Category: Presence in the News
News stories explicitly or implicitly related to presence from a wide variety of sources
-
A neuroscientist develops safety protocols for immersive technology research
Published:
Read more: A neuroscientist develops safety protocols for immersive technology research[The ability of emerging technologies to evoke presence is one reason a neuroscientist at Santa Clara University‘s Markkula Center for Applied Ethics is spearheading an effort to develop and test a new “safety guide for IRB committees to consider when reviewing immersive technology research.” Follow the link in the story below for more details. –Matthew] A neuroscientist develops safety protocols for immersive technology Julia Scott helps researchers safeguard participants’ well-being and data privacy during testing through new ethics guidelines and case studies. By Nic CalandeNovember 25, 2025 Imagine a volunteer donning a virtual-reality headset for a stress-management study. They enter…
-
How UC Davis researchers are bringing human communication to virtual teaching
Published:
Read more: How UC Davis researchers are bringing human communication to virtual teaching[Researchers at the University of California, Davis are enhancing social presence, communication and learning in virtual settings by giving AI-based agents the ability to better mimic how humans use gestures. See the original version of this story for three more images. For more context, see a report in The Conversation (coincidentally published on the same day) titled “People who talk with their hands seem more clear and persuasive – new research.” –Matthew] [Image: Ozgur Demir, a Ph.D. student in computer science and researcher in the UC Davis Motion Lab, left, and Professor Michael Neff, simulate interacting in the virtual space,…
-
California’s Kern Community College District debuts mobile virtual reality classroom
Published:
Read more: California’s Kern Community College District debuts mobile virtual reality classroom[A large Community College District in central California is taking presence experiences on the road, as reported by The Bakersfield Californian; see the original version of this story for three more pictures. For more details see coverage from the District, which includes more pictures and cites an earlier story from Arizona State University, and a press release via PR Newswire. –Matthew] [Image: The Kern Community College District recently purchased a movable trailer with 16 virtual reality stations to help students learn a variety of subjects. The district plans to move the trailer around to its various campuses while also making…
-
VR headsets take war-scarred children to world away from Gaza
Published:
Read more: VR headsets take war-scarred children to world away from Gaza[It’s hard to imagine the immediate and long-term physical and psychological effects of war on the children in Gaza, but one therapy program there is using presence-evoking virtual reality to “transport the youngsters to a world far away from the destruction around them” and “help them rebuild positive perceptions of the world.” Some of the details are in this story from AFP via Barrons; see the original version for four more pictures. A 3:20 minute video report is available from ETV Bharat. –Matthew] [Image: Palestinian children using goggles and a joystick experience virtual reality as part of a therapy programme.…
-
Musion 3D opens world’s largest AI hologram showroom
Published:
Read more: Musion 3D opens world’s largest AI hologram showroom[Although there isn’t much other information about it online, the “showroom” for presence technologies described in this story from Essential Install sounds like a rewarding destination for a presence field trip. See the original story for a large photo gallery, and the Musion 3D website for contact information. –Matthew] Musion 3D opens world’s largest AI hologram showroom By Daniel J SaitDecember 2, 2025 Musion 3D opens what it describes as the world’s largest hologram showroom in London, unveiling an 11,000 sq ft interactive space designed to demonstrate the latest advances in holographic communication, AI-driven avatars and immersive display systems. The…
-
Virtual Roarington Art Center reimagines how art can exist, be experienced, and endure in the digital age
Published:
Read more: Virtual Roarington Art Center reimagines how art can exist, be experienced, and endure in the digital age[Note the many indirect references to presence in this story from Art Basel about a new museum of “automotive culture” that exists only in virtual form. See the original version of the story for eight more images. For a related story, see the other ISPR Presence News post today, “Metropolitan Museum of Art launches new immersive VR and online feature with iconic works from its collection.” –Matthew] Inside the museum that doesn’t exist A pioneering museum without physical walls, Roarington Art Center reimagines how art can exist, be experienced, and endure in the digital age By Payal UttamNovember 24, 2025…
-
Metropolitan Museum of Art launches new immersive VR and online feature with iconic works from its collection
Published:
Read more: Metropolitan Museum of Art launches new immersive VR and online feature with iconic works from its collection[The new virtual and online versions of works from the collection of the Metropolitan Museum of Art in New York described in the Met’s press release below is important news on its own, but the potential of the Atopia no-code platform for cultural institutions may be even more significant. See the original version of the press release for a second image. For a related story, see the other ISPR Presence News post today, “Virtual Roarington Art Center reimagines how art can exist, be experienced, and endure in the digital age.” –Matthew] [Image: Still from Dendur Decoded. Credit: Courtesy of The…
-
Kennesaw State U. researcher draws on personal experience in creation of VR system designed to address grief
Published:
Read more: Kennesaw State U. researcher draws on personal experience in creation of VR system designed to address grief[A U.S. professor of game development at Kennesaw State University (in Georgia) is drawing on his own experiences navigating grief after the loss of his young daughter to apply presence-evoking technology to help others in similar situations. This story is from KSU; though it’s behind a paywall, more coverage is available from the Atlanta Journal-Constitution. –Matthew] [Image: Credit: Matt Yung] KSU researcher draws on personal experience in creation of VR system designed to address grief By Alyssa OzmentSeptember 24, 2025 Six years ago, Assistant Professor of Game Development Lei Zhang and his wife welcomed their first child into the world.…
-
First-person report: Teammates, Ubisoft’s ambitious voice AI tech demo
Published:
Read more: First-person report: Teammates, Ubisoft’s ambitious voice AI tech demo[Ubisoft is developing gaming software that incorporates AI to enhance presence in some innovative ways, as described in this abridged version of a first-person report from Video Games Chronicle; see the complete original version of the story for more details and seven more pictures. –Matthew] The future of gaming, or ‘just a tool’? Hands-on with Teammates, Ubisoft’s ambitious voice AI tech demo We tried Ubisoft’s in-game cloud AI project By Chris ScullionNovember 21, 2025 The debate about the use of AI in video games is one that seems certain to only increase in both intensity and range over time.…
-
Self presence: Study supports representing disabilities in virtual social spaces
Published:
Read more: Self presence: Study supports representing disabilities in virtual social spaces[This story from the Max Planck Institute for Intelligent Systems in Germany provides some of the details of an ambitious multi-method study of the experiences of people with visible and invisible disabilities (PWD) when they have the opportunity to have those disabilities reflected in their avatar in virtual spaces. Although the term self presence isn’t used specifically, in their published article (see the link in the story) the authors conclude that “positive experiences are not only more frequent but also potentially more influential in predicting PWDs’ engagement in the Metaverse, their connection to and satisfaction with their avatars, and their…
-
Syracuse U. professor uses VR (and presence) to show students the realities of developing economies
Published:
Read more: Syracuse U. professor uses VR (and presence) to show students the realities of developing economies[An economics professor at Syracuse University is using presence-evoking virtual reality to help students better understand the impacts of living in societies at different levels of economic development. See the original version of this story for a second image. –Matthew] [Image: Junior economics major Bram Feenstra during a virtual trip to the subject of his studies: Dushanbe, Tajikistan] Virtual Reality Shows Students the Realities of Developing Economies Students in Andrew Jonelis’ Economics of Emerging Markets course have received an up-close view of markets thousands of miles away thanks to the Digital Scholarship Space. By Renée Gearhart LevyNovember 21, 2025 Senior…
-
Chinese company’s new humanoid robot moves so smoothly, they had to cut it open to prove a person wasn’t hiding inside
Published:
Read more: Chinese company’s new humanoid robot moves so smoothly, they had to cut it open to prove a person wasn’t hiding inside[Following many examples of robots in science fiction that evoke medium-as-social-actor presence, the Chinese company XPENG recently presented its robot IRON at a public event. The demonstration was so successful the company representative had to reveal the technology inside to convince the audience it wasn’t actually a human. Coverage from Live Science below provides many details, and an excerpt from Mashable that follows below provides more context. See also “Robotics Company Builds Straight-Up Terminator” from Futurism. –Matthew] Watch: Chinese company’s new humanoid robot moves so smoothly, they had to cut it open to prove a person wasn’t hiding inside Xpeng’s…
ISPR Presence News
Search ISPR Presence News:
Categories
Archives
- December 2025 (14)
- November 2025 (38)
- October 2025 (45)
- September 2025 (42)
- August 2025 (42)
- July 2025 (46)
- June 2025 (30)
- May 2025 (42)
- April 2025 (44)
- March 2025 (42)
- February 2025 (40)
- January 2025 (44)
- December 2024 (42)
- November 2024 (40)
- October 2024 (46)
- September 2024 (42)
- August 2024 (44)
- July 2024 (44)
- June 2024 (40)
- May 2024 (24)
- April 2024 (27)
- March 2024 (42)
- February 2024 (42)
- January 2024 (44)
- December 2023 (40)
- November 2023 (42)
- October 2023 (44)
- September 2023 (39)
- August 2023 (46)
- July 2023 (42)
- June 2023 (44)
- May 2023 (40)
- April 2023 (40)
- March 2023 (46)
- February 2023 (40)
- January 2023 (44)
- December 2022 (24)
- November 2022 (42)
- October 2022 (42)
- September 2022 (42)
- August 2022 (46)
- July 2022 (40)
- June 2022 (44)
- May 2022 (42)
- April 2022 (42)
- March 2022 (46)
- February 2022 (40)
- January 2022 (38)
- December 2021 (46)
- November 2021 (42)
- October 2021 (42)
- September 2021 (42)
- August 2021 (44)
- July 2021 (44)
- June 2021 (42)
- May 2021 (40)
- April 2021 (44)
- March 2021 (46)
- February 2021 (40)
- January 2021 (39)
- December 2020 (44)
- November 2020 (39)
- October 2020 (43)
- September 2020 (44)
- August 2020 (42)
- July 2020 (46)
- June 2020 (43)
- May 2020 (42)
- April 2020 (44)
- March 2020 (44)
- February 2020 (39)
- January 2020 (34)
- December 2019 (42)
- November 2019 (40)
- October 2019 (44)
- September 2019 (40)
- August 2019 (44)
- July 2019 (44)
- June 2019 (38)
- May 2019 (46)
- April 2019 (44)
- March 2019 (42)
- February 2019 (40)
- January 2019 (36)
- December 2018 (40)
- November 2018 (42)
- October 2018 (46)
- September 2018 (38)
- August 2018 (46)
- July 2018 (44)
- June 2018 (42)
- May 2018 (32)
- April 2018 (42)
- March 2018 (44)
- February 2018 (40)
- January 2018 (44)
- December 2017 (40)
- November 2017 (42)
- October 2017 (44)
- September 2017 (26)
- August 2017 (46)
- July 2017 (42)
- June 2017 (44)
- May 2017 (44)
- April 2017 (40)
- March 2017 (46)
- February 2017 (40)
- January 2017 (44)
- December 2016 (44)
- November 2016 (42)
- October 2016 (30)
- September 2016 (42)
- August 2016 (46)
- July 2016 (40)
- June 2016 (24)
- May 2016 (42)
- April 2016 (42)
- March 2016 (46)
- February 2016 (44)
- January 2016 (40)
- December 2015 (44)
- November 2015 (40)
- October 2015 (42)
- September 2015 (42)
- August 2015 (42)
- July 2015 (46)
- June 2015 (44)
- May 2015 (40)
- April 2015 (44)
- March 2015 (44)
- February 2015 (40)
- January 2015 (42)
- December 2014 (44)
- November 2014 (38)
- October 2014 (46)
- September 2014 (42)
- August 2014 (42)
- July 2014 (43)
- June 2014 (42)
- May 2014 (42)
- April 2014 (43)
- March 2014 (42)
- February 2014 (40)
- January 2014 (44)
- December 2013 (42)
- November 2013 (40)
- October 2013 (44)
- September 2013 (40)
- August 2013 (44)
- July 2013 (46)
- June 2013 (40)
- May 2013 (44)
- April 2013 (44)
- March 2013 (42)
- February 2013 (40)
- January 2013 (44)
- December 2012 (40)
- November 2012 (42)
- October 2012 (46)
- September 2012 (37)
- August 2012 (46)
- July 2012 (40)
- June 2012 (42)
- May 2012 (46)
- April 2012 (42)
- March 2012 (44)
- February 2012 (42)
- January 2012 (44)
- December 2011 (44)
- November 2011 (40)
- October 2011 (33)
- September 2011 (42)
- August 2011 (46)
- July 2011 (39)
- June 2011 (45)
- May 2011 (42)
- April 2011 (42)
- March 2011 (44)
- February 2011 (40)
- January 2011 (42)
- December 2010 (42)
- November 2010 (42)
- October 2010 (42)
- September 2010 (42)
- August 2010 (43)
- July 2010 (42)
- June 2010 (43)
- May 2010 (40)
- April 2010 (43)
- March 2010 (46)
- February 2010 (40)
- January 2010 (54)
- December 2009 (18)
- November 2009 (29)
- October 2009 (26)
Recent Posts
- Call: Playing Futures 2026
- A neuroscientist develops safety protocols for immersive technology research
- Call: Multidisciplinary Approaches to Uncertainty Management in Human-Machine Interaction – at IPMU 2026
- How UC Davis researchers are bringing human communication to virtual teaching
- Call: EVA London 2026