Month: October 2010
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Job: Professor/Chair of Human Media Interaction at University of Twente
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Read more: Job: Professor/Chair of Human Media Interaction at University of TwenteThe Computer Science department, Faculty of Electrical Engineering, Mathematics and Computer Science, University of Twente, The Netherlands has a vacancy for Full Professor and Chair of Human Media Interaction http://hmi.ewi.utwente.nl/vacancies/fullprofessor The Human Media Interaction (HMI) group at the University of Twente performs research in the areas of natural interaction and intelligent environments: Natural interaction research includes human-computer interaction, multimedia processing, dialogue modeling, multimodal interaction, and brain-computer interfacing. Intelligent environment research includes multi-party interaction, embodied conversational agents (virtual humans), and virtual and augmented reality.…
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Toshiba to launch no-glasses 3D TV
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Read more: Toshiba to launch no-glasses 3D TV[From PC World; a review of the new products can be found here] Toshiba to Launch No-glasses 3D TV This Year in Japan By Martyn Williams, IDG News Oct 4, 2010 Toshiba is readying two 3D televisions that can produce images with the illusion of depth but don’t require the user to wear glasses, it said Monday. It will launch the televisions in Japan in December. By dispensing with glasses, the TVs answer a key complaint of would-be buyers — but they won’t come cheap. Toshiba will offer a 12-inch model and a 20-inch model. They’ll cost around ¥120,000 (US$1,430) and…
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Call: 2010 Workshop on Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well (DAI 2010)
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Read more: Call: 2010 Workshop on Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well (DAI 2010)The 2010 Workshop on Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well (DAI 2010) to be held at the AMI 2010 conference Malaga, Spain, 10 November 2010 Extended Submission Deadline: Sunday 17 October 2010 BACKGROUND The AmI ’10 (one-day) workshop titled “Designing Ambient Interactions – Pervasive Ergonomic Interfaces for Ageing Well”, will address the large number of emerging ergonomic and ambient interfaces that facilitate elderly inclusion and accessibility in the digital society. A large number of such interfaces and related interaction techniques (e.g. computing surfaces, voice/speech interfaces, haptics, multi-modal interfaces, context-aware interfaces, location-based interaction mechanisms) have been recently…
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Disney’s TeslaTouch creates new touch screen sensations
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Read more: Disney’s TeslaTouch creates new touch screen sensations[From CNN] When glass touch screens feel like sandpaper By John D. Sutter, CNN October 8, 2010 (CNN) — Glass screens that can feel the touch of your fingers are all the rage these days. You’ll find them in all kinds of gadgets, from smartphones to tablet computers. But the way a team of Disney Researchers sees it, there’s one huge problem with this technology: All glass screens feel exactly the same. So, OK, that “problem” may not be keeping you up at night. But think about the difference between typing on a hardware keyboard, where you can feel whether…
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Call: GAMEON ASIA’2011, 3rd annual Asian Simulation and AI in Games Conference
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Read more: Call: GAMEON ASIA’2011, 3rd annual Asian Simulation and AI in Games ConferenceGAMEON ASIA’2011, The 3rd annual Asian Simulation and AI in Games Conference Digipen Institute of Technology, Singapore, March 1-3, 2011 The aim of the 3rd annual Asian GAME-ON Conference (GAME-ON ASIA’2011) on Simulation and AI in Computer Games, is to bring together researchers and games people from ASIA and the rest of the world, in order to exchange ideas on feasible techniques and research findings, which will be beneficial to the gaming industry and academia. Secondly it aims to steer young people into this industry by providing how-to tutorials and giving them the opportunity to show their ideas and demos…
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Mitsubishi offers “World’s First Online Test Drive” for its Outlander Sport
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Read more: Mitsubishi offers “World’s First Online Test Drive” for its Outlander Sport[A press release from Mitsubishi; a 0:55 minute video is available here] The All-New 2011 Mitsubishi Outlander Sport is set to become the “World’s First Online Test Drive” CYPRESS, California Thu, Oct 07, 2010 Starting November 2nd and continuing through November 10th, 2010, Mitsubishi Motors North America, Inc., (MMNA), will host the World’s First Online Test Drive of an actual vehicle utilizing interactive remote control of the company’s latest automotive creation, the all-new 2011 Outlander Sport. Residents of the United States who are 18 years and older with a valid driver’s license will be able to register to have the…
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Call: iDocs – Symposium on Interactive Documentary
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Read more: Call: iDocs – Symposium on Interactive DocumentaryiDocs – Symposium on Interactive Documentary Call for Papers and Presentations In an era of pervasive computing, social media and a networked ‘information society’, digital documentary is embracing new forms. Web-docs, docu-games, photo-reportages, trans-media projects and locative narratives are developing new languages of factual communication that challenge the established linear narrative of documentary. i-Docs is the first lab/symposium to be dedicated to the rapidly evolving field of interactive documentary. The symposium will be a day-long event to showcase new projects and to discuss the artistic, economic and political implications of new forms of factual representation. i-Docs is convened by Judith…
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New technologies confuse reality and fiction: Pope
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Read more: New technologies confuse reality and fiction: Pope[From AFP via The Sydney Morning Herald; more details are available in a story from The Catholic News Agency] New technologies confuse reality and fiction: Pope October 8, 2010 Pope Benedict XVI said on Thursday that the media’s increasing reliance on images, fuelled by the endless development of new technologies, risked confusing real life with virtual reality.…
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Call: 2011 ACM Conference on Computer Supported Cooperative Work (CSCW 2011)
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Read more: Call: 2011 ACM Conference on Computer Supported Cooperative Work (CSCW 2011)Call for Participation • Interactive Papers The 2011 ACM Conference on Computer Supported Cooperative Work (CSCW 2011) March 19-23,2011 • Hangzhou, China http://cscw2011.org/ Interactive Papers will be presented in a special Poster Session where researchers will interact directly with conference attendees. The posters will then remain up throughout the remainder of the conference. The major difference from the previous CSCW conferences is that the Interactive Papers for CSCW 2011 will be archived in the ACM Digital Library. Note that authors still retain copyright of the paper. Accepted Interactive Papers will be published in the Conference Proceedings that will be circulated…
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Cisco Umi brings TelePresence into the home
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Read more: Cisco Umi brings TelePresence into the home[From eWeek; see also the observations of Human Productivity Lab President Howard Lichtman here; a 1:32 minute promotional video for the new product is here] VOIP and Telephony Cisco Umi Brings TelePresence Into the Home By: Jeffrey Burt 2010-10-07 Cisco made another step into the consumer space with its Umi video communication product for the home. However, critics point to its high cost as a key liability. Cisco Systems made its much-anticipated push deeper into the consumer space Oct. 6 with its Cisco Umi home telepresence system. The pricey offering brings Cisco into closer competition with video communication vendor Skype and…
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Call: Chapters for book on serious games
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Read more: Call: Chapters for book on serious gamesHello all, I’m helping with a new book on Serious games, and we are seeking chapter proposals. Proposals will be accepted until October 25, 2010, and should explain in 1-2 pages the mission of the proposed chapter. If you’re interested, please send proposals in Word format to serious.games.book@gmail.com. Feel free to forward this message to peers that might be interested. Thanks, Matt Matthew Sharritt, Ph.D. President, Situated Research, LLC Naperville, Illinois 630.522.0855 http://www.situatedresearch.com/ Introduction: Serious games are being developed at an exponential rate, and the impact of their many applications in management, education, defense, scientific research, health care, emergency planning…
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Microsoft’s LightSpace turns entire room into a computing surface
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Read more: Microsoft’s LightSpace turns entire room into a computing surface[From CNET; a 7:43 minute video is available here] October 4, 2010 A look at Microsoft’s latest surface computer by Ina Fried Not content with turning all manner of surfaces into computers, Microsoft’s researchers are working to turn an entire room into one giant computing surface. Andy Wilson and his team had already turned a table top, a globe-sized sphere, and a walk-in dome into surface computers. Microsoft also has its Surface, a tabletop computer that it sells for use in places like hotels and restaurants. But with LightSpace–the latest research project–Wilson has turned an entire 10-foot-by-8-foot room into a…
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