Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
-
CrowsNest XR’s virtual concierge Anna is the future of hospitality
Published:
Read more: CrowsNest XR’s virtual concierge Anna is the future of hospitality[As this story from The Ghost Howls blog explains, CrowsNest XR’s Anna is a multi-lingual, always-available digital concierge for hotels in China. While ‘she’ currently has to be triggered by a QR code and answers predetermined questions from a screen menu, the company and partner Amazon China have big plans to expand the service to evoke greater presence – she already can appear in augmented reality and will be able to interact conversationally and in other ways become more of a human companion for tourists and other guests. See the original story for three more images and three videos. –Matthew]…
-
Next level presence: NextMind’s brain-computer interface
Published:
Read more: Next level presence: NextMind’s brain-computer interface[While technology-based presence experiences are usually designed to simulate ‘normal’ non-mediated human experiences of the world, they can become even more intuitive and direct, as with brain control interfaces. This story from Engadget explains the potential in reviewing a new developer kit for the NextMind BCI. For a similarly positive assessment see coverage in TechCrunch, which includes this:] “NextMind’s system is elegantly simple in conception, which is probably why it feels so powerful and rich in use. After the calibration process, I immediately jumped into the demos and was performing a range of actions effectively with my brain. First was…
-
‘I run a virtual reality dating network where you can have sex and marry’
Published:
Read more: ‘I run a virtual reality dating network where you can have sex and marry’[In this engaging first person story from Newsweek, the CEO of the Utherverse 3D virtual reality social network provides insights into the platform’s origins, evolution, and design philosophy and the experiences of users that mimic those in the physical world. See the original story for three more images and a 15 minute video. –Matthew] ‘I Run a Virtual Reality Dating Network Where You Can Have Sex and Marry’ Brian Shuster, CEO of Utherverse December 13, 2020 Before I was creating avatar real world representations, I was a key innovator for the very early internet in the 90s. Around that time,…
-
This man is ‘buying’ faces to make creepily realistic masks, and people want in
Published:
Read more: This man is ‘buying’ faces to make creepily realistic masks, and people want in[The prospect of extremely realistic, presence-evoking masks that can make one person appear to be another is entertaining in the Mission: Impossible franchise (see a Variety story and CinemaBlend video compilation), but it raises all kinds of practical and ethical issues. The story below from Vice features an interview with the head of a Japanese company “buying faces” of members of the public to reproduce them in mask form in what it calls the “That Face” project. The original story features seven different pictures and a 28 second video also available via YouTube (for some reason the story introduction overlooks…
-
Zylia’s 6DoF navigable live or recorded immersive audio tech brings new potential for spatial presence
Published:
Read more: Zylia’s 6DoF navigable live or recorded immersive audio tech brings new potential for spatial presence[The company Zylia has developed a new set of immersive audio technologies that expand the potential for evoking spatial presence. The original version of this VRScout story, which was “created in partnership” with Zylia, includes four different images and a third video (“Navigable 360 music streaming experience with the Poznan Philharmonic Orchestra”; also available via YouTube). An August 2020 story from Audio Media International adds this detail: “’Applications of 6DoF audio and our technology are wide. Cinematic trailers for VR projects, naturally sounded audio for games, live performances recording, artistic audio content for domes with multi-loudspeakers installations, or virtual presentation…
-
How virtual reality can unlock an elusive dream state
Published:
Read more: How virtual reality can unlock an elusive dream state[A new study explores the connections between two types of presence-related experience. Apparently opportunities or reasons to question the reality status of our experience, including those in VR, helps us initiate lucid dreaming in which we can control what happens. This story from Inverse describes the study and its interesting implications; see also “Scientists engineer dreams to understand the sleeping brain. Technologies such as noninvasive brain stimulation and virtual reality gaming offer insights into how dreams arise and what functions they might serve” in The Scientist. –Matthew] HOW VIRTUAL REALITY CAN UNLOCK AN ELUSIVE DREAM STATE Am I dreaming? By…
-
Finnair’s VR holiday flights point to future of travel
Published:
Read more: Finnair’s VR holiday flights point to future of travel[As reported by Finnair’s Blue Wings magazine, the airline’s virtual flights to visit Santa are not only an entertaining holiday experience for children and families during a pandemic but suggest future widespread applications of the presence-evoking technology. See the original story for a second image; a 15 second trailer is available on YouTube, as is a 2:30 minute promotional video from Visit Rovaniemi titled “Santa Claus presents: Welcome to Rovaniemi, my official hometown in Lapland, Finland”; for more on the Finnish VR studio Zoan, see the company’s website. –Matthew] FINNAIR’S PIONEERING VR HOLIDAY FLIGHTS POINT TO THE FUTURE OF TRAVEL…
-
‘Her’ in 2020: The AI girlfriend seducing China’s lonely men
Published:
Read more: ‘Her’ in 2020: The AI girlfriend seducing China’s lonely men[This is a fascinating and disturbing story about the intense presence responses evoked by an AI designed not to serve humans but develop an emotional connection with them. The original version from Sixth Tone includes four more images and a 4:05 minute video. See also a 2016 ISPR Presence News post. –Matthew] [Image: Left to right: The fourth, fifth, and sixth generations of Xiaoice, released in 2016, 2017, and 2018, respectively. From @小冰 on Weibo] The AI Girlfriend Seducing China’s Lonely Men In China, a sassy chat bot is stealing millions of men’s hearts. It’s also recording their most intimate…
-
Baobab Studios’ VR stories: Empathy of film, agency of games, motivated by real-life emotions
Published:
Read more: Baobab Studios’ VR stories: Empathy of film, agency of games, motivated by real-life emotions[In addition to the impressive production values, big names and now important messages in the virtual reality productions of Baobab Studios, two stories in Variety (here and here) highlight the ways the studio is designing increasingly rich presence experiences; note the description of the company’s vision in the last two paragraphs below. For more information see the Baobab Studios website. –Matthew] Virtual Reality Studio Baobab’s Message of Climate Change Leads to U.N. Partnership By Carole Horst December 10, 2020 For Baobab Studios, partnering with the United Nations on VR short “Baba Yaga” was a natural step. The company, which has…
-
New app Arthur: VR meetings are weird, but they beat our current reality
Published:
Read more: New app Arthur: VR meetings are weird, but they beat our current reality[Here’s a first-person report on a new virtual reality meeting app, along with some perspective on the potential of VR meetings during and after the pandemic. See the original version in Wired for three more images, and for more perspective see the Computerworld story “Cisco’s Webex vs. Arthur Digital and the future of collaboration and communication: Cisco looks to be moving toward video phones; Arthur is focusing on mixed reality. Somewhere in the mix is the future of communication.” –Matthew] VR Meetings Are Weird, but They Beat Our Current Reality A new VR app called Arthur allows you and your…
-
Presence after death: Deepak Chopra made a digital clone of himself, and other celebs could soon follow
Published:
Read more: Presence after death: Deepak Chopra made a digital clone of himself, and other celebs could soon follow[The prospect of creating a digital replica of ourselves for people to interact with in even the distant future so that we are remembered and even continue to learn and evolve after we die epitomizes many of the things I find fascinating about presence, including the many complex ethical issues it raises. This CNET story describes some of the latest efforts and issues related to presence after death; see the original for a 1:07 minute video (also available via Vimeo). –Matthew] [Image: This isn’t Deepak Chopra. It’s Digital Baby Deepak. Credit: Deepak Chopra] Deepak Chopra made a digital clone of…
-
Living in “third person view” with VR and a backpack-mounted camera
Published:
Read more: Living in “third person view” with VR and a backpack-mounted camera[This story from Futurism is about what it’s like to view and interact with the world in the third-person, as if you’re playing a video game, which logically involves multiple types of presence (including self and inverse presence). The original story features a different image; for a related 10 minute video see “Real GTA Simulator!“ on YouTube. –Matthew] [Image: Source: liam on Twitter] Living in “Third Person View” With VR and a Backpack-Mounted Camera With a VR rig and a backpack-mounted camera, you can experience life from a third person view — like a video game character. By Dan Robitzski…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- September 2025 (30)
- August 2025 (42)
- July 2025 (46)
- June 2025 (30)
- May 2025 (42)
- April 2025 (44)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Job: Assistant/Associate Professor focusing on technology and society at U. of Michigan
- New project using Extended Reality to help autistic drivers
- Call: Early Digital Multimedia in Motion – Thematic section for Studies in Communication Sciences
- Charlie Kirk’s AI resurrection ushers in a new era of digital grief
- Call: SocialBRIDGES Symposium Series: Presence