ISPR Presence News

Monthly Archives: October 2010

Call: iDocs – Symposium on Interactive Documentary

iDocs – Symposium on Interactive Documentary

Call for Papers and Presentations

In an era of pervasive computing, social media and a networked ‘information society’, digital documentary is embracing new forms. Web-docs, docu-games, photo-reportages, trans-media projects and locative narratives are developing new languages of factual communication that challenge the established linear narrative of documentary.

i-Docs is the first lab/symposium to be dedicated to the rapidly evolving field of interactive documentary. The symposium will be a day-long event to showcase new projects and to discuss the artistic, economic and political implications of new forms of factual representation.

i-Docs is convened by Judith Aston, Sandra Gaudenzi and Jonathan Dovey on behalf of the Digital Cultures Research Centre, University of the West of England, Bristol. The event will be held at the Watershed Media Centre in central Bristol on Friday, 25th of March 2011.… read more. “Call: iDocs – Symposium on Interactive Documentary”

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New technologies confuse reality and fiction: Pope

[From AFP via The Sydney Morning Herald; more details are available in a story from The Catholic News Agency]

New technologies confuse reality and fiction: Pope

October 8, 2010

Pope Benedict XVI said on Thursday that the media’s increasing reliance on images, fuelled by the endless development of new technologies, risked confusing real life with virtual reality.… read more. “New technologies confuse reality and fiction: Pope”

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Call: 2011 ACM Conference on Computer Supported Cooperative Work (CSCW 2011)

Call for Participation • Interactive Papers

The 2011 ACM Conference on Computer Supported Cooperative Work (CSCW 2011)

March 19-23,2011 • Hangzhou, China

http://cscw2011.org/

Interactive Papers will be presented in a special Poster Session where researchers will interact directly with conference attendees. The posters will then remain up throughout the remainder of the conference.

The major difference from the previous CSCW conferences is that the Interactive Papers for CSCW 2011 will be archived in the ACM Digital Library. Note that authors still retain copyright of the paper.

Accepted Interactive Papers will be published in the Conference

Proceedings that will be circulated to attendees at registration.

DEADLINES

November 19, 2010, 11:00 p.m. PDT: Submissions due via email
December 17, 2010: Notification of acceptance
January 7, 2011: Final versions due

TOPICS

Appropriate topic areas for CSCW include all contexts in which technology is used to mediate human activities such as communication, coordination, cooperation, competition, entertainment, education, medicine, art, music, and play.… read more. “Call: 2011 ACM Conference on Computer Supported Cooperative Work (CSCW 2011)”

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Cisco Umi brings TelePresence into the home

[From eWeek; see also the observations of Human Productivity Lab President Howard Lichtman here; a 1:32 minute promotional video for the new product is here]

VOIP and Telephony

Cisco Umi Brings TelePresence Into the Home

By: Jeffrey Burt
2010-10-07

Cisco made another step into the consumer space with its Umi video communication product for the home. However, critics point to its high cost as a key liability.

Cisco Systems made its much-anticipated push deeper into the consumer space Oct. 6 with its Cisco Umi home telepresence system.

The pricey offering brings Cisco into closer competition with video communication vendor Skype and its free service, and with a host of low-cost webcam makers.

But Cisco officials believe the high quality of Umi (pronounced “you-me”)—which leverages Cisco’s experience with its business TelePresence business—will convince consumers to shell out the $599 for the equipment and $24.99-a-month subscription service.… read more. “Cisco Umi brings TelePresence into the home”

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Call: Chapters for book on serious games

Hello all,

I’m helping with a new book on Serious games, and we are seeking chapter proposals. Proposals will be accepted until October 25, 2010, and should explain in 1-2 pages the mission of the proposed chapter. If you’re interested, please send proposals in Word format to serious.games.book@gmail.com.

Feel free to forward this message to peers that might be interested.

Thanks,
Matt

Matthew Sharritt, Ph.D.
President, Situated Research, LLC
Naperville, Illinois
630.522.0855
http://www.situatedresearch.com/

Introduction:

Serious games are being developed at an exponential rate, and the impact of their many applications in management, education, defense, scientific research, health care, emergency planning and many other fields is growing quickly. For businesses, serious games create both huge business opportunities and huge challenges, and they may generate both large investments and large returns. In areas ranging from design to programming, from psychology to mathematics, and from management to politics, serious games present great research and development opportunities.… read more. “Call: Chapters for book on serious games”

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Microsoft’s LightSpace turns entire room into a computing surface

[From CNET; a 7:43 minute video is available here]

October 4, 2010

A look at Microsoft’s latest surface computer

by Ina Fried

Not content with turning all manner of surfaces into computers, Microsoft’s researchers are working to turn an entire room into one giant computing surface.

Andy Wilson and his team had already turned a table top, a globe-sized sphere, and a walk-in dome into surface computers. Microsoft also has its Surface, a tabletop computer that it sells for use in places like hotels and restaurants. But with LightSpace–the latest research project–Wilson has turned an entire 10-foot-by-8-foot room into a surface computer. The floor, table, and a wall are all interactive in this latest project, with users able to do things like move an object from one surface to another.

To achieve this feat, LightSpace taps a combination of projectors and depth-sensing cameras.… read more. “Microsoft’s LightSpace turns entire room into a computing surface”

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Call: International Symposium on Ambient Intelligence (ISAmI 2011)

International Symposium on Ambient Intelligence
(ISAmI 2011)
Link: http://isami.usal.es/

When:  Apr 6, 2011 – Apr 8, 2011
Where:  Salamanca, Spain
Submission Deadline:  Nov 15, 2010

Call For Papers

Ambient Intelligence (AmI) is a recent paradigm emerging from Artificial Intelligence (AI), where computers are used as proactive tools assisting people with their day-to-day activities, making everyone’s life more comfortable. Another main concern of AmI originates from the human computer interaction domain and focuses on offering ways to interact with systems in a more natural way by means user friendly interfaces. This field is evolving quickly as can be witnessed by the emerging natural language and gesture based types of interaction. The inclusion of computational power and communication technologies in everyday objects is growing and their embedding into our environments should be as invisible as possible. In order for AmI to be successful, human interaction with computing power and embedded systems in the surroundings should be smooth and happen without people actually noticing it.… read more. “Call: International Symposium on Ambient Intelligence (ISAmI 2011)”

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Would you protect your computer’s feelings? Clifford Nass says yes

[From the Chronicle of Higher Education’s ProfHacker blog]

September 22, 2010

Would You Protect Your Computer’s Feelings? Clifford Nass Says Yes.

By Jason B. Jones

What if there was a book that explained how to write end comments on student papers or exams; why peer review processes often avoid, rather than facilitate, sound judgment; how to encourage meaningful group work; and why academic events feature so much ritual flattery? Clifford Nass’s The Man Who Lied to His Laptop: What Machines Teach Us About Human Relationships doesn’t restrict itself to academe—indeed, it claims to offer social rules for almost any situation—but it has a wealth of provocative experiments that any professor might want to reflect upon.

Clifford Nass is the Thomas M. Storke Professor at Stanford University; his home department is communications, but he has numerous courtesy appointments, and, crucially, is the founder of the Communication between Humans and Interactive Media Lab.… read more. “Would you protect your computer’s feelings? Clifford Nass says yes”

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Call: The next ISPR Presence conference

The Board of Directors of the International Society for Presence Research is pleased to announce that ISPR 2011, the 13th International Workshop on Presence, will take place in Edinburgh, Scotland October 26-28 next year. The conference will be held at the Craighouse Campus of Edinburgh Napier University (see a visual tour here).

Much more information about the conference will be posted on the ISPR web site and in ISPR Presence News soon, but please reserve the date!… read more. “Call: The next ISPR Presence conference”

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Liberty 360, a circular theater telling the American tale

[From The Philadelphia Inquirer]

Oct. 1, 2010

History in 3-D

Welcome to Liberty 360, a circular theater telling the American tale.

By Kathryn Canavan
For The Inquirer

The centuries will collide in Philadelphia’s historic district this weekend when tour guides in 18th-century garb welcome visitors to the 21st century and a 3-D theater in the round.

David Niles, designer of the well-received video wall at the Comcast Center, is offering a new 3-D attraction dubbed Liberty 360 that opened this week. It’s a 15-minute, sometimes-panoramic show about the iconic symbols of America. The onscreen host is tinkerer extraordinaire Benjamin Franklin – the founding father most likely to be dazzled by 3-D.… read more. “Liberty 360, a circular theater telling the American tale”

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