers Paper submission deadline: March 15, 2011 http://www.ipca.pt/segah2011 It is our great pleasure to invite you to participate in the the 1st IEEE International Conference on Serious Games and Aplications for Health, SeGaH 2011, to be held in Braga, Portugal, from November 9-11, 2011. SeGaH 2011 is promoted by the Polytechnic Institute of Cávadoe Ave (Barcelos, Portugal) and sponsored by IEEE. The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to…
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Toscanini gestural computer interface controls music-making and more
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Read more: Toscanini gestural computer interface controls music-making and more[From MIT’s Technology Review TechSpecs blog; a 1:08 minute video is available here] A Minority Report Interface for the Rest of Us You don’t have to be rich like Tom Cruise to rock a gestural interface. John Pavlus 11/16/2010 Gestural computing: ever since a be-gloved Tom Cruise blew everyone’s minds in Minority Report, interface dorks have been trying hard to bring it into the real world. But here’s the problem: who actually wants to spend their whole workday wildly waving their arms around? Well, musicians and dancers just might. That’s the idea behind Toscanini, a gestural computer interface named after…
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